Magic Knight: Difference between revisions
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MK does gets a modified >>ZZZ, however he does retain >>ZZX despite not being listed. So these are separate combos.
Shironsaki (talk | contribs) |
Gameboy224 (talk | contribs) (MK does gets a modified >>ZZZ, however he does retain >>ZZX despite not being listed. So these are separate combos.) |
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[[Image:Mk2 | [[Image:Mk2.png]] | ||
| '''Fireball Dash''' | | '''Fireball Dash''' | ||
Slide behind enemies after doing the standard →→ZZ combo and fires a large fireball that pierce through them once. Fireball can be absorbed/reflected. After advancing to [[Rune Slayer]], fireball will change to a Rune. Runes have unlimited amount of pierce and can be absorbed but not reflected. | Slide behind enemies after doing the standard →→ZZ combo and fires a large fireball that pierce through them once. Fireball can be absorbed/reflected. After advancing to [[Rune Slayer]], fireball will change to a Rune. Runes have unlimited amount of pierce and can be absorbed but not reflected. | ||
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**Lesser delay after shooting fireball(Rune for Rune Slayer). | **Lesser delay after shooting fireball(Rune for Rune Slayer). | ||
**Shorter dash distance on X command. | **Shorter dash distance on X command. | ||
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{{CDR}}<br> | {{CDR}}<br> | ||
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{{CX}} 160% Phy. Damage <br> | {{CX}} 160% Phy. Damage <br> | ||
{{CZ}} ??% Mag. Damage <br> | {{CZ}} ??% Mag. Damage <br> | ||
{{CZ}} ??% Mag. Damage | |||
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| [[Image:Mk5.png]] | |||
| '''Flame Pierce''' | |||
Perform a dash attack nearly identical to the one given as a base Elsword but have the sword engulfed in flames on the final piercing blow. | |||
|{{CDR}}<br> | |||
{{CZ}} 120% Phy. Damage <br> | |||
{{CZ}} 160% Phy. Damage <br> | |||
{{CZ}} ??% Mag. Damage | {{CZ}} ??% Mag. Damage | ||
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