Phantom Seeker: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) No edit summary |
m (Text replacement - "幻想追踪者" to "魅影追踪") |
||
Line 131: | Line 131: | ||
|FR=Fantôme traqueur |FRName=Tracker Phantom | |FR=Fantôme traqueur |FRName=Tracker Phantom | ||
|JP=ファントムシーカー |JPName=Phantom Seeker | |JP=ファントムシーカー |JPName=Phantom Seeker | ||
|CN= | |CN=魅影追踪 |CNName=Illusion Seeker | ||
|BR=Perseguidor Fantasma |BRName=Phantom Seeker | |BR=Perseguidor Fantasma |BRName=Phantom Seeker | ||
|DE=Phantomsucher |DEName=Phantom Seeker | |DE=Phantomsucher |DEName=Phantom Seeker |
Revision as of 10:47, 11 June 2017
[Special Active: Bravery] Creates two drones that follows your enemy and then change targets after each hit. | |
Dynamo Mutation Point
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Mastermind | 35 | 91 | 49 | 57 |
Skill Information
PvE
Level Required | Damage (Physical) | Duration | MP Usage | DP Recovery | Cooldown | |
---|---|---|---|---|---|---|
Initial Hit | Drone Strikes | |||||
35 | 709% | 264% | 5 Seconds | 300 MP | 60 DP | 23 Seconds |
[Enhanced] 91 | 18 Seconds |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Initial Hit | Drone Strikes | |
35 | 198% | 73% |
[Enhanced] 91 |
Skill Traits
PvE
Light Phantom Seeker | Heavy Phantom Seeker | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
MP Usage | Damage | Cooldown | |||||
Initial Hit | Drone Strikes | ||||||
49 | MP Usage decreased to 80% | 240 MP | 57 | Damage increased to 144% Cooldown increased to 120% |
992.6% | 369.6% | 34.5 Seconds |
[Enhanced] 91 | 27 Seconds |
PvP
Heavy Phantom Seeker | ||
---|---|---|
Level Required | Details | |
Damage | ||
Initial Hit | Drone Strikes | |
57 | 277.2% | 102.2% |
[Enhanced] 91 |
Tips and Details
- This skill is useful against grouped mobs because this skill has an initial hit that applies once per target.
- If this skill is used against one target, the maximum amount of hits is 14.
- Each drone hits seven times. The first hit per drone simultaneously does initial hit and drone strike damage.
- 14 hits are achieved on a Giant Training Monkey only if you stand next to it. The slightest variation, including what side you're on, can lead to less hits because the drones expire in the middle of their seventh pass.
Updates
- 03/20/2014 KR
- Changed from 230 MP/60 DP to 300 MP
- Multi hits after the initial hit damage decreased..
- Initial hit hitstun increased, Multi hits hitstun decreased.
- 11/06/2014 KR
- Added Damage Penalty after travels further.
- Damage Decreased by 15% per second.
- Only hitstun at first hit.
- Added Damage Penalty after travels further.
- 09/24/2015 KR
- Moved to Mastermind's skill tree.
- During Awakening, a maximum of 3 Dynamo Mutation Point will be consumed.
- For each mutation point used, damage of the skill is increased.
- 03/24/2016 KR
- Fixed issue where damage penalty is not work.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Damage Increase per Dynamo Mutation Point decreased.
- 06/30/2016 KR
- PvP damage decreased.
- Damage Penalty deleted.
- Enhanced attribute changed to be Light.
- Reversed attribute changed to be Heavy.
- 10/20/2016 (KR) / 11/23/2016 (NA)
- PvP damage decreased.
- Drone Strikes damage decreased.
- 01/25/2017 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names