Template:JobChange: Difference between revisions

From Elwiki
(🤔)
m (Text replacement - "Useful Items Cube.png" to "HQ Shop Item 161253.png")
Tags: Mobile edit Mobile web edit
 
(74 intermediate revisions by 7 users not shown)
Line 5: Line 5:
{{Segment
{{Segment
| SectionSty=font-size: 1em; border: 0;
| SectionSty=font-size: 1em; border: 0;
| SectionCls={{{class|mw-collapsible mw-collapsed}}} tone-4
| SectionCls={{{class|mw-collapsible mwc-collapsed}}} tone-4
| hStyle=border: none; font-weight: 500; padding: 8px; text-align: center;
| hStyle=border: none; font-weight: 500; padding: 8px; text-align: center;
| Style0=padding: 0;
| Style0=padding: 0;
Line 41: Line 41:
|Requirement={{*}}Complete {{PAGENAME}} 2/4
|Requirement={{*}}Complete {{PAGENAME}} 2/4
|Objectives={{*}} {{#switch: {{{3|}}}|Blank=
|Objectives={{*}} {{#switch: {{{3|}}}|Blank=
|Lofty: Executor=[Need confirmation]
|Sword Knight|High Magician|Combat Ranger|Sniping Ranger|Lofty: Executor=Talk to [[Stella]] in [[Bethma]] Village
|Sword Knight|High Magician|Combat Ranger|Sniping Ranger=Talk to [[Stella]] in [[Bethma]] Village
|Magic Knight|Sheath Knight|Dark Magician|Lofty: Anpassen=Talk to [[Chacha Buch]] in [[Bethma]] Village   
|Magic Knight|Sheath Knight|Dark Magician|Lofty: Anpassen=Talk to [[Chacha Buch]] in [[Bethma]] Village   
|Root Knight=Talk to [[Richian]] in [[Bethma]] Village
|Root Knight=Talk to [[Richian]] in [[Bethma]] Village
Line 65: Line 64:
|CImage1=[[File:HQ Shop Item 135666.png]]
|CImage1=[[File:HQ Shop Item 135666.png]]
|CReward1=1st Job Change Promotion Cube x1
|CReward1=1st Job Change Promotion Cube x1
|CImage2=[[File:Useful Items Cube.png]]
|CImage2=[[File:HQ Shop Item 161253.png]]
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1
}}
}}
Line 91: Line 90:
|Laby=Clear '[[East Lurensia Port]]' 0/1
|Laby=Clear '[[East Lurensia Port]]' 0/1
|Noah=Clear '[[Moonlight Hill (Day) (Uphill)]]' 0/1
|Noah=Clear '[[Moonlight Hill (Day) (Uphill)]]' 0/1
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]')
}}
}}
|Description={{{3|}}}
|Description={{{3|}}}
Line 105: Line 105:
|Laby=Talk to [[Spring of Memory]] in [[Laby's Imaginary World]]
|Laby=Talk to [[Spring of Memory]] in [[Laby's Imaginary World]]
|Noah=Read the [[Old Journal]] ([[Someone's Lab]])
|Noah=Read the [[Old Journal]] ([[Someone's Lab]])
|Lithia=Clear '[[Zaya Mountains]]' 0/1
}}
}}
|Description={{{4|}}}
|Description={{{4|}}}
Line 119: Line 120:
|Laby=Clear '[[The Lariness]]' 0/1
|Laby=Clear '[[The Lariness]]' 0/1
|Noah=Clear '[[Moonlight Hill (Day) (Uphill)]]' 0/1
|Noah=Clear '[[Moonlight Hill (Day) (Uphill)]]' 0/1
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]')
}}  
}}  
|Description={{{5|}}}
|Description={{{5|}}}
Line 124: Line 126:
|CImage1=[[File:HQ Shop Item 135666.png]]
|CImage1=[[File:HQ Shop Item 135666.png]]
|CReward1=1st Job Change Promotion Cube x1
|CReward1=1st Job Change Promotion Cube x1
|CImage2=[[File:Useful Items Cube.png]]
|CImage2=[[File:HQ Shop Item 161253.png]]
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1
}}
}}
Line 170: Line 172:
|Objectives={{*}} {{#switch: {{{3|}}}|Blank=
|Objectives={{*}} {{#switch: {{{3|}}}|Blank=
|Lord Knight|Sacred Templar|Wind Sneaker|Night Watcher=Talk to [[Lento]] in [[Feita]] Village
|Lord Knight|Sacred Templar|Wind Sneaker|Night Watcher=Talk to [[Lento]] in [[Feita]] Village
|Rune Slayer|Infinity Sword|Elemental Master|Dimension Witch|Grand Archer=Talk to [[Allegro]] in [[Feita]] Village
|Rune Slayer|Infinity Sword|Elemental Master|Dimension Witch|Grand Archer|Blazing Heart|Crimson Avenger|Erbluhen Emotion=Talk to [[Allegro]] in [[Feita]] Village
|Enter '[[Feita Village]]'<br>(Right-click from World Map (Press M Key) to see the location.)
|Enter '[[Feita Village]]'<br>(Right-click from World Map (Press M Key) to see the location.)
}}
}}
Line 200: Line 202:
|CImage1=[[File:HQ Shop Item 135666.png]]
|CImage1=[[File:HQ Shop Item 135666.png]]
|CReward1=2nd Job Change Promotion Cube x1
|CReward1=2nd Job Change Promotion Cube x1
|CImage2=[[File:Useful Items Cube.png]]
|CImage2=[[File:HQ Shop Item 161253.png]]
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 2nd Job Useful Items Cube]] x1
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 2nd Job Useful Items Cube]] x1
}}
}}
Line 223: Line 225:
|Requirement={{*}}Achieve Level 35 {{*}} Complete your [[1st Jobs|First Job Advancement]]
|Requirement={{*}}Achieve Level 35 {{*}} Complete your [[1st Jobs|First Job Advancement]]
|Objectives={{*}} {{#switch: {{{3|}}}|=
|Objectives={{*}} {{#switch: {{{3|}}}|=
|Rumble Pumn|Shining Romantica|Daydreamer=Clear '[[Bamboo Forest]]' 0/1
|Rumble Pumn|Shining Romantica|Daydreamer|Punky Poppet=Clear '[[Bamboo Forest]]' 0/1
|Silent Shadow|Stellar Caster|Pale Pilgrim|=Clear '[[House of Rosso's Laboratory]]' 0/2
|Silent Shadow|Stellar Caster|Pale Pilgrim|Hazy Delusion=Clear '[[House of Rosso's Laboratory]]' 0/2
|Mighty Miner|Greedy Wonder|Rima Clavis|Cynical Sneer=Clear '[[Port Town Denice]]' 1 time 0/1
}}
}}
|Description={{{4|}}}
|Description={{{4|}}}
Line 236: Line 239:
|Requirement={{*}}Complete {{PAGENAME}} 1/3
|Requirement={{*}}Complete {{PAGENAME}} 1/3
|Objectives={{*}}{{#switch: {{{3|}}}|=
|Objectives={{*}}{{#switch: {{{3|}}}|=
|Rumble Pumn|Shining Romantica|Daydreamer=Talk to [[Spring of Memory]] in [[Laby's Imaginary World]]
|Rumble Pumn|Shining Romantica|Daydreamer|Punky Poppet=Talk to [[Spring of Memory]] in [[Laby's Imaginary World]]
