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{{Languages|Trapping Ranger}}
{{Languages|Trapping Ranger}}
{{Infobox_character  
{{Infobox_character  
|name=Rena  
|name=Rena Erindel
|color={{ColorSel|Character|Rena}}  
|color={{ColorSel|Character|Rena}}  
|image=[[Image:TrappingRanger.png|420px]]  
|image=[[Image:TrappingRanger.png|315px]]  
|class=[[Image:TRTiny.png]] Trapping Ranger  
|class=[[Image:Mini Icon - Trapping Ranger.png]] Trapping Ranger  
|weapon=Bow, Erendil, Traps
|weapon=Bow, Erendil
|tree=[[Rena]] > [[Trapping Ranger]] > [[Night Watcher]]
|ability=Eldrasil Magic
|Art=Concept: Takoman<br>Portrait: Takoman
|age=Unknown
|RD=[[File:Korean Flag.png|20px]] 29 December 2011<br>[[File:Flag-us.png|20px]] February 13th, 2013<br>[[File:Europeanunion.png|20px]] 13 February 2013 <br>[[File: Chinese Flag.png|20px]] 10 April 2013
|race=Elf
|ESP=Action Speed Increase
|tree=<dfn>{{</dfn>
{{Class Tree|
| 3-0=[[Image:Icon - Rena.png|40px|link=Rena]]
| 3-1=[[Image:Icon - Trapping Ranger.png|40px|link=Trapping Ranger]]
| 3-2=[[Image:Icon - Night Watcher.png|40px|link=Night Watcher]]
| 3-3=[[Image:Icon - Twilight.png|40px|link=Twilight]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 29 December 2011<br>[[File:American Flag.png|20px]] 13 February 2013<br>[[File:European Union Flag.png|20px]] 13 February 2013<br>[[File: Chinese Flag.png|20px]] 10 April 2013
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Trapping Ranger
| Color={{ColorSel|CharStats|Rena}}
| HP=2
| MATK=4
| MDEF=4
| PDEF=3
| PATK=4
| Speed=2
| Speed=2
| Range=2
| Range=2
| Difficulty=3
| Difficulty=3
| Damage=P
}}}}
}}}}


<center>{{quotation|Trapping is my specialty!}}</center>
<center>{{quotation|If I can properly wield Erendil, it will help not only me, but everyone reach their dreams.}}</center>
<br>
<br>


=Trapping Ranger=
= [[File:Icon - Trapping Ranger.png]] Trapping Ranger =
=== Specialty ===
The Trapping Ranger is a unique archer that comes along with The Blade of Erendil. She also has a variety of traps made out of Eldrasil Branches that can be used. She can even call forth huge gusts of wind to inflict magical damage.
<br>


'''[A ranger that uses a sword and magic for combat]'''
=== Background ===
=== Background ===
Rena, a talented archer, has taken on the road to help recover the missing El and preserve the link between this world of mortals and her first home, the elven realm. On the road, Rena comes into contact with an organization called the Night Savers, a mysterious order of elves. They are trained assassins and secret agents who run covert operations to defend the land.
{{Background
|NA=
A specially trained elven warrior that uses the bow, sword, and traps against enemies.


The Night Savers' stealth work draws Rena's interest, and it leads her to the hallowed tree Eldrasil, the patron of this secret order. Eldrasil bestows upon her a mythical blade named Erendil and the power to command magic winds. To complete Rena's transformation into a stealth warrior, Eldrasil delivers one final gift: the ability to use the forces of nature to set fatal traps for her enemies.
As a member of the Night Saver, a secret elven special forces, Rena uses the sacred sword, Erendil, that holds the power of the World Tree, Eldrasil.


Fearsome Rena can call on any of her countless combat abilities to annihilate her targets once they fall for her traps. As she moves up to become a Trapping Ranger, she proves to be an impressive member of the El Search Party and a formidable adversary to those who dare cross her path.  
A unique archer class that, not only uses magic imbued in the Erendil, but also approach enemies quickly to deal critical damage.
|KR=
엘프 특수부대 나이트 세이버에서 활동하는 트래핑 레인저는 에렌딜이 가진 엘드랏실의 힘을 사용하는 궁수이다. 비밀스럽게 활동하는 그들은 빠른 몸놀림과 덫을 이용해 적을 섬멸시키는 전략적인 전투를 지향한다.<br>
에렌딜로부터 마법적인 힘을 끌어내 사용하는 것 뿐만 아니라, 에렌딜을 직접 사용하여 치명적인 피해를 입히기도 한다.
|KRT=-
}}
<br>
<br>


