Calculated Strike: Difference between revisions

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== Requirements ==
== Requirements ==
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! Class            !! Master !! Required Level !! SP Used per Level !! Alternative
! Class            !! Master !! Required Level !! SP Used per Level !! Alternative
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== Skill Information  ==
== Skill Information  ==
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! Skill<br>Level || Required<br>Level || ZZZZ[Z]<br>(KD Reduction) || colspan="2" | ZXX[X] (Damage Increase) || HP Recovery || Max Enhancement<br>Stack || Duration  
! Skill<br>Level || Required<br>Level || ZZZZ[Z]<br>(KD Reduction) || colspan="2" | ZXX[X] (Damage Increase) || HP Recovery || Max Enhancement<br>Stack || Duration  
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Revision as of 06:48, 22 November 2014

[Passive] By training with her Erendil, Rena learns how to plan out her attack beforehand. This passive activates whenever Night Watcher hits an enemy five times with her Erendil. When this passive is active, Trapping Ranger ZZZZZ's knockdown is lowered and the final hit no longer knocks down. Night Watcher ZXXX's final hit damage is increased, and further increased with every Erendil attack when this passive is active.


Requirements

Class Master Required Level SP Used per Level Alternative
Night Watcher Lv. 20 50 4 Sharpen Arrow


Skill Information

Skill
Level
Required
Level
ZZZZ[Z]
(KD Reduction)
ZXX[X] (Damage Increase) HP Recovery Max Enhancement
Stack
Duration
1 50 -1 x ([Stack] - 1) 4 x (4 + [Stack])% 20% ~ 56% [Stack] x 0.3% 10 Stacks 10 Seconds
2 -2 x ([Stack] - 1) 6 x (4 + [Stack])% 30% ~ 84% [Stack] x 0.45%
3 53 -3 x ([Stack] - 1) 8 x (4 + [Stack])% 40% ~ 112% [Stack] x 0.6%
4 57 -4 x ([Stack] - 1) 10 x (4 + [Stack])% 50% ~ 140% [Stack] x 0.75%
5 61 -5 x ([Stack] - 1) 12 x (4 + [Stack])% 60% ~ 168% [Stack] x 0.9%
6 65 -6 x ([Stack] - 1) 14 x (4 + [Stack])% 70% ~ 196% [Stack] x 1.05%
7 69 -7 x ([Stack] - 1) 16 x (4 + [Stack])% 80% ~ 224% [Stack] x 1.2%
8 73 -8 x ([Stack] - 1) 18 x (4 + [Stack])% 90% ~ 252% [Stack] x 1.35%


The KD reduction and damage increase calculation above are the actual calculations.

Tip and Details

Alt text
The three stages of Calculated Blow. From left to right, the images are as follows: Stage 1 (1-4 stacks), Stage 2 (5-9 stacks), and Stage 3 (10 stacks)
  • 5 hits with Erendil are necessary to activate the passive.
  • A swirl of wind around Rena indicates the passive has activated.
  • The fifth hit will become the first stack. Any additional hits will add one stack.
    • The maximum number of stacks is 10
    • The magnitude of the swirls is dependent on the number of stacks, shown in three stages.
  • The attacks with Erendil of Evoke, Eldrasil's Rage and Furious Engage will also count toward the passive.
  • The bolded attacks of Trapping Ranger's ZZZZZ or Night Watcher's ZXXX will deactivate the passive.
    • Meaning the stacks will be used for the last hit of those combo, and you will need to stack up again.
    • The deactivating hits will count as one hit for activating the passive.
    • ZZZZZ does two hits. The second hit is the hit that will deactivate the passive.
    • The damage increase calculation for ZXXX written in the skill description is incorrect.


Trivia

  • In NA, this passive has been renamed to Calculated Strike.