Trapping Arrow - Buster: Difference between revisions

From Elwiki
Line 22: Line 22:
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90"
|- style="background:#90EE90"
! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=3 | Damage (Physical) !! rowspan=3 | Traps<br>Deployed !! colspan=3 | Max Hits !! rowspan=3 | MP Cost !! rowspan=3 | Cooldown !! rowspan=2 colspan=2 | Duration
! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=3 | Damage (Physical) !! rowspan=3 | Traps<br>Deployed !! colspan=3 | Max Hits !! rowspan=2 colspan=2 | Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:#90EE90"
|- style="background:#90EE90"
! rowspan=2 | Arrow !! colspan=2 | Trap !! rowspan=2 | Arrow !! colspan=2 | Trap  
! rowspan=2 | Arrow !! colspan=2 | Trap !! rowspan=2 | Arrow !! colspan=2 | Trap  
Line 28: Line 28:
! Normal !! Noted !! Normal !! Noted !! Normal !! Noted
! Normal !! Noted !! Normal !! Noted !! Normal !! Noted
|-
|-
| align=left | 1 || rowspan=2 | 45 || 1225% || 408% || rowspan=13 | * 0.7 || rowspan=13 | 5 || rowspan=13 | 1 || rowspan=13 | 1 || rowspan=13 | 2 || rowspan=13 | 200 MP || rowspan=13 | 13 Seconds || rowspan=13 | 10 Seconds || rowspan=13 | 15 Seconds
| align=left | 1 || rowspan=2 | 45 || 1225% || 408% || rowspan=13 | * 0.7 || rowspan=13 | 5 || rowspan=13 | 1 || rowspan=13 | 1 || rowspan=13 | 2 || rowspan=13 | 10 Seconds || rowspan=13 | 15 Seconds || rowspan=13 | 200 MP || rowspan=13 | 13 Seconds
|-
|-
| align="left" | 2 || 1280% || 426%
| align="left" | 2 || 1280% || 426%

Revision as of 02:13, 30 May 2014


[Special Active] Rena fires an arrow that leaves 5 traps in its trail that deal damage when an enemy touches them or a certain amount of time has passed.

Trapping Arrow - Buster can be boosted with the aid of 2 Nature Orbs.


Requirements

Class Master Level Required SP Used Per Level Alternative
Night Watcher Lv. 20 45 4 Trapping Arrow - Fungus


Skill Information

Skill Level Required Level Damage (Physical) Traps
Deployed
Max Hits Duration MP Usage Cooldown
Arrow Trap Arrow Trap
Normal Noted Normal Noted Normal Noted
1 45 1225% 408% * 0.7 5 1 1 2 10 Seconds 15 Seconds 200 MP 13 Seconds
2 1280% 426%
3 48 1335% 445%
4 52 1390% 463%
5 56 1446% 481%
6 60 1501% 500%
7 64 1556% 518%
8 68 1611% 537%
9 72 1666% 555%
10 76 1721% 573%
11 80 1776% 592%
12 84 1831% 610%
13 88 1887% 628%


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.6 (0.66 for traps with Delayed Fire) 7.5 + 3.33 MP ?? ?? Seconds


Skill Note

Name: Ready for Reuse (재활용을 위한 준비)

Description: Traps Damage decreased by 30% but the traps explode 2 times and their duration increases by 5 seconds. (Not Written: When set off by Delayed Fire Trap damage will be not decreased by 30% but increased by 10% and traps will explode only once.)

Tips and Details

  • Traps are affected by Delayed Fire.
  • Targets will be dragged by each Trap in the direction that rena is facing when hit.
  • Traps will drop down below the path of the initial arrow.
    • Due to this, traps tend to land below the map floor, out of reach when fired uphill. Firing on level ground or downhill is recommended.
  • To maximize damage output, it's recommended to either shoot enemies into a wall or use on horizontally large enemies.