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Neil Sniping/ModA: Difference between revisions

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|Character=Rose
|Character=Rose
}}
}}
{{#ev:youtube|xN-N8m2ZBKQ|400|right|||start=021}}
{{#ev:youtube|_S3SNBdhZhw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|FreySkill08.png}}
| {{Force|FreySkill08.png}}
| {{SkillType|SA|B|M}} Transfer coordinates through Zero and request to fire in sniper mode, sniping up to 10 enemies at once.
| {{SkillType|SA|B|M}} Transmit the coordinates through Zero and receive supporting fire from the rear sniper unit.
|-
|-
|
|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! Mode !! Neil Sniping (Magical) !! Reticle Count !! MP Usage !! Cooldown
! Mode !! Neil Sniping (Magical) !! Max Hits !! MP Usage !! Cooldown
|-
|-
| {{PvE}} || 627% || rowspan=2 | 10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 1630% || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| {{PvP}} || 186%
| {{PvP}} || 557%
|}
|}
<br>
<br>
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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{DamagePatch
{{Damage|true|Rose
|<nowiki>true|Rose
|dmg=627
|pvp_dmg=186
|count=10
|count_name=Reticle
|heavy=true
|passive1=ECP System
|append=1, Over Strike
</nowiki>
|date=04/25/2024
|remove=count
|dmg=1630
|dmg=1630
|pvp_dmg=557
|pvp_dmg=557
|hits=16
|hits=16
|avg_hits=2
|avg_hits=2
|new=*'''Average''' assumes 2 hits.
|heavy=true
|passive1=ECP System
|append=1, Over Strike
}}
*'''Average''' assumes 2 hits.
*Does not account for splash damage.
*Does not account for splash damage.
}}


=== Miscellaneous ===
=== Miscellaneous ===
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== Tips and Details ==
== Tips and Details ==
*{{mod|Neil Sniping|1}} will target up to 10 enemies within a large targeting radius in front of you. This targeting area also has a large Z-axis so targets in the foreground and background will still be targeted.
**If there are fewer enemies in range, the excess reticles will be placed on already targeted enemies, increasing the damage dealt to them.
**Because the shots spread in a large area, it is not difficult to target 10 enemies at once, heavily reducing the damage per target dealt by this skill.
***This makes the skill less than helpful when it comes to clearing most end-game dungeons, as 1 hit barely damages common mobs.
*Unlike the large splash damage area of the shots from its non-Force counterpart, {{mod|Neil Sniping|1}}'s shots will only hit the targeted enemy.
*Only your initial casting and recovery animations will be affected by Action Speed. The shots will always be cast at the same speed.
*Only your initial casting and recovery animations will be affected by Action Speed. The shots will always be cast at the same speed.
<br>
<br>
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*None
*None
|-
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
| 04/25/2024 || 05/22/2024 || colspan=2 align="left" |
*Skill features changed.
*Skill features changed.
|}
|}
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