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User:Glave/Ideas/Balances: Difference between revisions

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** {{buff|[[Oz's Power]]: When casting Oz's Power skills, Magical Damage increases by 3% (PvP: 1.5%). 10 stacks. (Oz's Power skills include: [[Poisonous Cloud]], [[Aging]], [[Death Field]], [[Hell Stone]], [[Phantom Breath]], [[Hell Drop]], [[Dark Burst]], [[Ruin]], and [[Abysmal Field]].)}}
** {{buff|[[Oz's Power]]: When casting Oz's Power skills, Magical Damage increases by 3% (PvP: 1.5%). 10 stacks. (Oz's Power skills include: [[Poisonous Cloud]], [[Aging]], [[Death Field]], [[Hell Stone]], [[Phantom Breath]], [[Hell Drop]], [[Dark Burst]], [[Ruin]], and [[Abysmal Field]].)}}
* [[Metamorphy]]:
* [[Metamorphy]]:
** {{nerf|[[Energy Spurt]]: MP Cost increased from 250 to 300. Cooldown increased from 18 Seconds to 24 Seconds.}}
**{{nerf|[[Energy Spurt]]: MP Cost increased from 250 to 300. Cooldown increased from 18 Seconds to 24 Seconds.}}
*** {{buff|It now deals 9,435% (PvP: 3,253%) damage, instead of 4,512% (PvP: 1,543%).}}
*** {{buff|It now deals 9,435% (PvP: 3,253%) damage, instead of 4,512% (PvP: 1,543%).}}
**** {{nerf|Defense Ignore is decreased from 100% to 60%. (PvP: 25% to 10%)}}
****{{nerf|Defense Ignore is decreased from 100% to 60%. (PvP: 25% to 10%)}}
** {{buff|[[Megaton Press]]: Pearls now pass through platforms, until they reach the same height that it was cast from.}}
** {{buff|[[Megaton Press]]: Pearls now pass through platforms, until they reach the same height that it was cast from.}}
** {{nerf|[[Manaflow Overdrive]]'s 20% damage increase is removed, due to this effect being moved over to a different passive.}}
**{{nerf|[[Manaflow Overdrive]]'s 20% damage increase is removed, due to this effect being moved over to a different passive.}}
** {{buff|[[Super Nova]] 50% damage increase is now applied always, regardless of enemy count.}}
** {{buff|[[Super Nova]] 50% damage increase is now applied always, regardless of enemy count.}}
** {{buff|[[Magical Makeup]] transformation speed increased by 80%.}}
** {{buff|[[Magical Makeup]] transformation speed increased by 80%.}}
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** {{buff|[[Makeup Enchant]] now also gives 20% Physical Damage increase during awakening.}}
** {{buff|[[Makeup Enchant]] now also gives 20% Physical Damage increase during awakening.}}
** {{buff|[[Awakened Will: Dimension Witch]]'s debuff duration is increased to 10 seconds.}}
** {{buff|[[Awakened Will: Dimension Witch]]'s debuff duration is increased to 10 seconds.}}
** {{buff|[[Impact Zone/ModA|Impact Zone]] Mod now has Blackhole Effect. Damage increased from 1,321% to 2,501% per hit.}}
** {{buff|[[Impact Zone/Mod|Impact Zone]] Mod now has Blackhole Effect. Damage increased from 1,321% to 2,501% per hit.}}
Rena changes:
Rena changes:
* [[Anemos]]:
* [[Anemos]]:
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** {{buff|[[Call of the Wind]]'s Wind Skill 20% Critical Damage is now a permanent effect rather than a buff. [[Phoenix Strike]], [[Spinning Kick]], [[Sharp Fall]] have also been added.}}
** {{buff|[[Call of the Wind]]'s Wind Skill 20% Critical Damage is now a permanent effect rather than a buff. [[Phoenix Strike]], [[Spinning Kick]], [[Sharp Fall]] have also been added.}}
* [[Daybreaker]]:
* [[Daybreaker]]:
** {{nerf|Slightly decreased Arrow Speed and there's a longer delay between X commands.}}
**{{nerf|Slightly decreased Arrow Speed and there's a longer delay between X commands.}}
** [[Hunter's Steadiness]] in PvP no longer removes the MP Cost of Arrows, and in both PvE and PvP it also increases the chance for [[Vibe Shot]] to activate to 45% from 35%.
** [[Hunter's Steadiness]] in PvP no longer removes the MP Cost of Arrows, and in both PvE and PvP it also increases the chance for [[Vibe Shot]] to activate to 45% from 35%.
* [[Twilight]]:
* [[Twilight]]:
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** {{buff|Added back skill [[Illusion Strike]], Skill Tier is changed to Strength. Level required is 1.}}
** {{buff|Added back skill [[Illusion Strike]], Skill Tier is changed to Strength. Level required is 1.}}
* [[Code: Ultimate]]:
* [[Code: Ultimate]]:
** [[Hornet Sting/ModA|Hornet Sting]] Mod now fires only one projectile that has infinite piercing, but deals less damage, similarly to [[Hornet Sting - Swift Charge]].
