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Template:JobChange: Difference between revisions
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IceSoulMOG (talk | contribs) m (Text replacement - "Useful Items Cube.png" to "HQ Shop Item 161253.png") Tags: Mobile edit Mobile web edit |
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{{Segment | {{Segment | ||
| SectionSty=font-size: 1em; border: 0; | | SectionSty=font-size: 1em; border: 0; | ||
| SectionCls={{{class|mw-collapsible | | SectionCls={{{class|mw-collapsible mwc-collapsed}}} tone-4 | ||
| hStyle=border: none; font-weight: 500; padding: 8px; text-align: center; | | hStyle=border: none; font-weight: 500; padding: 8px; text-align: center; | ||
| Style0=padding: 0; | | Style0=padding: 0; | ||
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|Requirement={{*}}Complete {{PAGENAME}} 2/4 | |Requirement={{*}}Complete {{PAGENAME}} 2/4 | ||
|Objectives={{*}} {{#switch: {{{3|}}}|Blank= | |Objectives={{*}} {{#switch: {{{3|}}}|Blank= | ||
|Sword Knight|High Magician|Combat Ranger|Sniping Ranger|Lofty: Executor=Talk to [[Stella]] in [[Bethma]] Village | |||
|Sword Knight|High Magician|Combat Ranger|Sniping Ranger=Talk to [[Stella]] in [[Bethma]] Village | |||
|Magic Knight|Sheath Knight|Dark Magician|Lofty: Anpassen=Talk to [[Chacha Buch]] in [[Bethma]] Village | |Magic Knight|Sheath Knight|Dark Magician|Lofty: Anpassen=Talk to [[Chacha Buch]] in [[Bethma]] Village | ||
|Root Knight=Talk to [[Richian]] in [[Bethma]] Village | |Root Knight=Talk to [[Richian]] in [[Bethma]] Village | ||
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|CImage1=[[File:HQ Shop Item 135666.png]] | |CImage1=[[File:HQ Shop Item 135666.png]] | ||
|CReward1=1st Job Change Promotion Cube x1 | |CReward1=1st Job Change Promotion Cube x1 | ||
|CImage2=[[File: | |CImage2=[[File:HQ Shop Item 161253.png]] | ||
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1 | |CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1 | ||
}} | }} | ||
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|Laby=Clear '[[East Lurensia Port]]' 0/1 | |Laby=Clear '[[East Lurensia Port]]' 0/1 | ||
|Noah=Clear '[[Moonlight Hill (Day) (Uphill)]]' 0/1 | |Noah=Clear '[[Moonlight Hill (Day) (Uphill)]]' 0/1 | ||
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]') | |||
}} | }} | ||
|Description={{{3|}}} | |Description={{{3|}}} | ||
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|Laby=Talk to [[Spring of Memory]] in [[Laby's Imaginary World]] | |Laby=Talk to [[Spring of Memory]] in [[Laby's Imaginary World]] | ||
|Noah=Read the [[Old Journal]] ([[Someone's Lab]]) | |Noah=Read the [[Old Journal]] ([[Someone's Lab]]) | ||
|Lithia=Clear '[[Zaya Mountains]]' 0/1 | |||
}} | }} | ||
|Description={{{4|}}} | |Description={{{4|}}} | ||
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|Laby=Clear '[[The Lariness]]' 0/1 | |Laby=Clear '[[The Lariness]]' 0/1 | ||
|Noah=Clear '[[Moonlight Hill (Day) (Uphill)]]' 0/1 | |Noah=Clear '[[Moonlight Hill (Day) (Uphill)]]' 0/1 | ||
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]') | |||
}} | }} | ||
|Description={{{5|}}} | |Description={{{5|}}} | ||
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|CImage1=[[File:HQ Shop Item 135666.png]] | |CImage1=[[File:HQ Shop Item 135666.png]] | ||
|CReward1=1st Job Change Promotion Cube x1 | |CReward1=1st Job Change Promotion Cube x1 | ||
|CImage2=[[File: | |CImage2=[[File:HQ Shop Item 161253.png]] | ||
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1 | |CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 1st Job Useful Items Cube]] x1 | ||
}} | }} | ||
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|Objectives={{*}} {{#switch: {{{3|}}}|Blank= | |Objectives={{*}} {{#switch: {{{3|}}}|Blank= | ||
|Lord Knight|Sacred Templar|Wind Sneaker|Night Watcher=Talk to [[Lento]] in [[Feita]] Village | |Lord Knight|Sacred Templar|Wind Sneaker|Night Watcher=Talk to [[Lento]] in [[Feita]] Village | ||