|Silent Shadow|Stellar Caster|Pale Pilgrim|=Clear '[[Depths of Temple of Time]]' 0/2
|Silent Shadow|Stellar Caster|Pale Pilgrim|Hazy Delusion=Clear '[[Depths of Temple of Time]]' 0/2
|Mighty Miner|Greedy Wonder|Rima Clavis|Cynical Sneer=Clear '[[Wailing Wind]]' 1 time 0/1
}}
}}
|Description={{{5|}}}
|Description={{{5|}}}
Line 250: Line 254:
|Requirement={{*}}Complete {{PAGENAME}} 2/3
|Requirement={{*}}Complete {{PAGENAME}} 2/3
|Objectives={{*}} {{#switch: {{{3|}}}|=
|Objectives={{*}} {{#switch: {{{3|}}}|=
|Rumble Pumn|Shining Romantica|Daydreamer=Clear [[Road to Lord's Keep]] 0/1
|Rumble Pumn|Shining Romantica|Daydreamer|Punky Poppet=Clear [[Road to Lord's Keep]] 0/1
|Silent Shadow|Stellar Caster|=Clear '[[Clamor's Memory]]' 0/1
|Silent Shadow|Stellar Caster|Hazy Delusion=Clear '[[Clamor's Memory]]' 0/1
|Pale Pilgrim=Clear '[[Depths of Temple of Time]]' 0/1
|Pale Pilgrim=Clear '[[Depths of Temple of Time]]' 0/1
|Mighty Miner|Greedy Wonder|Rima Clavis|Cynical Sneer=Clear '[[The Kleruk in Chaos]]' 1 time 0/1
}}  
}}  
|Description={{{6|}}}
|Description={{{6|}}}
Line 258: Line 263:
|CImage1=[[File:HQ Shop Item 135666.png]]
|CImage1=[[File:HQ Shop Item 135666.png]]
|CReward1=2nd Job Change Promotion Cube x1
|CReward1=2nd Job Change Promotion Cube x1
|CImage2=[[File:Useful Items Cube.png]]
|CImage2=[[File:HQ Shop Item 161253.png]]
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 2nd Job Useful Items Cube]] x1
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 2nd Job Useful Items Cube]] x1
}}
}}
Line 272: Line 277:
| Style0=padding: 0;
| Style0=padding: 0;
| Color0={{ColorSel|Character|{{{2|}}}}}
| Color0={{ColorSel|Character|{{{2|}}}}}
| Title0={{PAGENAME}}
| Title0={{PAGENAME}} - Transcendence
| Content0=
| Content0=
{{Quest
{{Quest
Line 281: Line 286:
|QuestName=Limit Break 1/5
|QuestName=Limit Break 1/5
|Requirement={{*}}Achieve level 70{{*}}Complete your Second Job Advancement
|Requirement={{*}}Achieve level 70{{*}}Complete your Second Job Advancement
|Objectives={{*}}Clear 3 dungeons in your level range<br>(excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
|Objectives={{*}}{{#switch:{{{2|}}}
|#default=Clear 2 dungeons in your level range<br>(excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]')
}}
|Description=[Book of Transcendence] - Intro<br>Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.<br>Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.<br><font color=blue>Power of Transcendence is given to those that overcome their limits, no matter their origin.<br>First, one should prove their worth.</font>
|Description=[Book of Transcendence] - Intro<br>Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.<br>Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.<br><font color=blue>Power of Transcendence is given to those that overcome their limits, no matter their origin.<br>First, one should prove their worth.</font>
}}
}}
Line 292: Line 300:
|Requirement={{*}}Complete the quest '''Limit Break 1/5'''
|Requirement={{*}}Complete the quest '''Limit Break 1/5'''
|Objectives={{*}} Collect '''Symbol of Resolve''' ({{#switch:{{{2|}}}
|Objectives={{*}} Collect '''Symbol of Resolve''' ({{#switch:{{{2|}}}
|Laby=Northern Fluone or Central Fluone dungeons
|#default=Sander, Lanox, Atlas, Elysion dungeons) 0/2
|Noah=Northen Lanox R dungeons
|Laby=Northern Fluone or Central Fluone dungeons) 0/2
|Elsword|Aisha|Rena|Raven|Eve|Chung|Ara|Elesis|Add|Lu/Ciel|Rose|Ain=Sander, Lanox, Atlas, Elysion dungeons
|Noah=Northen Lanox R dungeons) 0/2
}}) 0/3
|Lithia='[[Restored Velder Castle]]', '[[Velder Central Square]]', '[[Society Research Facility]]') 0/1
}}
|Description=[Book of Transcendence] - Chapter 1<br>Those who seek power must first look and see if they are properly prepared.<br>A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.<br>Your firm resolve and belief in yourself will materialize <font color=blue>Symbol of Resolve.</font>
|Description=[Book of Transcendence] - Chapter 1<br>Those who seek power must first look and see if they are properly prepared.<br>A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.<br>Your firm resolve and belief in yourself will materialize <font color=blue>Symbol of Resolve.</font>
}}
}}
Line 306: Line 315:
|Requirement={{*}}Complete the quest '''Limit Break 2/5'''
|Requirement={{*}}Complete the quest '''Limit Break 2/5'''
|Objectives={{*}}Collect '''Symbols of Determination''' ({{#switch:{{{2|}}}
|Objectives={{*}}Collect '''Symbols of Determination''' ({{#switch:{{{2|}}}
|Laby=Northern Fluone or Central Fluone dungeons
|#default=Sander, Lanox, Atlas, Elysion dungeons) 0/2
|Noah=Northen Lanox R dungeons
|Laby=Northern Fluone or Central Fluone dungeons) 0/2
|Elsword|Aisha|Rena|Raven|Eve|Chung|Ara|Elesis|Add|Lu/Ciel|Rose|Ain=Sander, Lanox, Atlas, Elysion dungeons
|Noah=Northen Lanox R dungeons) 0/2
}}) 0/3
|Lithia='[[Restored Velder Castle]]', '[[Velder Central Square]]', '[[Society Research Facility]]') 0/1
}}
|Description=[Book of Transcendence] - Chapter 2<br>Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.<br>Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.<br>Your unshaken determination will materialize as <font color=blue>Symbol of Determination.</font>
|Description=[Book of Transcendence] - Chapter 2<br>Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.<br>Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.<br>Your unshaken determination will materialize as <font color=blue>Symbol of Determination.</font>
}}
}}
