Tiger Stance 3: Earth Axis: Difference between revisions

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| [[File:Lowbrandish.png ]]
| [[File:Lowbrandish.png ]]
| '''[Active]''' Ara dashes forward with a sweeping kick followed by another forward kick. Increases dodge rate momentarily upon use.<br>
| '''[Active]''' Ara dashes forward with a sweeping kick followed by another forward kick. Increases dodge rate momentarily upon use.<br>
When cancelled (removes last hit), this skill gives back 1 Spirit Orb.<br>
When cancelled (removes last hit), this skill gives back 1 spirit energy.<br>
|}
|}
<br>
<br>
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== Skill Information ==
== Skill Information ==
<tabber>
|-|
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#FA9B0A"
|- style="background:#FA9B0A"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | Evasion Multiplier<br>(seconds) !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | Evasion Increase !! rowspan="2" | MP Usage !! colspan="2" | Spirit Energy !! rowspan="2" | Cooldown
|- style="background:#FA9B0A"
|- style="background:#FA9B0A"
! First Hit !! Second Hit
! First Hit !! Second Hit !! Use !! Cancel
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 360% || 120% || rowspan="2" | 1.2x (1 sec) || rowspan="12" | 35 MP || rowspan="12" | 6 Seconds
| align="left" | 1 || rowspan="2" | 35 || 360% || 120% || rowspan="30" | +100% for 1 Second || rowspan="30" | 35 MP || rowspan="30" | 0 || rowspan="30" | +1 || rowspan="30" | 6 Seconds
|-
|-
| align="left" | 2 || 376% || 125%
| align="left" | 2 || 376% || 125%
|-
|-
| align="left" | 3 || 38 || 392% || 131% || rowspan="2" | 1.3x (1 sec)
| align="left" | 3 || 38 || 392% || 131%
|-
|-
| align="left" | 4 || 42 || 409% || 136%
| align="left" | 4 || 42 || 409% || 136%
|-
|-
| align="left" | 5 || 46 || 425% || 142% || rowspan="2" | 1.4x (1 sec)
| align="left" | 5 || 46 || 425% || 142%
|-
|-
| align="left" | 6 || 50 || 441% || 147%
| align="left" | 6 || 50 || 441% || 147%
|-
|-
| align="left" | 7 || 54 || 457% || 152% || rowspan="6" | -
| align="left" | 7 || 54 || 457% || 152%
|-
|-
| align="left" | 8 || 58 || - || -
| align="left" | 8 || 58 || 473% || 158%
|-
|-
| align="left" | 9 || 62 || 490% || 163%  
| align="left" | 9 || 62 || 490% || 163%  
Line 49: Line 46:
| align="left" | 10 || 66 || 506% || 169%  
| align="left" | 10 || 66 || 506% || 169%  
|-
|-
| align="left" | 11 || 70 || - || -
| align="left" | 11 || 70 || 522% || 174%
|-
| align="left" | 12 || 74* ||538% || 179%
|-
|-
| align="left" | 12 || 74 || - || -
| align="left" | 13 || 78* || 554% || 185%
|}
|-
|-|
| align="left" | 14 || 82* || 571% || 190%
KR=
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| align="left" | 15 || 86* || 587% || 196%
|- style="background:#FA9B0A"
|-
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan="2" | Evasion Increase !!  rowspan="2" | MP Usage !! colspan="2" | Spirit Energy !! rowspan="2" | Cooldown
| align="left" | 16 || 90* || 603% || 201%
|- style="background:#FA9B0A"
|-
! First Hit !! Second Hit !! Use !! Cancel
| align="left" | 17 || 94* || 619% || 206%
|-
| align="left" | 18 || 98* || 635% || 212%
|-
| align="left" | 19 || 102* || 635% || 217%
|-
| align="left" | 20 (M) || 106* || 668% || 223%
|-
|-
| align="left" | 1 || rowspan="2" | 35 || 360% || 120% || rowspan="10" | +100% for 1 Second || rowspan="10" | 35 MP || rowspan="10" | 0 || rowspan="10" | +1 || rowspan="10" | 6 Seconds
| align="left" | 21 || rowspan=10 | -* || 684% || 228%
|-
|-
| align="left" | 2 || 376% || 125%
| align="left" | 22 || 700% || 233%
|-
|-
| align="left" | 3 || 38 || 392% || 131%
| align="left" | 23 || 716% || 239%
|-
|-
| align="left" | 4 || 42 || 409% || 136%
| align="left" | 24 || 733% || 244%
|-
|-
| align="left" | 5 || 46 || 425% || 142%
| align="left" | 25 || 749% || 250%
|-
|-
| align="left" | 6 || 50 || 441% || 147%
| align="left" | 26 || 765% || 255%
|-
|-
| align="left" | 7 || 54 || 457% || 152%
| align="left" | 27 || 781% || 260%
|-
|-
| align="left" | 8 || 58 || 473% || 158%
| align="left" | 28 || 797% || 266%
|-
|-
| align="left" | 9 || 62 || 490% || 163%  
| align="left" | 29 || 814% || 271%
|-
|-
| align="left" | 10 || 66 || 506% || 169%  
| align="left" | 30 || 830% || 277%
|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
<br>
<br>
</tabber>


== Tips and Details  ==
== Tips and Details  ==
*This skill is a 3rd part of [[Fierce Tiger|Secret Tiger Art: Fierce Tiger]].
*This skill is a 3rd part of [[Fierce Tiger|Secret Tiger Art: Fierce Tiger]].
**Pressing this skill again before the 2nd kick will allow Ara to use [[Turbulent Wave]] automatically, even if [[Turbulent Wave]] is not in your skill slots.
**Pressing this skill again before the 2nd kick will allow Ara to use [[Turbulent Wave]] automatically, even if [[Turbulent Wave]] is not in your skill slots.
*First kick's evasion effects has nearly as same as invicible frames have. (KR Only)
*First kick's evasion effects has nearly as same as invicible frames have.
<br>
<br>



Revision as of 03:50, 26 February 2014

[Active] Ara dashes forward with a sweeping kick followed by another forward kick. Increases dodge rate momentarily upon use.

When cancelled (removes last hit), this skill gives back 1 spirit energy.


Requirements

Class Master Level Required SP Cost per Level
Sakra Devanam Lv. 20 35 4


Skill Information

Skill Level Level Required Damage (Physical) Evasion Increase MP Usage Spirit Energy Cooldown
First Hit Second Hit Use Cancel
1 35 360% 120% +100% for 1 Second 35 MP 0 +1 6 Seconds
2 376% 125%
3 38 392% 131%
4 42 409% 136%
5 46 425% 142%
6 50 441% 147%
7 54 457% 152%
8 58 473% 158%
9 62 490% 163%
10 66 506% 169%
11 70 522% 174%
12 74* 538% 179%
13 78* 554% 185%
14 82* 571% 190%
15 86* 587% 196%
16 90* 603% 201%
17 94* 619% 206%
18 98* 635% 212%
19 102* 635% 217%
20 (M) 106* 668% 223%
21 -* 684% 228%
22 700% 233%
23 716% 239%
24 733% 244%
25 749% 250%
26 765% 255%
27 781% 260%
28 797% 266%
29 814% 271%
30 830% 277%

*Please note that you can only achieve these levels through equipments, accessories and titles.

Tips and Details


PVP

Damage Modifier MP per hit Invincibility Interval
.66 ?? -


Updates

  • 11/07/2013 KR
    • Evasion increased by 100% during first kick.


Trivia

  • The Chinese name for Low Brandish, 地軸, means Axis of Earth.
    • In NA, Low Brandish was renamed Earth Axis.