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Critical Strike: Difference between revisions

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__NOTOC__{{Languages|Critical Strike}}
__NOTOC__{{Languages|Critical Strike}}
<tabber>
\\NA=
{{#ev:youtube|MxT9t0fCwjs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[File:CNTrans6.png]]<br>[[File:CNTrans6A.png]]
| {{SkillType|SA|B}} Create 5 sharp orbs to pull in surrounding enemies then does shockwave damage. Sharp orbs remain in generated area for 10 seconds and will ignore a set amount of enemies’ defense. The orbs can be retracted by pressing a skill key or is pulled in automatically after its duration. (Can also be activated midair) The number of sharp spheres give a {{se||Bleed}} debuff (Max 3 Stacks)
|-
|
| {{SkillText|CoreActivation}}
|-
|
| {{SkillText|True|CriticalStrike}}
|}
\\KR (04/25/2024)=
{{#ev:youtube|u7_oiVLaBsY|400|right}}
{{#ev:youtube|u7_oiVLaBsY|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| {{SkillText|True}}
| {{SkillText|True}}
|}
|}
</tabber>
<br>
<br>


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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="2" | {{se||Bleed}} !! colspan="4" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
! rowspan=2 | Cast Shockwave !! colspan=3 | Sharp Orb !! rowspan="2" |Duration !! rowspan="2" |Max Stacks!! rowspan="2" | Cast Shockwave
! colspan="2" |Per Orb!! rowspan="2" | Orb Count
|-
! Sharp Orb !! Sharp Orb Retract !! Defense Ignore
!Sharp Orb
!Sharp Orb Retract
|-
| colspan="13" | '''Normal'''
|-
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1
| rowspan="2" |45
| rowspan="2" |1|| rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 23 Seconds
|-
| {{PvP}} || 1096% || 108% || 218% || 10%
|-
| colspan="13" | '''[Enhanced]'''
|-
| {{PvE}} || 4334% || 426% || 815% || 50% || rowspan=2 | 4 Seconds || rowspan="2" |3|| rowspan="2" | 1
| rowspan="2" |45
| rowspan="2" |1|| rowspan="2" | 5 || rowspan="2" | 300 MP || rowspan=2 | 18 Seconds
|-
| {{PvP}} || 1096% || 108% || 218% || 10%
|}
\\KR (04/25/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
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| {{PvP}} || 102% || 10%
| {{PvP}} || 102% || 10%
|}
|}
</tabber>
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
<tabber>
{{Traits|Eve|Critical Strike|Haste, Heavy|cd=23}}
\\NA={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23|cd_enhanced=18|cd1=90}}
\\KR (04/25/2024)={{Traits|Eve|Critical Strike|Haste, Heavy|cd=23}}
</tabber>
<br>
<br>


== Total Damage ==
== Total Damage ==
<tabber>
\\NA=
{{Damage|true|Eve
|dmg=4334, 426, 815
|pvp_dmg=1096, 108, 218
|avg_hits=1, 22, 5
|hits=1, 5*45, 5
|heavy=true
}}
*Average assumes 22 '''Sharp Orb''' hits.
\\KR (04/25/2024)=
{{Damage|true|Eve
{{Damage|true|Eve
|dmg=384
|dmg=384
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}}
}}
*Average assumes 32 '''Sharp Orb''' hits.
*Average assumes 32 '''Sharp Orb''' hits.
</tabber>
<br>
<br>


==Tips and Details==
==Tips and Details==
=== NA ===
*The skill's cooldown will not begin until the '''Sharp Orbs''' have been retracted.
*The orbs cannot be retracted if you are being attacked, or in midair.
**If the [[Transcendence#Transcendence_Buff|Transcendence Slot Buff]] activates while the orbs are deployed, the skill's cooldown will remain unaffected.
*The maximum hits on a Giant Training Monkey is 50.
**Normal-sized targets will be hit by around 22-26 hits.
**The division of hits on a single target is as follows: 1 group of 2 hits as the orbs are extended, 4 complete cycles, and 2 extra orb passes.
*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
*The '''Sharp Orbs''' deal 2 hits upon contact, and larger enemies may be hit multiple times by a single pass of an orb.
**The distance between contact checks seems to be slightly smaller than your height.
**The distance between contact checks seems to be slightly smaller than your height.
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|}
|}
<br>
<br>
== Gallery ==
<gallery>
File:CNTrans6A.png|Old icon that retracts orbs
</gallery>


==Updates==
==Updates==
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