Dynamo Point System: Difference between revisions
From Elwiki
no edit summary
Shironsaki (talk | contribs) No edit summary |
Shironsaki (talk | contribs) No edit summary |
||
Line 6: | Line 6: | ||
[[File:DPHit.jpg|thumb|Damage deal during awakening.]] | [[File:DPHit.jpg|thumb|Damage deal during awakening.]] | ||
[[File:DPMode.png|thumb|Add while in normal stance and DP mode stance.]] | [[File:DPMode.png|thumb|Add while in normal stance and DP mode stance.]] | ||
Unlike other characters' awakening, Add's awakening is called the Dynamo mode (DP Mode). Another name for DP Mode is '''Configuration Mode'''. | Unlike other characters' awakening, Add's awakening is called the Dynamo mode (DP Mode). Another name for DP Mode is '''Configuration Mode'''. | ||
*When he is not in the DP Mode, every hit he does will charge up the DP gauge. When you have at least 100 charge, Add is able to awaken like any other character at the cost of 50 Charge and all surrounding targets will be damaged. | *When he is not in the DP Mode, every hit he does will charge up the DP gauge. When you have at least 100 charge, Add is able to awaken like any other character at the cost of 50 Charge and all surrounding targets will be damaged. | ||
Line 17: | Line 16: | ||
*When in DP Mode, getting hit will not recover your DP gauge. | *When in DP Mode, getting hit will not recover your DP gauge. | ||
*When in DP mode, some skills DP usage will be void, whereas some skills will recover DP. | *When in DP mode, some skills DP usage will be void, whereas some skills will recover DP. | ||
<br> | |||
=== DP Counters === | === DP Counters === |