Template:SkillText: Difference between revisions
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| Headshot= | | Headshot= | ||
<font color="FFCC00">'''Head Shot'''</font> | <font color="FFCC00">'''Head Shot'''</font> | ||
* | *Pierces all enemies | ||
*33% chance to deal double damage. | *33% chance to deal double damage. | ||
| Death Hawk= | | Death Hawk= | ||
<font color="FFCC00">''' | <font color="FFCC00">'''Tracking Hawk'''</font> | ||
* | *Press the skill key to cast up to 2 additional times. | ||
* | *When hawk returns, next cast will have distance and speed increased by 50% and damage by 7.5%. | ||
* | *Does not return when moving too far away from the skill. | ||
*? | *The two additional casts will grant Super Armor and neutralize immunity. (?) | ||
| Chain Snatch= | | Chain Snatch= | ||
<font color="FFCC00">''' | <font color="FFCC00">'''Rejection'''</font> | ||
* | *While casting, press the skill key again to push enemies away. (Excludes unmovable targets) | ||
| Sonic Spike= | | Sonic Spike= | ||
<font color="FFCC00">''' | <font color="FFCC00">'''Nimble Judgment'''</font> | ||
* | *While using the skill, hold the left or right arrow + skill keys to change the direction of the attack. | ||
| Gun Dance= | | Gun Dance= | ||
<font color="FFCC00">''' | <font color="FFCC00">'''Skilled Shooter'''</font> | ||
* | *While using the skill, {{CZ}} or {{CX}} will trigger an evasive shot granting you immunity while recovering all of your ECP. | ||
| | | RevolverMastery= | ||
<font color="9370DB">''' | <font color="9370DB">'''Chain Revolver/Blade Skill'''</font> | ||
* | *On all hits, [[Revolver Mastery]] has a chance of inflicting [[Bleed]]. | ||
| Moving Shot= | | Moving Shot= | ||
<font color="FFCC00">''' | <font color="FFCC00">'''Elusive Motion'''</font> | ||
* | *Hold the skill key to fire additional shots for 5 MP per shot. (Up to 30) | ||
* | *For each additional shot, gain 1% Movement Speed for 10 seconds. | ||
* | *While using the skill, movement and jumping is possible. | ||
* | *Press {{CX}} to switch directions. | ||
<!-- Skill Traits --> | <!-- Skill Traits --> | ||
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| FlameStrike = Reduces the interval between the flame's hits by 40%. | | FlameStrike = Reduces the interval between the flame's hits by 40%. | ||
| LockonStratos = Attack range is increased by 200%. | | LockonStratos = Attack range is increased by 200%. | ||
| Headshot = Chance for double damage is increased to 45%. | |||
| DeathHawk = Damage is increased by 1.1 times. | |||
*Cooldown is decreased by 2 seconds. | |||
| FakeShot = Damage is increased by 1.1 times. | |||
*On failure, ECP recovery is increased to 75%. | |||
}} | }} | ||
Revision as of 02:24, 29 January 2016