Template:SkillText: Difference between revisions

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     | Entfernen=damage is increased up to 1.2 times depending on enemy's current HP.
     | Entfernen=damage is increased up to 1.2 times depending on enemy's current HP.
     | Brechen=Dark Chaos damage is increased by 1.3 times.
     | Brechen=Dark Chaos damage is increased by 1.3 times.
     | Gottvergessen Sense=damage is increased up to 1.5 times depending on enemy's max MP.
     | Gottvergessen Sense=damage is increased up to 1.3 times depending on your max MP.
 
     | Totentanz=awakening duration is increased by 1 second per hit enemy.
     | Totentanz=awakening duration is increased by 1 second per hit enemy.
     | Abgrund=obtain 1 Absorption everytime the projectile explodes.
     | Abgrund=obtain 1 Absorption everytime the projectile explodes.
Line 1,398: Line 1,397:
     | Befeiung Feld=each enemy that has been hit successfully will increase [Released Power] by 1 stack.
     | Befeiung Feld=each enemy that has been hit successfully will increase [Released Power] by 1 stack.
     }}  
     }}  
  | Henir Release KR=
<font color="5e65f3">'''Henir Release (KR Only)'''</font>
*When the skill is used during Henir (Awakening) state, {{#switch:{{{2|}}}
    | Gottvergessen Sense=damage is increased up to 1.3 times depending on your max MP.
     }}
     }}
   | Nichts Feld=
   | Nichts Feld=

Revision as of 02:45, 29 April 2021

 | Nichts Feld=

Realm of Void

  • All element resistance increased.
  • All element activation chance increased.
  • Absorb Magical projectiles.
  • Duration: 10 Seconds.
 | Awakening=

New Power

  • Max MP Increased.

|- | | Henir Reinforcement

  • During Henir (Awakening) mode, the last blow of certain commands changes.
    • XXZ[Z] : Damage increased by 2 times.
    • →→ZZZ[X(Hold)] : Burn 2 MP per hit.
    • ZZZ[Z] : Range increased by 1.5 times.
    • ZZZZ[→Z] : Burn 2 MP per hit.
    • →→↑ZZZ[X] : Radius increased by 1.5 times.
 | Fesseln=

Shackle Link

  • Summon Shackle Link to a hit target.
  • Recover HP/MP every second during duration of Shackle Link.
  • While the link is connected, target's action speed is reduced.
  • Shackle Link last for 5 seconds and breaks if the target is distanced.
  • (Radius of Shackle Link decreased by 33% in PvP.)
 | Leere=

Void Cry

  • Hit target is inflicted with [Silence] status at a 50% chance when hit by explosion.
 | Mauer=

Unknown Barrier

  • Burn 50% of inflicted damage.
  • Cannot Burn damage when inflicted damage exceeds current HP.
  • Duration: 5 Seconds.
 | New Belief=

Unfamiliar Enlightenment

  • Cooldown of all skills decrease when using Special Active Skills. (Except Wedding Skill/Hyper Active)
  • MP consumption of Henir Release Skills decreased during Henir (Awakening) state.
 | New Belief KR=

Unfamiliar Enlightenment

  • While in Henir (Awakening) state, when using a Henir Release skill, all skill cooldown is decreased. (Excluding Hyper Active/Wedding skill)
  • While in Henir (Awakening) state, Henir Release skill MP consumption is decreased.
 | Ruler of the Abyss=

Ruler of the Abyss

Encroaching Chaos

  • Inflict hit target with [Encroaching Chaos] when using Command or Active skills during Henir (Awakening) state. (1 second cooldown)
 | AwakenedWillApostasia=

Awakened Will

  • Decrease the knockdown value of commands.
  • Increase the number of absorption.
  • When the power gauge reaches the maximum value, [Power: Cycle mode] is activated by default.
 | Moder=

Corrupt Fragment

  • Leave a mark that lasts for 5 seconds on the target hit by the fragment.
  • Press the skill key again during the duration to consume 10 MP and teleport to the back of the marked enemy to attack. (Super Armor while attacking after teleport)
 | ChaosFeld=