** [[Hornet Sting/Mod|Hornet Sting]] Mod now fires only one projectile that has infinite piercing, but deals less damage, similarly to [[Hornet Sting - Swift Charge]].
* [[Code: Esencia]]:
* [[Code: Esencia]]:
** {{buff|[[Dimension Link - Century]] moved over to Level 15 (Code: Architecture). Initial summon's damage increased from 2,445% to 3,533%.}}
** {{buff|[[Dimension Link - Century]] moved over to Level 15 (Code: Architecture). Initial summon's damage increased from 2,445% to 3,533%.}}
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** {{buff|[[Queen's Authority]] per Summon MP recovery increased from +1.25 to +3.}}
** {{buff|[[Queen's Authority]] per Summon MP recovery increased from +1.25 to +3.}}
** {{buff|[[Recall]] now has the ability to de-summon Ferdinand, which deals 4x the damage that the regular explosion does. When Ferdinand is de-summoned, nearby ally's Hyperactive damage is increased by 100% for 10 seconds.}}
** {{buff|[[Recall]] now has the ability to de-summon Ferdinand, which deals 4x the damage that the regular explosion does. When Ferdinand is de-summoned, nearby ally's Hyperactive damage is increased by 100% for 10 seconds.}}
** {{nerf|[[Cheat Code: Rule Breaker]] summon auras deleted, due to causing too much lag. Effects moved over to [[Riseon Pride]].}}
**{{nerf|[[Cheat Code: Rule Breaker]] summon auras deleted, due to causing too much lag. Effects moved over to [[Riseon Pride]].}}
*** Instead, when summons cause damage to enemies, different effects are applied based on which summon it is.
*** Instead, when summons cause damage to enemies, different effects are applied based on which summon it is.
**** {{buff|Oberon decreases enemy's Physical and Magical Damage by 5% for 5 seconds. Ophelia decreases enemy's Movement and Jump Speeds by 10% for 5 seconds. Ferdinand increases enemy's damage taken by 10% for 5 seconds.}}
**** {{buff|Oberon decreases enemy's Physical and Magical Damage by 5% for 5 seconds. Ophelia decreases enemy's Movement and Jump Speeds by 10% for 5 seconds. Ferdinand increases enemy's damage taken by 10% for 5 seconds.}}
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** {{buff|[[Electronic Fall]]: Damage increased from 507% to 803% per hit.}}
** {{buff|[[Electronic Fall]]: Damage increased from 507% to 803% per hit.}}
** {{buff|[[El Energy Reactor]] Passive MP Recovery Increase in PvE increased from +2 to +20.}}
** {{buff|[[El Energy Reactor]] Passive MP Recovery Increase in PvE increased from +2 to +20.}}
** [[Thousand Star/ModA|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will instantly fire and home onto the attacked enemy.
** [[Thousand Star/Mod|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will instantly fire and home onto the attacked enemy.
** {{buff|[[El Crystal Spectrum]]'s Amplify Mode increases damage dealt by 40%, rather than 20%. Beam/Electrons that pass through the Amplify field will ignore defense by 60%. (10% in PvP) This change doesn't affect [[Energetic Heart]].}}
** {{buff|[[El Crystal Spectrum]]'s Amplify Mode increases damage dealt by 40%, rather than 20%. Beam/Electrons that pass through the Amplify field will ignore defense by 60%. (10% in PvP) This change doesn't affect [[Energetic Heart]].}}
<br>
<br>
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* [[Comet Crusader]]:
* [[Comet Crusader]]:
** {{buff|[[Strong Will]]'s Block Chance increased to 30%. (15% in PvP)}}
** {{buff|[[Strong Will]]'s Block Chance increased to 30%. (15% in PvP)}}
** {{nerf|[[Crack Crusher]] skill deleted. (Level 70 Transcendence)}}
**{{nerf|[[Crack Crusher]] skill deleted. (Level 70 Transcendence)}}
** {{buff|[[Lunatic Blow]] skill added back as a Tenacity skill. (Level 70 Transcendence)}}
** {{buff|[[Lunatic Blow]] skill added back as a Tenacity skill. (Level 70 Transcendence)}}
** {{buff|[[Pain of Caladbolg]] Unmod's damage is increased from 5,397% to 12,355%. Curse of Agony reworked to make enemy receive 100% Critical rate, and 20% increased Critical Damage for 10 seconds.}}
** {{buff|[[Pain of Caladbolg]] Unmod's damage is increased from 5,397% to 12,355%. Curse of Agony reworked to make enemy receive 100% Critical rate, and 20% increased Critical Damage for 10 seconds.}}
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*** Dynamo Configuration - Pylon Field will send a Pylon forward that will explode and create a zone of Pylons, which increase MP Gain by 50%, and decrease enemy's elemental resistance by 200. Lasts for 15 seconds.
