Titles/Rigomor: Difference between revisions

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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{{Title|color=Rigomor
|- style="background-color: {{ColorSel|Village|14}};" class="textfloat"
|title1=Henir Again?
! Icon
|icon1=RigomorTitle1.png
! width=15% | Title
|desc1=You are now a Henir Master! The power of Henir will now grant you various abilities.
! width=20% | Discovery
|discovery1=Clear [[Sea of Ruin]] once.
! width=20% | Obtain
|obtain1=Clear [[Sea of Ruin]] 5 times without getting hit more than 10 times.
! width=15% | Description
|effects1=Critical +1%<br>Critical Damage +1%<br>Maximize +1%<br>Add. Damage +1%<br>Damage dealt to Boss Monsters +1% '''<font color=red> (Dungeon)</font>'''<br>Polarize +1% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +1% '''<font color=red> (Dungeon)</font>'''<br>All Skill Damage +1% '''<font color=red> (Dungeon)</font>'''
! width=20% | Stats
 
|-
|title2=Leviathan
| align="center" | [[Image:RigomorTitle1.png]]
|icon2=RigomorTitle2.png
| '''Henir Again?'''
|desc2=These colossal beasts deliver a heavy blow.
| Clear [[Sea of Ruin]] once.
|discovery2=Clear [[Sea of Ruin]] once.
| Clear [[Sea of Ruin]] 5 times without getting hit more than 10 times.
|obtain2=Defeat [[Sea of Ruin|Chaos Leviathan]] miniboss 150 times.
| You are now a Henir Master! The power of Henir will now grant you various abilities.
|effects2=All skill damage -10% <br>You will be '''[Charged]''' when you use a Special Active Skill 2 times.<br>
| Critical +1%<br>Critical Damage +1%<br>Maximize +1%<br>Add. Damage +1%<br>Damage dealt to Boss Monsters +1% '''<font color=red> (Dungeon)</font>'''<br>Polarize +1% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +1% '''<font color=red> (Dungeon)</font>'''<br>All Skill Damage +1% '''<font color=red> (Dungeon)</font>'''
|-
| align="center" | [[Image:RigomorTitle2.png]]
| '''Leviathan'''
| Clear [[Sea of Ruin]] once.
| Defeat [[Sea of Ruin|Chaos Leviathan]] miniboss 150 times.
| These colossal beasts deliver a heavy blow.
| All skill damage -10% <br>You will be '''[Charged]''' when you use a Special Active Skill 2 times.<br>
'''[Charged]:'''{{*}}Special Active Skill Damage +22%{{*}}After using Special Active Skill, '''[Charged]''' mode will deactivate.
'''[Charged]:'''{{*}}Special Active Skill Damage +22%{{*}}After using Special Active Skill, '''[Charged]''' mode will deactivate.
|-
 
| align="center" | [[Image:RigomorTitle3.png]]
|title3=5.4.3.2.1 Boom!
| '''5.4.3.2.1 Boom!'''
|icon3=RigomorTitle3.png
| Clear [[Abandoned Deep-Sea Tunnel]] once.
|desc3='Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer
| Clear [[Abandoned Deep-Sea Tunnel]] 30 times.
|discovery3=Clear [[Abandoned Deep-Sea Tunnel]] once.
| 'Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer
|obtain3=Clear [[Abandoned Deep-Sea Tunnel]] 30 times.
| Damage Reduction +10% <font color=red><b>(Dungeon)</b></font> <br> When attacked, 5% chance of starting '''Countdown'''. After '''Countdown''' ends, a [[Media:Special Effect - Powerful☆Explosion.gif|'''''Powerful☆Explosion''''']] will occur.  
|effects3=Damage Reduction +10% <font color=red><b>(Dungeon)</b></font> <br> When attacked, 5% chance of starting '''Countdown'''. After '''Countdown''' ends, a [[Media:Special Effect - Powerful☆Explosion.gif|'''''Powerful☆Explosion''''']] will occur.
|-
 