Line 319: Line 329:
|QuestName=Limit Break 4/5
|QuestName=Limit Break 4/5
|Requirement={{*}}Complete the quest '''Limit Break 3/5'''
|Requirement={{*}}Complete the quest '''Limit Break 3/5'''
|Objectives={{*}}Collect '''Symbol of Purpose''' from Secret Dungeons 0/1
|Objectives={{*}}Collect '''Symbol of Purpose''' ({{#switch:{{{2|}}}
|#default=Sander, Lanox, Atlas, Elysion dungeons
|Laby=Northern Fluone or Central Fluone dungeons
|Noah=Northen Lanox R dungeons
|Lithia='[[Restored Velder Castle]]', '[[Velder Central Square]]', '[[Society Research Facility]]'
}}) 0/1
|Description=[Book of Transcendence] - Chapter 3<br>Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.<br>Your single minded focus in showing your purpose will materialize as <font color=blue>Symbol of Purpose</font> and put you closer to transcendence.
|Description=[Book of Transcendence] - Chapter 3<br>Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.<br>Your single minded focus in showing your purpose will materialize as <font color=blue>Symbol of Purpose</font> and put you closer to transcendence.
}}
}}
Line 329: Line 344:
|QuestName=Limit Break 5/5
|QuestName=Limit Break 5/5
|Requirement={{*}}Complete the quest '''Limit Break 4/5'''
|Requirement={{*}}Complete the quest '''Limit Break 4/5'''
|Objectives={{*}}Clear 5 Secret Dungeons 0/5
|Objectives={{*}}{{#switch:{{{2|}}}
|#default=Clear 3 dungeons in your level range<br>(excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]')}}
|Description=[Book of Transcendence] - Chapter 4<br>Those who have faced their limits, now you will face the final trial.<br>Only those who overcome their own limitations are truly worthy of power.<br>You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.<br><font color=blue>Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.</font>
|Description=[Book of Transcendence] - Chapter 4<br>Those who have faced their limits, now you will face the final trial.<br>Only those who overcome their own limitations are truly worthy of power.<br>You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.<br><font color=blue>Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.</font>
|CImage1=[[File:Useful Items Cube.png]]
|CImage1=[[File:HQ Shop Item 161253.png]]
|CReward1=[Cobo] Transcendence Useful Items Cube
|CReward1=[Cobo] Transcendence Useful Items Cube
}}
}}
Line 366: Line 383:
|Metamorphy=Collect Sample of Special Power (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5
|Metamorphy=Collect Sample of Special Power (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5
|Code: Sariel=Collect Source of Power (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5
|Code: Sariel=Collect Source of Power (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5
|Dominator|Mad Paradox|Genesis|Herrscher|Nyx Pieta=Defeat Chrysalis ([[Forgotten Elrian Sanctum]]) 0/5
|Dominator|Mad Paradox|Genesis|Herrscher=Defeat Chrysalis ([[Forgotten Elrian Sanctum]]) 0/5
|Collect Trace of Primordial Chaos (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5
|Collect Trace of Primordial Chaos (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5
}}
}}
Line 379: Line 396:
|Requirement={{*}}Complete {{PAGENAME}} 2/5
|Requirement={{*}}Complete {{PAGENAME}} 2/5
|Objectives={{*}} {{#switch:{{{3|}}}
|Objectives={{*}} {{#switch:{{{3|}}}
|Metamorphy=Collect Refined Henir Aura (Skin Splitter, Elrianode) 0/20
|Metamorphy=Collect Refined Henir Energy (Skin Splitter, Elrianode) 0/20
|Code: Sariel=Collect Mysterious Circuit (Skin Splitter, Elrianode) 0/20
|Code: Sariel=Collect Mysterious Circuit (Skin Splitter, Elrianode) 0/20
|Dominator|Mad Paradox|Genesis|Herrscher|Nyx Pieta=Defeat Skin Splitter (Elrianode) 0/20
|Dominator|Mad Paradox|Genesis|Nisha Labyrinth|Herrscher|Nyx Pieta|Morpheus=Defeat Skin Splitter (Elrianode) 0/20
|Collect Grand Compass Pieces (Skin Splitter, Elrianode) 0/20
|Collect Grand Compass Pieces (Skin Splitter, Elrianode) 0/20
}}
}}
Line 393: Line 410:
|QuestName={{PAGENAME}} 4/5
|QuestName={{PAGENAME}} 4/5
|Requirement={{*}}Complete {{PAGENAME}} 3/5
|Requirement={{*}}Complete {{PAGENAME}} 3/5
|Objectives={{*}}Defeat Henir Mutated Monsters ([[Elrianode City]]/[[Debrian Laboratory]]) 0/2000
|Objectives={{*}}Clear [[Elrianode City]] 3 times 0/3
|Description={{{7|}}}
|Description={{{7|}}}
}}
}}
Line 408: Line 425:
|CImage1=[[File:HQ Shop Item 135666.png]]
|CImage1=[[File:HQ Shop Item 135666.png]]
|CReward1=3rd Job Change Promotion Cube x1
|CReward1=3rd Job Change Promotion Cube x1
|CImage2=[[File:Useful Items Cube.png]]
|CImage2=[[File:HQ Shop Item 161253.png]]
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 3rd Job Useful Items Cube]] x1
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 3rd Job Useful Items Cube]] x1
|CImage3=[[File:NewPowerCube.png]]
|CImage3=[[File:HQ Shop Item 135869.png]]
|CReward3=New Power: Force x1
|CReward3=New Power: Force x1
}}
}}
Line 418: Line 435:
*Force Passive: [[Illipia's Aura]]
*Force Passive: [[Illipia's Aura]]
*Force Active: [[Hyper Acceleration]] • [[Haunting Spirit]]
*Force Active: [[Hyper Acceleration]] • [[Haunting Spirit]]
*Force <font color="8000ff">'''[Mod]'''</font>: [[{{{9|}}}/ModA|{{{9|}}}]] • [[{{{10|}}}/ModA|{{{10|}}}]] • [[{{{11|}}}/ModA|{{{11|}}}]]
*Force{{Color|#8000FF|[Mod]|b=1}}: [[{{{9|}}}/ModA|{{#if:{{{alt1|}}}|{{{alt1|}}}|{{{9|}}}}}]] • [[{{{10|}}}/ModA|{{#if:{{{alt2|}}}|{{{alt2|}}}|{{{10|}}}}}]] • [[{{{11|}}}/ModA|{{#if:{{{alt3|}}}|{{{alt3|}}}|{{{11|}}}}}]]