|Rune Slayer|Infinity Sword|Elemental Master|Dimension Witch|Grand Archer=Talk to [[Allegro]] in [[Feita]] Village | |Rune Slayer|Infinity Sword|Elemental Master|Dimension Witch|Grand Archer|Blazing Heart|Crimson Avenger|Erbluhen Emotion=Talk to [[Allegro]] in [[Feita]] Village | ||
|Enter '[[Feita Village]]'<br>(Right-click from World Map (Press M Key) to see the location.) | |Enter '[[Feita Village]]'<br>(Right-click from World Map (Press M Key) to see the location.) | ||
}} | }} | ||
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|CImage1=[[File:HQ Shop Item 135666.png]] | |CImage1=[[File:HQ Shop Item 135666.png]] | ||
|CReward1=2nd Job Change Promotion Cube x1 | |CReward1=2nd Job Change Promotion Cube x1 | ||
|CImage2=[[File: | |CImage2=[[File:HQ Shop Item 161253.png]] | ||
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 2nd Job Useful Items Cube]] x1 | |CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 2nd Job Useful Items Cube]] x1 | ||
}} | }} | ||
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|Requirement={{*}}Achieve Level 35 {{*}} Complete your [[1st Jobs|First Job Advancement]] | |Requirement={{*}}Achieve Level 35 {{*}} Complete your [[1st Jobs|First Job Advancement]] | ||
|Objectives={{*}} {{#switch: {{{3|}}}|= | |Objectives={{*}} {{#switch: {{{3|}}}|= | ||
|Rumble Pumn|Shining Romantica|Daydreamer=Clear '[[Bamboo Forest]]' 0/1 | |Rumble Pumn|Shining Romantica|Daydreamer|Punky Poppet=Clear '[[Bamboo Forest]]' 0/1 | ||
|Silent Shadow|Stellar Caster|Pale Pilgrim|=Clear '[[House of Rosso's Laboratory]]' 0/2 | |Silent Shadow|Stellar Caster|Pale Pilgrim|Hazy Delusion=Clear '[[House of Rosso's Laboratory]]' 0/2 | ||
|Mighty Miner|Greedy Wonder|Rima Clavis|Cynical Sneer=Clear '[[Port Town Denice]]' 1 time 0/1 | |||
}} | }} | ||
|Description={{{4|}}} | |Description={{{4|}}} | ||
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|Requirement={{*}}Complete {{PAGENAME}} 1/3 | |Requirement={{*}}Complete {{PAGENAME}} 1/3 | ||
|Objectives={{*}}{{#switch: {{{3|}}}|= | |Objectives={{*}}{{#switch: {{{3|}}}|= | ||
|Rumble Pumn|Shining Romantica|Daydreamer=Talk to [[Spring of Memory]] in [[Laby's Imaginary World]] | |Rumble Pumn|Shining Romantica|Daydreamer|Punky Poppet=Talk to [[Spring of Memory]] in [[Laby's Imaginary World]] | ||
|Silent Shadow|Stellar Caster|Pale Pilgrim|=Clear '[[Depths of Temple of Time]]' 0/2 | |Silent Shadow|Stellar Caster|Pale Pilgrim|Hazy Delusion=Clear '[[Depths of Temple of Time]]' 0/2 | ||
|Mighty Miner|Greedy Wonder|Rima Clavis|Cynical Sneer=Clear '[[Wailing Wind]]' 1 time 0/1 | |||
}} | }} | ||
|Description={{{5|}}} | |Description={{{5|}}} | ||
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|Requirement={{*}}Complete {{PAGENAME}} 2/3 | |Requirement={{*}}Complete {{PAGENAME}} 2/3 | ||
|Objectives={{*}} {{#switch: {{{3|}}}|= | |Objectives={{*}} {{#switch: {{{3|}}}|= | ||
|Rumble Pumn|Shining Romantica|Daydreamer=Clear [[Road to Lord's Keep]] 0/1 | |Rumble Pumn|Shining Romantica|Daydreamer|Punky Poppet=Clear [[Road to Lord's Keep]] 0/1 | ||
|Silent Shadow|Stellar Caster|=Clear '[[Clamor's Memory]]' 0/1 | |Silent Shadow|Stellar Caster|Hazy Delusion=Clear '[[Clamor's Memory]]' 0/1 | ||
|Pale Pilgrim=Clear '[[Depths of Temple of Time]]' 0/1 | |Pale Pilgrim=Clear '[[Depths of Temple of Time]]' 0/1 | ||
|Mighty Miner|Greedy Wonder|Rima Clavis|Cynical Sneer=Clear '[[The Kleruk in Chaos]]' 1 time 0/1 | |||
}} | }} | ||
|Description={{{6|}}} | |Description={{{6|}}} | ||
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|CImage1=[[File:HQ Shop Item 135666.png]] | |CImage1=[[File:HQ Shop Item 135666.png]] | ||
|CReward1=2nd Job Change Promotion Cube x1 | |CReward1=2nd Job Change Promotion Cube x1 | ||
|CImage2=[[File: | |CImage2=[[File:HQ Shop Item 161253.png]] | ||
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 2nd Job Useful Items Cube]] x1 | |CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 2nd Job Useful Items Cube]] x1 | ||
}} | }} | ||
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| Style0=padding: 0; | | Style0=padding: 0; | ||
| Color0={{ColorSel|Character|{{{2|}}}}} | | Color0={{ColorSel|Character|{{{2|}}}}} | ||