Thorny Field

  • Creates a spiky field that inflict [Bleed] debuff around the caster.
 | Recreation=

Wechsel Reinforcement

  • When the skill is used, have a chance to reduce the cooldown of all skills by 50% (Except Wedding Skill/Hyper Active).

|- | |[Seed Absorption] Buff Enhancement

  • The following stats increase additionally:
    • Physical / Magical Defense
    • Awakening Charge Rate / Awakening Duration

|- | |Twisted Authority

  • Increase the Power Gauge gain and decrease the natural consumption of [Authority: Cycle Mode] per surrounding enemy.
 | Shining Presence=

Edel Eid Effect

  • Edel Eid (Mut): Increase Attack Power
  • Edel Eid (Rein): Increase MP Recovery when attacking/attacked.
  • Edel Eid (Wille): Increase All Speed
 | Shining Presence2=

Power: Cycle Magic

  • When [Power: Cycle Magic] is activated, nearby allies will be increased (Excludes Ain in [Power: Cycle Magic] Mode)
 | Harmony=

Harmony

  • Stun/Panic/Confusion/Fear/Helpess/Aging/Curse Duration decreased
  • [Eid: Mut]: Damage Increase 2 times
  • [Eid: Rein]: Instant HP/MP Recovery Chance Increase 2 times
  • [Eid: Wille]: Target Area Increase 20%
 | Yucky! =

[Yucky!]
To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.
All speed is decreased by 5% for 5 seconds.

 | I'm Helping! = [Need Help, Laby?]
| Laby's Friend? =

[Laby's Friend?]
Summoned Memory of the Forest will react.

 | Memory of the Forest = [Memory of the Forest]
| See You Next Time = [See You Next Time]
  • When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP)
  • Each stage will increase explosion damage by 10%
 | Look! = Let's Look Together!
  • Use 4 Sentimental Points
  • Using Sentimental Points will increase range by 50%, damage by 20%, and include a black hole effect.
    (Can use skill without Sentimental Points)
  | Mirror Shield = Defense Mechanism
  • Damage Reduction for 5 sec.
  • Physical/Magical Attack Power Increase for 10 sec.
 | Obsidian Darkness = [Obsidian Darkness]
| Horoscope = [Horoscope Skill] | Blessing of Moonlight = [Blessing of Moonlight]
  • Upon awakening, enhance skill effect depending on the shape of the moon.
 | Confession = [Confession]
  • Bring down judgment with the Relic of Confession.
 | Rest = [Rest]
  • Protect with the Relic of Rest.
 | Empowered = Damage increased to %
 | Gigantic = Skill size increased to %
 | Light =MP Usage decreased to %
 | Heavy = Damage increased to 144%
Cooldown increased to 120% | Useful = Max Hits increased
Damage decreased to % | Enhanced = Critical Hit Rate increased to 100%
Damage decreased to % | Reversed = MP Usage decreased to %
Cooldown increased to % | Critical = MP Usage increased to %
Skill will ignore 50% defense (25% defense in PvP) | Haste = Cooldown decreased to % | Regenerating (1) = % chance of regaining % of the MP Usage | Regenerating (2) = % chance of lowering cooldown to % | Ruthless = Skill will cancel Mana Break
Cooldown increased to 200% | Evil = Skill will burn MP per hit | Powerful = Super Armor added to the skill
Cooldown increased to % | Killing Blow (1) = Skill effect's duration increased to % | Killing Blow (2) = Skill effect's effectiveness increased by % | Absorbing =MP Gain of the skill increased to % | Persistent =Skill will reduce KD per hit | Awakened = Skill changed to be | Persistent2 = Range and duration increased to %
 | Force=


 | ElEssence = 

Requires 1 El's Essence (Item)

  • Uses one when Hyper Active skill is used. (Cannot be used without it)
  • Right-click on identified El Shards to obtain El's Essence.
 | Master = 

Master Skill is unaffected by skill enhance effects except Master-only effects.

 | True =

Final Enhanced Skill

  • Damage is increased by 1.2 times.
 | SkillQuest=
 | Combo=
 | #default =  

}}