You can advance into Master Class upon reaching [[Rigomor]].
You can advance into Master Class upon reaching [[Rigomor]].
| Elsword=
| Elsword=
[[Elsword]] is required to be Lv.15 to begin his first class advancement.
[[Elsword]] is required to be Lv.15 to begin his first class advancement. You can decide between the following:
 
Elsword can decide between advancing as a [[Sword Knight]], [[Magic Knight]], [[Sheath Knight]], or [[Root Knight]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=SKJC1.png
|image-up=SKJC1.png
Line 433: Line 446:
|link=Sword Knight#First Class Advancement
|link=Sword Knight#First Class Advancement
|title=Sword Knight
|title=Sword Knight
}}|A swordsman specialized in aggressive close-combat sword techniques.
}}|Sword Knight<hr>A swordsman specialized in aggressive close-combat sword techniques.
|line=false
|line=false
}}
}}
Line 442: Line 455:
|link=Magic Knight#First Class Advancement
|link=Magic Knight#First Class Advancement
|title=Magic Knight
|title=Magic Knight
}}|A magic swordsman who uses rune magic along with his sword.
}}|Magic Knight<hr>A magic swordsman who uses rune magic along with his sword.
|line=false
|line=false
}}
}}
Line 451: Line 464:
|link=Sheath Knight#First Class Advancement
|link=Sheath Knight#First Class Advancement
|title=Sheath Knight
|title=Sheath Knight
}}|A swordsman that wields two swords in a high-speed combat.
}}|Shealth Knight<hr>A swordsman that wields two swords in a high-speed combat.
|line=false
|line=false
}}
}}
Line 460: Line 473:
|link=Root Knight#First Class Advancement
|link=Root Knight#First Class Advancement
|title=Root Knight
|title=Root Knight
}}|A class that imbues the power of El to the Way of the Sword by resonating with the El and brings judgement to the enemies.
}}|Root Knight<hr>A class that imbues the power of El to the Way of the Sword by resonating with the El and brings judgement to the enemies.
|line=false
|line=false
}}
}}


| Aisha=
| Aisha=
[[Aisha]] is required to be Lv.15 to begin her first class advancement.
[[Aisha]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
 
Aisha can decide between advancing as a [[High Magician]], [[Dark Magician]], [[Battle Magician]], or [[Wiz Magician]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=HMJC1.png
|image-up=HMJC1.png
Line 475: Line 485:
|link=High Magician#First Class Advancement
|link=High Magician#First Class Advancement
|title=High Magician
|title=High Magician
}}|A magician specializing in long-range elemental magic to subdue enemies with status effects or pure explosive power.
}}|High Magician<hr>A magician specializing in long-range elemental magic to subdue enemies with status effects or pure explosive power.
|line=false
|line=false
}}
}}
Line 484: Line 494:
|link=Dark Magician#First Class Advancement
|link=Dark Magician#First Class Advancement
|title=Dark Magician
|title=Dark Magician
}}|A dark magician that easily subdues enemies by utlizing both dark summons and destructive magic.
}}|Dark Magician<hr>A dark magician that easily subdues enemies by utlizing both dark summons and destructive magic.
|line=false
|line=false
}}
}}
Line 493: Line 503:
|link=Battle Magician#First Class Advancement
|link=Battle Magician#First Class Advancement
|title=Battle Magician
|title=Battle Magician
}}|A magician specializing in close-combat.<br>She can transform to amplify her magical power and better control spatial magic.
}}|Battle Magician<hr>A magician specializing in close-combat.<br>She can transform to amplify her magical power and better control spatial magic.
|line=false
|line=false
}}
}}
Line 502: Line 512:
|link=Wiz Magician#First Class Advancement
|link=Wiz Magician#First Class Advancement
|title=Wiz Magician
|title=Wiz Magician
}}|An alchemist who uses alchemy to create new elements.<br>Create homunculi or use flask explosives for flashy battle.
}}|Wiz Magician<hr>An alchemist who uses alchemy to create new elements.<br>Create homunculi or use flask explosives for flashy battle.
|line=false
|line=false
}}
}}


| Rena=
| Rena=
[[Rena]] is required to be Lv15 to begin her first class advancement.  
[[Rena]] is required to be Lv15 to begin her first class advancement. You can decide between the following:
 
