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| __NOTOC__{{Languages|Critical Strike}} | | __NOTOC__{{Languages|Critical Strike}} |
| <tabber>
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| \\NA=
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| {{#ev:youtube|MxT9t0fCwjs|400|right}}
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| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| |-
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| | [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]]
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| | {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a {{se||Bleed}} debuff (Max 3 Stacks)
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| |-
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| | {{SkillText|CoreActivation}}
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| |-
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| | {{SkillText|True|CriticalStrike}}
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| |}
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| \\KR (04/25/2024)=
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| {{#ev:youtube|u7_oiVLaBsY|400|right}} | | {{#ev:youtube|u7_oiVLaBsY|400|right}} |
| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
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| | {{SkillText|True}} | | | {{SkillText|True}} |
| |} | | |} |
| </tabber>
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| <br> | | <br> |
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| == Skill Information == | | == Skill Information == |
| <tabber>
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| \\NA=
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
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| |-
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| ! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan="4" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
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| |-
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| ! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave
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| ! colspan="2" |Per Orb!! rowspan="2" | Orb Count
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| |-
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| ! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
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| !Sharp Orb
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| !Sharp Orb Retract
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| |-
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| | colspan="13" | '''Normal'''
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| |-
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| | {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1
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| | rowspan="2" |45
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| | rowspan="2" |1|| rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds
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| |-
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| | {{PvP}} || 1096% || 108% || 218% || 10%
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| |-
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| | colspan="13" | '''[Enhanced]'''
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| |-
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| | {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1
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| | rowspan="2" |45
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| | rowspan="2" |1|| rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 18 Seconds
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| |-
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| | {{PvP}} || 1096% || 108% || 218% || 10%
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| |}
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| \\KR (04/25/2024)=
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" |
| |- | | |- |
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| | {{PvP}} || 102% || 10% | | | {{PvP}} || 102% || 10% |
| |} | | |} |
| </tabber>
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| <br> | | <br> |
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| == [[Skill Traits]] == | | == [[Skill Traits]] == |
| <tabber>
| | {{Traits|Eve|Critical Strike|Haste, Heavy|cd=23}} |
| \\NA={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23|cd_enhanced=18|cd1=90}}
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| \\KR (04/25/2024)={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23}}
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| </tabber>
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| <br> | | <br> |
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| == Total Damage == | | == Total Damage == |
| <tabber>
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| \\NA=
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| {{Damage|true|Eve
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| |dmg=4334, 426, 815
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| |pvp_dmg=1096, 108, 218
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| |avg_hits=1, 22, 5
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| |hits=1, 5*45, 5
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| |heavy=true
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| }}
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| *Average assumes 22 '''Sharp Orb''' hits.
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| \\KR (04/25/2024)=
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| {{Damage|true|Eve | | {{Damage|true|Eve |
| |dmg=384 | | |dmg=384 |
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| }} | | }} |
| *Average assumes 32 '''Sharp Orb''' hits. | | *Average assumes 32 '''Sharp Orb''' hits. |
| </tabber>
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| <br> | | <br> |
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| ==Tips and Details== | | ==Tips and Details== |
| === NA ===
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| *The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted.
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| *The orbs cannot be retracted if you are being attacked, or in midair.
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| **If the [[Transcendence#Transcendence_Buff|Transcendence Slot Buff]] activates while the orbs are deployed, the skill's cooldown will remain unaffected.
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| *The maximum hits on a Giant Training Monkey is 50.
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| **Normal-sized targets will be hit by around 22-26 hits.
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| **The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
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| *The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb. | | *The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb. |
| **The distance between contact checks seems to be slightly smaller than your height. | | **The distance between contact checks seems to be slightly smaller than your height. |
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| |} | | |} |
| <br> | | <br> |
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| | == Gallery == |
| | <gallery> |
| | File:CNTrans6A.png|Old icon that retracts orbs |
| | </gallery> |
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| ==Updates== | | ==Updates== |