*** Dynamo Configuration - Pylon Field will send a Pylon forward that will explode and create a zone of Pylons, which increase MP Gain by 50%, and decrease enemy's elemental resistance by 200. Lasts for 15 seconds.
** {{buff|[[Control Tower]]: All Install Skills can be used without the action and motion of converting the Dynamo Factory.}}
** {{buff|[[Control Tower]]: All Install Skills can be used without the action and motion of converting the Dynamo Factory.}}
** {{nerf|Master Class Stage 4's Fusion Factory effect removed.}}
**{{nerf|Master Class Stage 4's Fusion Factory effect removed.}}
* [[Mad Paradox]]:
* [[Mad Paradox]]:
** [[Dynamo Configuration - Pylon]] now renamed to Dynamo Configuration - Pylon Timer and changed to Tenacity tier for 120 MP.
** [[Dynamo Configuration - Pylon]] now renamed to Dynamo Configuration - Pylon Timer and changed to Tenacity tier for 120 MP.
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** {{buff|[[Shadow Bolt]]: You're no longer able to hold it, now it automatically homes on the closest enemy, much like [[Hell Drop]].}}
** {{buff|[[Shadow Bolt]]: You're no longer able to hold it, now it automatically homes on the closest enemy, much like [[Hell Drop]].}}
** {{buff|[[Rain of Chaos]]: Initial hit push removed, instead, added a blackhole effect to pull the enemy in before the spears descend, spears also no longer push the enemy. Initial hit damage increased from 2,841% to 5,211%.}}
** {{buff|[[Rain of Chaos]]: Initial hit push removed, instead, added a blackhole effect to pull the enemy in before the spears descend, spears also no longer push the enemy. Initial hit damage increased from 2,841% to 5,211%.}}
** {{nerf|[[Communication - Duet]]: Physical / Magical Defense per gathered soul removed.}}
**{{nerf|[[Communication - Duet]]: Physical / Magical Defense per gathered soul removed.}}
*** {{buff|You will now receive 4% Damage Reduction, per gathered soul from [[Communication - Duet]] instead, as well as 6% defense ignore per gathered soul.}}
*** {{buff|You will now receive 4% Damage Reduction, per gathered soul from [[Communication - Duet]] instead, as well as 6% defense ignore per gathered soul.}}
* [[Diangelion]]:
* [[Diangelion]]:
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** {{buff|[[Laser Rifle]]'s Laser damage increased from 2,531% to 4,001%. Charged damage increase increased from +20% to +50%.}}
** {{buff|[[Laser Rifle]]'s Laser damage increased from 2,531% to 4,001%. Charged damage increase increased from +20% to +50%.}}
*** {{buff|Mod's Laser damage increased from 2,531% to 4,001%. Stage 1 damage increased from 3,037% to 5,375%. Stage 2 damage increased from 3,797% to 7,345%. Time spent charging reduced from 1s to 0.5s for Stage 1. Time spent charging reduced from 2s to 1s for Stage 2.}}
*** {{buff|Mod's Laser damage increased from 2,531% to 4,001%. Stage 1 damage increased from 3,037% to 5,375%. Stage 2 damage increased from 3,797% to 7,345%. Time spent charging reduced from 1s to 0.5s for Stage 1. Time spent charging reduced from 2s to 1s for Stage 2.}}
** {{buff|[[Quantum_Bomb/ModA|Quantum Bomb]] Quantum Bomb Explosion damage increased from 446% to 667%.}}
** {{buff|[[Quantum_Bomb/Mod|Quantum Bomb]] Quantum Bomb Explosion damage increased from 446% to 667%.}}
*** {{buff|[[Quantum_Bomb/ModA|Quantum Bomb]]'s Mod AI changed, so it homes in only on targets that it can hit. (White Sheaths, Grey Spikes, Grey Cages are no longer homed on)}}
*** {{buff|[[Quantum_Bomb/Mod|Quantum Bomb]]'s Mod AI changed, so it homes in only on targets that it can hit. (White Sheaths, Grey Spikes, Grey Cages are no longer homed on)}}
** {{buff|[[Miracle Vision]]'s Maximize Increase increased from 5% to 20%.}}
** {{buff|[[Miracle Vision]]'s Maximize Increase increased from 5% to 20%.}}
** {{buff|[[Operation Raze]] Empowered trait changed to Heavy trait. Rampage Attack damage increased from 658% to 879%. Skill is now affected by action speed, and skill casting speed increased by 30%.}}
** {{buff|[[Operation Raze]] Empowered trait changed to Heavy trait. Rampage Attack damage increased from 658% to 879%. Skill is now affected by action speed, and skill casting speed increased by 30%.}}
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