| align="center" | [[Image:RigomorTitle4.png]]
|title4=Extreme Alternative
| '''Extreme Alternative'''
|icon4=RigomorTitle4.png
| Clear [[Abandoned Deep-Sea Tunnel]] once.
|desc4=Machines think in 0 and 1. Your damage now is also 0 and 1
| Defeat [[Abandoned Deep-Sea Tunnel|A.M.P.S Type - Gerstalker]] 100 times.
|discovery4=Clear [[Abandoned Deep-Sea Tunnel]] once.
| Machines think in 0 and 1. Your damage now is also 0 and 1
|obtain4=Defeat [[Abandoned Deep-Sea Tunnel|A.M.P.S Type - Gerstalker]] 100 times.
| Maximize +15% <br>All Attacks will be either the max possible damage, or min possible damage.
|effects4=Maximize +15% <br>All Attacks will be either the max possible damage, or min possible damage.
|-
 
| align="center" | [[Image:RigomorTitle5.png]]
|title5=Efficient Movement
| '''Efficient Movement'''
|icon5=RigomorTitle5.png
| Clear [[Trosh's Nest]] once.
|desc5=We've found the most efficient movement by training repeatedly.
| Clear [[Trosh's Nest]] 50 times.
|discovery5=Clear [[Trosh's Nest]] once.
| We've found the most efficient movement by training repeatedly.
|obtain5=Clear [[Trosh's Nest]] 50 times.
| Action Speed +5% <br>Command Attack Damage +5%<br>MP Recovery Attacking +15%<br>MP Gain on Hit +15%
|effects5=Action Speed +5% <br>Command Attack Damage +5%<br>MP Recovery Attacking +15%<br>MP Gain on Hit +15%
|-
 
| align="center" | [[Image:RigomorTitle6.png]]
|title6=Come Hell and High Water
| '''Come Hell and High Water'''
|icon6=RigomorTitle6.png
| Clear [[Trosh's Nest]] once.
|desc6=They always say come hell or high water, but I didn't think they'd both happen at the same time!
| Defeat [[Trosh's Nest|Trosh]] 300 times.
|discovery6=Clear [[Trosh's Nest]] once.
| They always say come hell or high water, but I didn't think they'd both happen at the same time!
|obtain6=Defeat [[Trosh's Nest|Trosh]] 300 times.
| Damage increase in proportion to HP lost +10%<br>Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced)
|effects6=Damage increase in proportion to HP lost +10%<br>Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced)
|-
 
| align="center" | [[Image:RigomorTitle7.png]]
|title7=Frozen Heat Stone
| '''Frozen Heat Stone'''
|icon7=RigomorTitle7.png
| Clear [[Abandoned Icerite Plant]] once.
|desc7=A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives.
| Destroy [[Abandoned Icerite Plant|Heat Stone]] 500 times.
|discovery7=Clear [[Abandoned Icerite Plant]] once.
| A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives.
|obtain7=Destroy [[Abandoned Icerite Plant|Heat Stone]] 500 times.
| HP Increase +10%.<br> Upon awakening, removes all debuffs. (60s Cooldown). <br>
|effects7=HP Increase +10%.<br> Upon awakening, removes all debuffs. (60s Cooldown). <br>
|-
 
| align="center" | [[Image:RigomorTitle8.png]]
|title8=Survival of the Cold
| '''Survival of the Cold'''
|icon8=RigomorTitle8.png
| Clear [[Abandoned Icerite Plant]] once.
|desc8=The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea.
| Defeat [[Abandoned Icerite Plant]] Monsters 13000 times.
|discovery8=Clear [[Abandoned Icerite Plant]] once.
| The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea.
|obtain8=Defeat [[Abandoned Icerite Plant]] Monsters 13000 times.
| +5% Physical Attack Power<br>+5% Magical Attack Power<br>Ignore Magical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Resistance to Water Attributes +150
|effects8=+5% Physical Attack Power<br>+5% Magical Attack Power<br>Ignore Magical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Ignore Physical Defense Power +5% '''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%<br>Resistance to Water Attributes +150
|-
 
| align="center" | [[Image:RigomorTitle9.png]]
|title9=Exploit the Weakness
| '''Exploit the Weakness'''
|icon9=RigomorTitle9.png
| Clear [[Titan's Grotto]] once.
|desc9=It's wise to exploit the weakness you see.
| Clear [[Titan's Grotto]] 50 times.
|discovery9=Clear [[Titan's Grotto]] once.
| It's wise to exploit the weakness you see.
|obtain9=Clear [[Titan's Grotto]] 50 times.
| Critical +5%<br>Critical Damage +5%<br>Damage +15% when attacking enemies with 30% HP or lower
|effects9=Critical +5%<br>Critical Damage +5%<br>Damage +15% when attacking enemies with 30% HP or lower
|}
}}