Rena can decide between advancing as [[Sniping Ranger]], [[Combat Ranger]], [[Trapping Ranger]], or [[Poetic Ranger]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=CRJC1.png
|image-up=CRJC1.png
Line 517: Line 524:
|link=Combat Ranger#First Class Advancement
|link=Combat Ranger#First Class Advancement
|title=Combat Ranger
|title=Combat Ranger
}}|Well-versed in close-combat, an elven warrior that delivers quick kicks from the air and on the ground.
}}|Combat Ranger<hr>Well-versed in close-combat, an elven warrior that delivers quick kicks from the air and on the ground.
|line=false
|line=false
}}
}}
Line 526: Line 533:
|link=Sniping Ranger#First Class Advancement
|link=Sniping Ranger#First Class Advancement
|title=Sniping Ranger
|title=Sniping Ranger
}}|Specializing in bow and arrow, this path has the ability to expose enemies' weakness and restrain their mobility with her shots.
}}|Sniping Ranger<hr>Specializing in bow and arrow, this path has the ability to expose enemies' weakness and restrain their mobility with her shots.
|line=false
|line=false
}}
}}
Line 535: Line 542:
|link=Trapping Ranger#First Class Advancement
|link=Trapping Ranger#First Class Advancement
|title=Trapping Ranger
|title=Trapping Ranger
}}|Uses strategic battle style, trapping enemies within a wide attack range and using various other techniques available.
}}|Trapping Ranger<hr>Uses strategic battle style, trapping enemies within a wide attack range and using various other techniques available.
|line=false
|line=false
}}
}}
Line 544: Line 551:
|link=Poetic Ranger#First Class Advancement
|link=Poetic Ranger#First Class Advancement
|title=Poetic Ranger
|title=Poetic Ranger
}}|A class that communicates with spirits to utilize and combine their power to help out those in need and guide them with wisdom.
}}|Poetic Ranger<hr>A class that communicates with spirits to utilize and combine their power to help out those in need and guide them with wisdom.
|line=false
|line=false
}}
}}


| Raven=
| Raven=
[[Raven]] is required to be Lv15 to begin his first class advancement.
[[Raven]] is required to be Lv15 to begin his first class advancement. You can decide between the following:
 
Raven can decide between advancing as a [[Sword Taker]], [[Over Taker]], [[Weapon Taker]], or [[Venom Taker]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=STJC1.png
|image-up=STJC1.png
Line 559: Line 563:
|link=Sword Taker#First Class Advancement
|link=Sword Taker#First Class Advancement
|title=Sword Taker
|title=Sword Taker
}}|Specializes in high-speed sword technique which displays an afterimage of him after striking with immense speed.
}}|Sword Taker<hr>Specializes in high-speed sword technique which displays an afterimage of him after striking with immense speed.
|line=false
|line=false
}}
}}
Line 568: Line 572:
|link=Over Taker#First Class Advancement
|link=Over Taker#First Class Advancement
|title=Over Taker
|title=Over Taker
}}|Specializes in using his Nasod Arm, this path utilize pure destructive power from controlling his Nasod Arm.
}}|Over Taker<hr>Specializes in using his Nasod Arm, this path utilize pure destructive power from controlling his Nasod Arm.
|line=false
|line=false
}}
}}
Line 577: Line 581:
|link=Weapon Taker#First Class Advancement
|link=Weapon Taker#First Class Advancement
|title=Weapon Taker
|title=Weapon Taker
}}|This job path maximizes his destructive power utilizing the Overheat system, using close to mid-range style with ballistic firepower.
}}|Weapon Taker<hr>This job path maximizes his destructive power utilizing the Overheat system, using close to mid-range style with ballistic firepower.
|line=false
|line=false
}}
}}
Line 586: Line 590:
|link=Venom Taker#First Class Advancement
|link=Venom Taker#First Class Advancement
|title=Venom Taker
|title=Venom Taker
}}|A class that plants Valasia inside enemies and grow them to corrupt the enemy from within and dead even more critical damage.
}}|Venom Taker<hr>A class that plants Valasia inside enemies and grow them to corrupt the enemy from within and dead even more critical damage.
|line=false
|line=false
}}
}}


| Eve=
| Eve=
[[Eve]] is required to be Lv15 to begin her first class advancement.
[[Eve]] is required to be Lv15 to begin her first class advancement. You can decide between the following:
 
Eve can decide between advancing as a [[Code: Architecture]], [[Code: Exotic]], [[Code: Electra]], or [[Code: Unknown]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=CEJC1.png
|image-up=CEJC1.png
Line 601: Line 602:
|link=Code: Exotic#First Class Advancement
|link=Code: Exotic#First Class Advancement
|title=Code: Exotic
|title=Code: Exotic
}}|The ultimate battle type who summons deadly Nasod weapons, unleashing full battle capabilities as a Nasod.
}}|Code: Exotic<hr>The ultimate battle type who summons deadly Nasod weapons, unleashing full battle capabilities as a Nasod.
|line=false
|line=false
}}
}}
Line 610: Line 611:
|link=Code: Architecture#First Class Advancement
|link=Code: Architecture#First Class Advancement
|title=Code: Architecture
|title=Code: Architecture
}}|A summoner type that calls upon her Nasod guardians to fight alongside her.
}}|Code: Architecture<hr>A summoner type that calls upon her Nasod guardians to fight alongside her.
|line=false
|line=false
}}
}}
Line 619: Line 620:
|link=Code: Electra#First Class Advancement
|link=Code: Electra#First Class Advancement
|title=Code: Electra
|title=Code: Electra
}}|With piercing lasers and stronger electron beams, she can annihilate her enemies from afar.
}}|Code: Electra<hr>With piercing lasers and stronger electron beams, she can annihilate her enemies from afar.
|line=false
|line=false
}}
}}
Line 628: Line 629:
|link=Code: Unknown#First Class Advancement
|link=Code: Unknown#First Class Advancement
|title=Code: Unknown
|title=Code: Unknown
}}|A class that rebuilt the lost Aerial Movement, allowing her to move unlike any other job paths in the battlefield.
}}|Code: Unknown<hr>A class that rebuilt the lost Aerial Movement, allowing her to move unlike any other job paths in the battlefield.
|line=false
|line=false
}}
}}


| Chung=
| Chung=
'''Chung''' is required to be Lv 15 to begin his first class advancement.
'''Chung''' is required to be Lv 15 to begin his first class advancement. You can decide between the following:
 