== First Class Advancement ==
== First Class Advancement ==
After completing the Ranger quest chain, Rena can decide between advancing as [[Sniping Ranger]], [[Combat Ranger]] or '''Trapping Ranger'''.<br>'''Trapping Ranger''' can also be obtained by using the Cash Shop item: '''Trapping Ranger's Spirit'''[[File:Trchanger.png|50px]].
Completing the following advancement quest or using the Item Mall item: '''Trapping Ranger's Spirit''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
=== Trapping Ranger ===
{{JobChange|1st|Rena|Trapping Ranger
#Speak to [[NPCs#Elder|Echo]] in [[Elder]].
| <!-- [Quest 1 Description] --> After taking care of the incidents in Elder, Rena hears surprising news. She was officially asked to join the special Elven troops, 'Night Saver'.<br>Though she was excited that her skills were acknowledged, Rena soon felt her heart fill with heavy emotion.
#Complete [[2-4]] in '''Very Hard''' (☆☆☆).
 
#Collect a drop from '''Wally No.8''' (Boss) in [[2-5]] and complete the run in any difficulty.
| <!-- [Quest 2 Description] --> Being part of 'Night Saver' meant that she can no longer move as she wanted.<br>Perhaps nothing changed as she left her village to find out why the connection to the Spirit Realm weakened. However...<br>Rena quickly schooled her expression when she heard her friends call out for her from Bethma Lake.
#Collect a drop from '''Wally No.8''' (Boss) in [[2-5]] in '''Very Hard''' (☆☆☆).
 
| <!-- [Quest 3 Description] --> She wanted to make the world a safer place. A world where kids can travel without worry. She wished to create a foundation to make that dream a reality.<br>She looked down at her friends' sleeping faces and was resolved. Even if we have to part ways, we will always be friends.<br>The words that will never reach softly caressed their sleeping faces.


At Lv 35, a [[Trapping Ranger]] can job advance to [[Night Watcher]].
| <!-- [Quest 4 Description] --> Rena decided to join Night Saver and become a Trapping Ranger.<br>It's not yet time to say goodbye. And once she can use the power of Erendil given to Trapping Rangers, it should help her, and everyone's dream to come to fruition.
}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Night Watcher]].
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{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{tabs|name=tree|tab1=NA|contents1={{:Skill Tree: Trapping Ranger KR}} |tab2=KR|contents2={{:Skill Tree: Trapping Ranger ST3}}}}


{{:Skill Tree: Trapping Ranger}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
 
