Conqueror: Difference between revisions
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== Requirements == | == Requirements == | ||
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! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative !! Skill Requirement | ! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative !! Skill Requirement | ||
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== Skill Information == | == Skill Information == | ||
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! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! rowspan="3" | MP Usage !! colspan="2" | DP Usage !! rowspan="3" | Cooldown | ! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="3" | Damage (Magical) !! rowspan="3" | MP Usage !! colspan="2" | DP Usage !! rowspan="3" | Cooldown | ||
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! rowspan="2" | Dissolution Mode <br> (Non-awakening) !! colspan="2" | Configuration Mode <br> (Awakening) || rowspan="2" | Dissolution Mode <br> (Non-awakening) !! rowspan="2" | Configuration Mode <br> (Awakening) | ! rowspan="2" | Dissolution Mode <br> (Non-awakening) !! colspan="2" | Configuration Mode <br> (Awakening) || rowspan="2" | Dissolution Mode <br> (Non-awakening) !! rowspan="2" | Configuration Mode <br> (Awakening) | ||
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! Drill !! Explosion | ! Drill !! Explosion | ||
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Revision as of 08:09, 2 January 2015
File:AddSkill15.png | [Special Active] Add configures all his dynamos to form a giant energy cannon which shoots out 12 electrical bullets that home in on targets. When in DP mode, the dynamos create a swirling path of electricity which will zap and drag targets towards Add, who then strikes the collected electrical energy for a massive explosion. |
Dynamo Mutation Point Usage
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Nasod Armour Command Link
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Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Psychic Tracer | Lv. 20 | 40 | 3 | Stasis Field | Level 40 Layer Skill Quest |
Skill Information
Skill Level | Level Required | Damage (Magical) | MP Usage | DP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Dissolution Mode (Non-awakening) |
Configuration Mode (Awakening) |
Dissolution Mode (Non-awakening) |
Configuration Mode (Awakening) | |||||
Drill | Explosion | |||||||
1 | 40 | 276% x12 | 23% | 3357% | 230 MP | 60 DP | 0 DP | 23 Seconds |
2 | 285% x12 | 24% | 3466% | |||||
3 | 41 | 294% x12 | 24% | 3575% | ||||
4 | 44 | 303% x12 | 25% | 3684% | ||||
5 | 47 | 312% x12 | 26% | 3793% | ||||
6 | 50 | 321% x12 | 27% | 3903% | ||||
7 | 53 | 330% x12 | 27% | 4012% | ||||
8 | 56 | 339% x12 | 28% | 4121% | ||||
9 | 59 | 348% x12 | 29% | 4230% | ||||
10 | 62 | 357% x12 | 30% | 4339% | ||||
11 | 65 | 366% x12 | 30% | 4448% | ||||
12 | 68 | 375% x12 | 31% | 4557% | ||||
13 | 71 | 384% x12 | 33% | 4666% | ||||
14 | 74 | 393% x12 | 33% | 4775% | ||||
15 | 77 | 402% x12 | 33% | 4884% | ||||
16 | 80 | *411% x12 | *34% | *4993% | ||||
17 | 83 | 420% x12 | 35% | 5103% | ||||
18 | 86 | 428% x12 | 36% | 5212% |
Tips and Details
- Conqueror can be followed up by Battle Gear Combos.
- The DP Conqueror explosion is in a form of a large ╋ shape.
- As the ╋ shape goes behind you, the explosion can also hit enemies behind you.
- Non DP Conqueror is particularly useful on hit-and-run PvP players, because it can homing to them.
- Good on PvE but its damage output is not as strong as DP Mode, only useful on divided groups or safe from enemy attack range. (Except for Boss.)
- DP Conqueror is not homing like Non DP, therefore, it isn't useful on far range.
- But has the greater terms of damage output, can drag targets towards Add, and increase damage with Mutation Points.
- Very useful for both PvP and PvE, because it can drag targets and done terribly damage for finishing, or depleting health.
Updates
- 03/13/2014 KR
- Damage decreased.