Chung can decide between advancing as a [[Fury Guardian]], [[Shooting Guardian]], or [[Shelling Guardian]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=FGJC1.png
|image-up=FGJC1.png
Line 643: Line 641:
|link=Fury Guardian#First Class Advancement
|link=Fury Guardian#First Class Advancement
|title=Fury Guardian
|title=Fury Guardian
}}|Enhanced defense and Heavy Stance allows Chung to charge ahead without fear.
}}|Fury Guardian<hr>Enhanced defense and Heavy Stance allows Chung to charge ahead without fear.
|line=false
|line=false
}}
}}
Line 652: Line 650:
|link=Shooting Guardian#First Class Advancement
|link=Shooting Guardian#First Class Advancement
|title=Shooting Guardian
|title=Shooting Guardian
}}|With fast magical bullets from Sliver Shooter, the path uses quick long range combo attacks.
}}|Shooting Guardian<hr>With fast magical bullets from Sliver Shooter, the path uses quick long range combo attacks.
|line=false
|line=false
}}
}}
Line 661: Line 659:
|link=Shelling Guardian#First Class Advancement
|link=Shelling Guardian#First Class Advancement
|title=Shelling Guardian
|title=Shelling Guardian
}}|Specialize in strategic battle style utilizing artillery and bombs.
}}|Shelling Guardian<hr>Specialize in strategic battle style utilizing artillery and bombs.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=CGJC1.png
|image-down=CGJC2.png
|width=125px
|link=Cor Guardian#First Class Advancement
|title=Cor Guardian
}}|Cor Guardian<hr>A class that uses lighter Freitunier for mobility and supports allies with the power of the holy Guardian Stone.
|line=false
|line=false
}}
}}


| Ara=
| Ara=
Ara is required to be Lv 15 to begin her first class advancement.  
Ara is required to be Lv 15 to begin her first class advancement. You can decide between the following:
 
Ara can decide between advancing as [[Little Hsien]], [[Little Devil]], [[Little Specter]] or [[Little Helper]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=LHJC1.png
|image-up=LHJC1.png
Line 675: Line 679:
|width=125px
|width=125px
|link=Little Hsien#First Class Advancement
|link=Little Hsien#First Class Advancement
|title=Little Hsien (小仙)
|title=Little Hsien
}}|A martial artist that specializes in swifter and faster spear arts.
}}|Little Hsien<hr>A martial artist that specializes in swifter and faster spear arts.
|line=false
|line=false
}}
}}
Line 684: Line 688:
|width=125px
|width=125px
|link=Little Devil#First Class Advancement
|link=Little Devil#First Class Advancement
|title=Little Devil (小魔)
|title=Little Devil
}}|A martial artist who controls the flow of Qi, utilizing a technique using energy that is strong at mid-range.
}}|Little Devil<hr>A martial artist who controls the flow of Qi, utilizing a technique using energy that is strong at mid-range.
|line=false
|line=false
}}
}}
Line 693: Line 697:
|width=125px
|width=125px
|link=Little Specter#First Class Advancement
|link=Little Specter#First Class Advancement
|title=Little Specter (小妖)
|title=Little Specter
}}|A martial artist that specializes in the illusive shadow techniques borrowed from the Millennium Fox Eun.
}}|Little Specter<hr>A martial artist that specializes in the illusive shadow techniques borrowed from the Millennium Fox Eun.
|line=false
|line=false
}}
}}
Line 703: Line 707:
|link=Little Helper#First Class Advancement
|link=Little Helper#First Class Advancement
|title=Little Helper
|title=Little Helper
}}|A class that connects with the holy beasts to utilize their various powers to attack enemies or support allies.
}}|Little Helper<hr>A class that connects with the holy beasts to utilize their various powers to attack enemies or support allies.
|line=false
|line=false
}}
}}


| Elesis=
| Elesis=
'''Elesis''' is required to be Lv15 to begin her first class advancement.
'''Elesis''' is required to be Lv15 to begin her first class advancement. You can decide between the following:
 
Elesis can decide between advancing as a [[Saber Knight]], [[Pyro Knight]], or [[Dark Knight]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=SaKJC1.png
|image-up=SaKJC1.png
Line 718: Line 719:
|link=Saber Knight#First Class Advancement
|link=Saber Knight#First Class Advancement
|title=Saber Knight
|title=Saber Knight
}}|A skillful swordsman specially trained for powerful melee type combat.
}}|Saber Knight<hr>A skillful swordsman specially trained for powerful melee type combat.
|line=false
|line=false
}}
}}
Line 727: Line 728:
|link=Pyro Knight#First Class Advancement
|link=Pyro Knight#First Class Advancement
|title=Pyro Knight
|title=Pyro Knight
}}|A magical swordsman with enhanced power of fire.
}}|Pyro Knight<hr>A magical swordsman with enhanced power of fire.
|line=false
|line=false
}}
}}
Line 736: Line 737:
|link=Dark Knight#First Class Advancement
|link=Dark Knight#First Class Advancement
|title=Dark Knight
|title=Dark Knight
}}|A avenger of blood who pulverize her enemies.
}}|Dark Knight<hr>A avenger of blood who pulverize her enemies.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=SoKJC1.png
|image-down=SoKJC2.png
|width=125px
|link=Soar Knight#First Class Advancement
|title=Soar Knight
}}|Soar Knight<hr>A class that utilizes the holy weapon, Divine Manus, to lead the battlefield to victory with a versatile battle style.
|line=false
|line=false
}}
}}


| Add=
| Add=
'''Add''' is required to be Lv15 to begin his first class advancement.
'''Add''' is required to be Lv15 to begin his first class advancement. You can decide between the following:
 
Add can decide between advancing as a [[Psychic Tracer]], an [[Arc Tracer]], or a [[Time Tracer]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=PTJC1.png
|image-up=PTJC1.png
Line 751: Line 758:
|link=Psychic Tracer#First Class Advancement
|link=Psychic Tracer#First Class Advancement
|title=Psychic Tracer
|title=Psychic Tracer
}}|A job class that executes powerful combos followed by a series of additional Nasod Armor combo attacks.
}}|Psychic Tracer<hr>A job class that executes powerful combos followed by a series of additional Nasod Armor combo attacks.
|line=false
|line=false
}}
}}
Line 760: Line 767:
|link=Arc Tracer#First Class Advancement
|link=Arc Tracer#First Class Advancement
|title=Arc Tracer
|title=Arc Tracer
}}|A strategic job class that utilizes Dynamo Factory Mode to perform various type of skills.
}}|Arc Tracer<hr>A strategic job class that utilizes Dynamo Factory Mode to perform various type of skills.
|line=false
|line=false
}}
}}
Line 769: Line 776:
|link=Time Tracer#First Class Advancement
|link=Time Tracer#First Class Advancement
|title=Time Tracer
|title=Time Tracer
}}|A job class that uses various debuffs to control opponents and command the irregular powers of time and space over the battlefield.
}}|Time Tracer<hr>A job class that uses various debuffs to control opponents and command the irregular powers of time and space over the battlefield.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=AfTJC1.png
|image-down=AfTJC2.png
|width=125px
|link=Affect Tracer#First Class Advancement
|title=Affect Tracer
}}|Affect Tracer<hr>A class that supports allies in the field and battle effciently with collected data.
|line=false
|line=false
}}
}}


| LuCiel=
| LuCiel=
[[Lu/Ciel]] are required to be Lv.15 to begin their first class advancement.
[[Lu/Ciel]] are required to be Lv.15 to begin their first class advancement. You can decide between the following: <br>
 