Revision as of 18:00, 3 June 2023

You are now a Henir Master! The power of Henir will now grant you various abilities.
Henir Again?
Henir Again?
Discovery Clear Sea of Ruin once. Obtain Clear Sea of Ruin 5 times without getting hit more than 10 times.
Effect
Critical +1%
Critical Damage +1%
Maximize +1%
Add. Damage +1%
Damage dealt to Boss Monsters +1% (Dungeon)
Polarize +1% (Dungeon)
Adaptation +1% (Dungeon)
All Skill Damage +1% (Dungeon)
These colossal beasts deliver a heavy blow.
Leviathan
Leviathan
Discovery Clear Sea of Ruin once. Obtain Defeat Chaos Leviathan miniboss 150 times.
Effect
All skill damage -10%
You will be [Charged] when you use a Special Active Skill 2 times.

[Charged]:

  • Special Active Skill Damage +22%
  • After using Special Active Skill, [Charged] mode will deactivate.
'Art is an explosion! It blossoms for an instant, then withers away... Explosion is the best!' by. Unknown Demon Engineer
5.4.3.2.1 Boom!
5.4.3.2.1 Boom!
Discovery Clear Abandoned Deep-Sea Tunnel once. Obtain Clear Abandoned Deep-Sea Tunnel 30 times.
Effect
Damage Reduction +10% (Dungeon)
When attacked, 5% chance of starting Countdown. After Countdown ends, a Powerful☆Explosion will occur.
Machines think in 0 and 1. Your damage now is also 0 and 1
Extreme Alternative
Extreme Alternative
Discovery Clear Abandoned Deep-Sea Tunnel once. Obtain Defeat A.M.P.S Type - Gerstalker 100 times.
Effect
Maximize +15%
All Attacks will be either the max possible damage, or min possible damage.
We've found the most efficient movement by training repeatedly.
Efficient Movement
Efficient Movement
Discovery Clear Trosh's Nest once. Obtain Clear Trosh's Nest 50 times.
Effect
Action Speed +5%
Command Attack Damage +5%
MP Recovery Attacking +15%
MP Gain on Hit +15%
They always say come hell or high water, but I didn't think they'd both happen at the same time!
Come Hell and High Water
Come Hell and High Water
Discovery Clear Trosh's Nest once. Obtain Defeat Trosh 300 times.
Effect
Damage increase in proportion to HP lost +10%
Every 10 seconds, reduce HP by 10% to recover 10 MP if HP is not below 30%. (MP is not recovered if HP is not reduced)
A hot plant that consumes the cold to grow. Its fruit brings life to frozen lives.
Frozen Heat Stone
Frozen Heat Stone
Discovery Clear Abandoned Icerite Plant once. Obtain Destroy Heat Stone 500 times.
Effect
HP Increase +10%.
Upon awakening, removes all debuffs. (60s Cooldown).
The sea of ice and cold, and the survivor who overcame all obstacles in the deep sea.
Survival of the Cold
Survival of the Cold
Discovery Clear Abandoned Icerite Plant once. Obtain Defeat Abandoned Icerite Plant Monsters 13000 times.
Effect
+5% Physical Attack Power
+5% Magical Attack Power
Ignore Magical Defense Power +5% (Dungeon)
Ignore Physical Defense Power +5% (Dungeon)
Adaptation +2%
Resistance to Water Attributes +150
It's wise to exploit the weakness you see.
Exploit the Weakness
Exploit the Weakness
Discovery Clear Titan's Grotto once. Obtain Clear Titan's Grotto 50 times.
Effect
Critical +5%
Critical Damage +5%
Damage +15% when attacking enemies with 30% HP or lower