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Remaining Stigma: Difference between revisions

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Text replacement - "'''Enemy Damage Received Increase''' is additive to awakening" to "'''Enemy Damage Received Increase''' is additive to Awakening multiplier"
m (Text replacement - "{{DyBSkills}}" to "{{SkillNav - Daybreaker}}")
m (Text replacement - "'''Enemy Damage Received Increase''' is additive to awakening" to "'''Enemy Damage Received Increase''' is additive to Awakening multiplier")
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*This effect cannot stack with the effect of [[Stigma Shot]].
*This effect cannot stack with the effect of [[Stigma Shot]].
*[[Status Effects|Advanced Stigma]] can be triggered at all times and only with a small initial downtime, so [[Stigma Shot]] is not necessary to deal maximum damage possible after advancing to 3rd job.
*[[Status Effects|Advanced Stigma]] can be triggered at all times and only with a small initial downtime, so [[Stigma Shot]] is not necessary to deal maximum damage possible after advancing to 3rd job.
*'''Critical Damage Increase''' is multiplicative, while '''Enemy Damage Received Increase''' is additive to awakening.
*'''Critical Damage Increase''' is multiplicative, while '''Enemy Damage Received Increase''' is additive to [[Awakening Mode|Awakening]] multiplier.
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