Lu/Ciel can decide between advancing as a [[Chiliarch]], [[Royal Guard]], [[Diabla]], or [[Emptiness]]. <br>
'''Please be aware that only Lu or Ciel will be able to advance while the other will remain as their base job until 2nd job at Lv. 35.'''
'''Please be aware that only Lu or Ciel will be able to advance while the other will remain as their base job until 2nd job at Lv. 35.'''
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=ChAJC1.png
|image-up=ChAJC1.png
Line 785: Line 798:
|link=Chiliarch#First Class Advancement
|link=Chiliarch#First Class Advancement
|title=Chiliarch
|title=Chiliarch
}}|A job class that instill fear into your opponents as the Lords of Terror.<br>Attack from behind the enemies to deal more damage.
}}|Chiliarch<hr>A job class that instill fear into your opponents as the Lords of Terror.<br>Attack from behind the enemies to deal more damage.
|line=false
|line=false
}}
}}
Line 794: Line 807:
|link=Royal Guard#First Class Advancement
|link=Royal Guard#First Class Advancement
|title=Royal Guard
|title=Royal Guard
}}|Use massive fire power to fire various ranged attacks to overpower your enemies.
}}|Royal Guard<hr>Use massive fire power to fire various ranged attacks to overpower your enemies.
|line=false
|line=false
}}
}}
Line 803: Line 816:
|link=Diabla#First Class Advancement
|link=Diabla#First Class Advancement
|title=Diabla
|title=Diabla
}}|A job class that utilize explosive power of Demon Form and various debuffs to dominate the battlefield.
}}|Diabla<hr>A job class that utilize explosive power of Demon Form and various debuffs to dominate the battlefield.
|line=false
|line=false
}}
}}
Line 812: Line 825:
|link=Emptiness#First Class Advancement
|link=Emptiness#First Class Advancement
|title=Emptiness
|title=Emptiness
}}|A class that can choose a different role using the power of ID and Ego from the Abyss.
}}|Emptiness<hr>A class that can choose a different role using the power of ID and EGO from the Abyss.
|line=false
|line=false
}}
}}


| Rose=
| Rose=
[[Rose]] is required to be Lv.15 to begin her first class advancement.
[[Rose]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
 
Rose can decide to advance as a [[Heavy Barrel]], [[Bloodia]], [[Valkyrie]], or [[Metal Heart]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=HBJC1.png
|image-up=HBJC1.png
Line 827: Line 837:
|link=Heavy Barrel#First Class Advancement
|link=Heavy Barrel#First Class Advancement
|title=Heavy Barrel
|title=Heavy Barrel
}}|A heavy arms specialist that dominates the battlefield with absolute power.
}}|Heavy Barrel<hr>A heavy arms specialist that dominates the battlefield with absolute power.
|line=false
|line=false
}}
}}
Line 836: Line 846:
|link=Bloodia#First Class Advancement
|link=Bloodia#First Class Advancement
|title=Bloodia
|title=Bloodia
}}|A assassin who uses her chain revovler and her blade to bind and even bleed her enemies to death.
}}|Bloodia<hr>A assassin who uses her chain revovler and her blade to bind and even bleed her enemies to death.
|line=false
|line=false
}}
}}
Line 845: Line 855:
|link=Valkyrie#First Class Advancement
|link=Valkyrie#First Class Advancement
|title=Valkyrie
|title=Valkyrie
}}|A soldier who utilizes elemental bullets and grenades coupled with high mobility to ambush her enemies.
}}|Valkyrie<hr>A soldier who utilizes elemental bullets and grenades coupled with high mobility to ambush her enemies.
|line=false
|line=false
}}
}}
Line 854: Line 864:
|link=Metal Heart#First Class Advancement
|link=Metal Heart#First Class Advancement
|title=Metal Heart
|title=Metal Heart
}}|Uses various robots using Nasod technology in a unique battle style.
}}|Metal Heart<hr>Uses various robots using Nasod technology in a unique battle style.
|line=false
|line=false
}}
}}


| Ain=
| Ain=
[[Ain]] is required to be Lv.15 to begin his first class advancement.
[[Ain]] is required to be Lv.15 to begin his first class advancement. You can decide between the following:
 
At level 15, Ain can decide between advancing as a [[Lofty: Executor]], [[Lofty: Anpassen]], or [[Lofty: Wanderer]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=LEJC1.png
|image-up=LEJC1.png
Line 869: Line 876:
|link=Lofty: Executor#First Class Advancement
|link=Lofty: Executor#First Class Advancement
|title=Lofty: Executor
|title=Lofty: Executor
}}|A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style.
}}|Lofty: Executor<hr>A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style.
|line=false
|line=false
}}
}}
Line 878: Line 885:
|link=Lofty: Anpassen#First Class Advancement
|link=Lofty: Anpassen#First Class Advancement
|title=Lofty: Anpassen
|title=Lofty: Anpassen
}}|A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics.
}}|Lofty: Anpassen<hr>A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics.
|line=false
|line=false
}}
}}
Line 887: Line 894:
|link=Lofty: Wanderer#First Class Advancement
|link=Lofty: Wanderer#First Class Advancement
|title=Lofty: Wanderer
|title=Lofty: Wanderer
}}|A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects.
}}|Lofty: Wanderer<hr>A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=LSchJC1.png
|image-down=LSchJC2.png
|width=125px
|link=Lofty: Schreier#First Class Advancement
|title=Lofty: Schreier
}}|Lofty: Schreier<hr>A class that utilizes the El energy in a new form, Art, to activate additional effects and battle more efficiently.
|line=false
|line=false
}}
}}


| Laby=
| Laby=
[[Laby]] is required to be Lv.15 to begin her first class advancement.
[[Laby]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
 