== Additional Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{{SkillText|Combo|1}}
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="25%" |Image  
! width="30%" |Image  
! width="50%" |Description
! width="45%" |Description
! width="25%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:TrCombo1.png]]
| [[File:Combo - Trapping Ranger 1.png|520px]]  
| '''Erendil Combo'''
Replaces half of the original {{CZ}} combo. After kicking twice, draw out the blade of Erendil to slash twice and finishes by stabbing the enemy and pulling out the blade that knocks them down (Changed to hitstun with [[Nature's Force System#Nature's Force Damage Boost|1 NF]]). The stab can be canceled with a skill. The second stab on the last Z has a large enough hit stun to chain Special Actives before knocking down. If [[Calculated Strike]] is active, the last hit no longer knocks down.
|
|
{{CZ}} 120% Phy. Damage <br>
{{CZ}}{{CZ}}{{CIO|X}} is reworked; draw the Erendil and slash while in Super Armor instead of a kick. You can continue the combo by slashing a second time and finishing with a stab while in Super Armor.
{{CZ}} 140% Phy. Damage <br>
*Holding {{CL}} or {{CR}} during the 4th {{CZ}} will reset the combo with little to no delay.
{{CZ}} 150% Phy. Damage <br>
*The final {{CZ}} can be interrupted by movement before Rena pulls Erendil out of the enemy, allowing you to continue comboing.
{{CZ}} 200% Phy. Damage <br>
|
{{CZ}} 125% Phy. Damage (x2)
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 201% Phy. Damage <br>
{{CZ}} 238% Phy. Damage <br>
{{CZ}} 276% Phy. Damage <br>
{{CZ}} 121% Phy. Damage + 171 Phy. Damage
|-
|-
| [[Image:TrCombo2.png]]
| [[File:Combo - Trapping Ranger 2.png|520px]]
| '''Slashing Dash'''
|
Slash through the enemy with the blade of Erendil after doing the standard {{CDR}}{{CZ}} combo.
After doing the standard {{CDR}}{{CZ}} combo, slash through enemies with Erendil, pushing them along with you.  
|
|
{{CDR}}<br>
{{CDR}}<br>
{{CZ}} 130% Phy. Damage <br>
{{CZ}} 173% Phy. Damage <br>
{{CX}} 200% Phy. Damage
{{CX}} 267% Phy. Damage
|-
|-
| [[Image:TrCombo3.png]]  
| [[File:Combo - Trapping Ranger 3.png|520px]]  
| '''Jump Dash Stab'''
|
The original {{CDRU}}{{CZ}} will be replaced with the blade of Erendil instead of kicking. After thrusting the blade at the enemy with the replacement, ends the combo with 180° slash. Although not mentioned, the original {{CU}}{{CZ}} also will be replaced with the blade of Erendil.
{{CDRU}}{{CZ}} is reworked; thrust forward with Erendil instead of a forward air kick. You can continue the combo by slashing again to leap behind enemies.
|
|
{{CDRU}} <br>
{{CDRU}} <br>
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 197% Phy. Damage <br>
{{CZ}} 150% Phy. Damage
{{CZ}} 210% Phy. Damage
|-
| align="center" | {{CU}}{{CZ}}
|
{{CU}}{{CX}} is reworked; swings her Erendil instead of kicking. This command functions very much the same as her base command.
|
{{CU}}<br>
{{CZ}} 176% Phy. Damage
|-
| align="center" | {{CUU}}{{CX}}{{CX}}
----
{{CUU}}{{CZ}}{{CX}}
|
After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}} combo, pierce through the enemy with Erendil upon landing.
|
{{CUU}}<br>
'''EITHER'''<br>
{{CX}} 93% Mag. Damage x3<br>
{{CX}} 326% Phy. Damage<br>
'''OR'''<br>
{{CZ}} 182% Phy. Damage<br>
{{CX}} 326% Phy. Damage
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 07/23/2015 || 12/16/2015 || align="left" |
*{{buff|Added new {{CUU}}{{CZ}}{{CX}} and {{CUU}}{{CX}}{{CX}} combos.}}
|-
| 11/16/2016 || - || align="left" |
*Fixed MP gain error on {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}.
|-
| 06/20/2019 || 07/17/2019 || align="left" |
*{{buff|Added Super Armor to {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}'s third and fifth {{CZ}} inputs.}}
*{{nerf|Movement delay after {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}'s third {{CZ}} input increased.}}
*{{buff|Enemy knockback increased for {{CDR}}{{CZ}}{{CX}}'s {{CX}} input.}}
|}
|}
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<br>


== Skills  ==
== Skills  ==
{{tabs|name=skill|tab1=NA|contents1={{:Trapping Ranger/Skills-KR}} |tab2=KR|contents2={{:Trapping Ranger/Skills-ST3}}}}
{{:Trapping Ranger/Skills}}
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== Videos ==
== Videos ==
*[http://www.youtube.com/watch?v=Brv0pJ2WfeU '''KR trailer made by 'KOG'''']
*[https://www.youtube.com/watch?v=QlR1ydxxC3o '''KR trailer made by 'KOG'''']
*[http://www.youtube.com/watch?v=OPVjE7u63rc '''NA trailer made by 'Kill3rCombo'''']
*[http://www.youtube.com/watch?v=OPVjE7u63rc '''NA trailer made by 'Kill3rCombo'''']
<br>
<br>


== Gallery==
== Gallery==
=== Artwork ===
:''Full Gallery: [[Rena/Gallery]]
<gallery widths=150px heights=150px>
{{:Trapping Ranger/Artwork}}
File:TrappingRanger.png|'''Trapping Ranger''''s portrait.
{{:Trapping Ranger/Misc}}
</gallery>
<br>
=== Miscellaneous ===
 
<gallery widths=150px heights=150px>
== Trivia ==
File:TRPoses.png|Idle pose and promo avatar.
*'''Eldrasil''' is based on and named after [[Wikipedia:en:Yggdrasil|'''Yggdrasil''']], the holy tree from Norse mythology.
File:TrAcc.png|Weapon accessory acquired after changing to Trapping Ranger during her release (KR).
*Rena is able to use the magic stored inside Erendil to create parts of Eldrasil, such as exploding branches or thorny seeds as traps. She can also use the raw magic to create large blasts of wind.
</gallery>
*During her teaser trailer, '''Trapping Ranger''' is seen using an Active in the air where she throws 3 [[Explosive Trap]]s that disappear upon contact with the ground. This skill was never made available in the game.
*Trapping Ranger is the only Rena 1st job whose promotional bow does not change during Awakening.
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