At level 15, Laby can decide between advancing as a [[Sparky Child]], [[Twinkle Child]], [[Rusty Child]], or [[Rough Child]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=SCJC1.png
|image-up=SCJC1.png
Line 902: Line 915:
|link=Sparky Child#First Class Advancement
|link=Sparky Child#First Class Advancement
|title=Sparky Child
|title=Sparky Child
}}|Use Sentimental Points and command activated skills for intense burst damage.<br>Requires strategy depending on battle style.
}}|Sparky Child<hr>Use Sentimental Points and command activated skills for intense burst damage.<br>Requires strategy depending on battle style.
|line=false
|line=false
}}
}}
Line 911: Line 924:
|link=Twinkle Child#First Class Advancement
|link=Twinkle Child#First Class Advancement
|title=Twinkle Child
|title=Twinkle Child
}}|A job path that combines power with Nisha.<br>Use versatile skills that change forms to attack effectively.
}}|Twinkle Child<hr>A job path that combines power with Nisha.<br>Use versatile skills that change forms to attack effectively.
|line=false
|line=false
}}
}}
Line 920: Line 933:
|link=Rusty Child#First Class Advancement
|link=Rusty Child#First Class Advancement
|title=Rusty Child
|title=Rusty Child
}}|A class that utilize the correct summon depending on the situation for strategic play.
}}|Rusty Child<hr>A class that utilize the correct summon depending on the situation for strategic play.
|line=false
|line=false
}}
}}
Line 929: Line 942:
|link=Rough Child#First Class Advancement
|link=Rough Child#First Class Advancement
|title=Rough Child
|title=Rough Child
}}|-
}}|Rough Child<hr>A class that has fun pranking with Nisha and allows you to play more tricks the more you collect Black Aura.
|line=false
|line=false
}}
}}


| Noah=
| Noah=
[[Noah]] is required to be Lv.15 to begin his first class advancement.
[[Noah]] is required to be Lv.15 to begin his first class advancement. You can decide between the following:
 
At level 15, Noah can decide between advancing as a [[Second Revenger]], [[Second Selection]], or [[Second Grief]].
 
{{tt|align=center|{{ImageHoverTable
{{tt|align=center|{{ImageHoverTable
|image-up=SeRJC1.png
|image-up=SeRJC1.png
Line 944: Line 954:
|link=Second Revenger#First Class Advancement
|link=Second Revenger#First Class Advancement
|title=Second Revenger
|title=Second Revenger
}}|Use the power of Shadow with Obsidian.<br>New Moon Awakening is stronger and can deal critical damage to enemies.
}}|Second Revenger<hr>Use the power of Shadow with Obsidian.<br>New Moon Awakening is stronger and can deal critical damage to enemies.
|line=false
|line=false
}}
}}
Line 953: Line 963:
|link=Second Selection#First Class Advancement
|link=Second Selection#First Class Advancement
|title=Second Selection
|title=Second Selection
}}|A class that utilize cards with the Circulation system and fulfill various roles depending on the activated cards.
}}|Second Selection<hr>A class that utilize cards with the Circulation system and fulfill various roles depending on the activated cards.
|line=false
|line=false
}}
}}
Line 962: Line 972:
|link=Second Grief#First Class Advancement
|link=Second Grief#First Class Advancement
|title=Second Grief
|title=Second Grief
}}|A class that uses Relic of Confession and Rest, and moonstones with the power of the moon to protect your allies.
}}|Second Grief<hr>A class that uses Relic of Confession and Rest, and moonstones with the power of the moon to protect your allies.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=SeDJC1.png
|image-down=SeDJC2.png
|width=125px
|link=Second Dejection#First Class Advancement
|title=Second Dejection
}}|Second Dejection<hr>A class that dreams of a Blood Moon and pull out fragments of twisted memory to compelete his revenge.
|line=false
}}
 
| Lithia=
[[Lithia]] is required to be Lv.15 to begin her first class advancement. You can decide between the following:
{{tt|align=center|{{ImageHoverTable
|image-up=PFJC1.png
|image-down=PFJC2.png
|width=125px
|link=Poten Finder#First Class Advancement
|title=Poten Finder
}}|Poten Finder<hr>A class that ultilizes the power of ores and combine magic items with relics to deal greater damage.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=FFJC1.png
|image-down=FFJC2.png
|width=125px
|link=Fortune Finder#First Class Advancement
|title=Fortune Finder
}}|Fortune Finder<hr>A job class that ultilizes golden gems and the power of will to amplify mana to support allies and give special benefits to Vowers.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=PaFJC1.png
|image-down=PaFJC2.png
|width=125px
|link=Path Finder#First Class Advancement
|title=Path Finder
}}|Path Finder<hr>A job class that calls upon beings from beyond the Rift and amplify the power with ores to deal widespread damage.
|line=false
}}
{{tt|align=center|{{ImageHoverTable
|image-up=TFJC1.png
|image-down=TFJC2.png
|width=125px
|link=Trick Finder#First Class Advancement
|title=Trick Finder
}}|Trick Finder<hr>A class that utilizes and advances demon maigc. Devastates and brutalize enemies with magic that looks like magic tricks.
|line=false
|line=false
}}
}}


| Master=
| Master=
After unlocking [[3rd Jobs|3rd Job]], upon reaching [[Rigomor]], you will be able to unlock the [[Master Class]]. To receive the quest, click on the notification located below the map select. <br>
Complete the following advancement quest or using the Item Mall item: '''Mark of Awakening ({{ROOTPAGENAME}})''' [[File:Job Change - {{#replace:{{ROOTPAGENAME}}|Code: |Code }} (Master).png|30px]] to advance to [[Master Class]].  
Master Class can also be obtained by using the Cash Shop item: '''Mark of Awakening ({{ROOTPAGENAME}})''' [[File:Job Change - {{#replace:{{ROOTPAGENAME}}|Code: |Code }} (Master).png|50px]].  
#Clear any [[Rigomor]] dungeon 5 times.
#Clear any [[Rigomor]] dungeon 5 times.
{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
Line 981: Line 1,038:
#Collect 10 '''Origin Artifacts''' from any [[Master Road]] dungeon (Normal/Hell).
#Collect 10 '''Origin Artifacts''' from any [[Master Road]] dungeon (Normal/Hell).
#Clear any [[Master Road]] dungeon (Normal/Hell) 5 times.
#Clear any [[Master Road]] dungeon (Normal/Hell) 5 times.
}}</includeonly><noinclude>{{Doc}}</noinclude>
 
[[Artifact System]] will be unlocked after achieving Master Class.
}}
 
</includeonly><noinclude>{{Doc}}</noinclude>

Latest revision as of 08:40, 3 September 2024

Information: If you want to test this template, please use Sandbox.
The documentation does not exist, you can click here to create.