| Title0={{PAGENAME}} | | Title0={{PAGENAME}} - Transcendence | ||
| Content0= | | Content0= | ||
{{Quest | {{Quest | ||
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|QuestName=Limit Break 1/5 | |QuestName=Limit Break 1/5 | ||
|Requirement={{*}}Achieve level 70{{*}}Complete your Second Job Advancement | |Requirement={{*}}Achieve level 70{{*}}Complete your Second Job Advancement | ||
|Objectives={{*}}Clear | |Objectives={{*}}{{#switch:{{{2|}}} | ||
|#default=Clear 2 dungeons in your level range<br>(excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory) | |||
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]') | |||
}} | |||
|Description=[Book of Transcendence] - Intro<br>Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.<br>Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.<br><font color=blue>Power of Transcendence is given to those that overcome their limits, no matter their origin.<br>First, one should prove their worth.</font> | |Description=[Book of Transcendence] - Intro<br>Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way.<br>Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master.<br><font color=blue>Power of Transcendence is given to those that overcome their limits, no matter their origin.<br>First, one should prove their worth.</font> | ||
}} | }} | ||
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|Requirement={{*}}Complete the quest '''Limit Break 1/5''' | |Requirement={{*}}Complete the quest '''Limit Break 1/5''' | ||
|Objectives={{*}} Collect '''Symbol of Resolve''' ({{#switch:{{{2|}}} | |Objectives={{*}} Collect '''Symbol of Resolve''' ({{#switch:{{{2|}}} | ||
|Laby=Northern Fluone or Central Fluone dungeons | |#default=Sander, Lanox, Atlas, Elysion dungeons) 0/2 | ||
|Noah=Northen Lanox R dungeons | |Laby=Northern Fluone or Central Fluone dungeons) 0/2 | ||
| | |Noah=Northen Lanox R dungeons) 0/2 | ||
}} | |Lithia='[[Restored Velder Castle]]', '[[Velder Central Square]]', '[[Society Research Facility]]') 0/1 | ||
}} | |||
|Description=[Book of Transcendence] - Chapter 1<br>Those who seek power must first look and see if they are properly prepared.<br>A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.<br>Your firm resolve and belief in yourself will materialize <font color=blue>Symbol of Resolve.</font> | |Description=[Book of Transcendence] - Chapter 1<br>Those who seek power must first look and see if they are properly prepared.<br>A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important.<br>Your firm resolve and belief in yourself will materialize <font color=blue>Symbol of Resolve.</font> | ||
}} | }} | ||
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|Requirement={{*}}Complete the quest '''Limit Break 2/5''' | |Requirement={{*}}Complete the quest '''Limit Break 2/5''' | ||
|Objectives={{*}}Collect '''Symbols of Determination''' ({{#switch:{{{2|}}} | |Objectives={{*}}Collect '''Symbols of Determination''' ({{#switch:{{{2|}}} | ||
|Laby=Northern Fluone or Central Fluone dungeons | |#default=Sander, Lanox, Atlas, Elysion dungeons) 0/2 | ||
|Noah=Northen Lanox R dungeons | |Laby=Northern Fluone or Central Fluone dungeons) 0/2 | ||
| | |Noah=Northen Lanox R dungeons) 0/2 | ||
}} | |Lithia='[[Restored Velder Castle]]', '[[Velder Central Square]]', '[[Society Research Facility]]') 0/1 | ||
}} | |||
|Description=[Book of Transcendence] - Chapter 2<br>Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.<br>Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.<br>Your unshaken determination will materialize as <font color=blue>Symbol of Determination.</font> | |Description=[Book of Transcendence] - Chapter 2<br>Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so.<br>Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity.<br>Your unshaken determination will materialize as <font color=blue>Symbol of Determination.</font> | ||
}} | }} | ||
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|QuestName=Limit Break 4/5 | |QuestName=Limit Break 4/5 | ||
|Requirement={{*}}Complete the quest '''Limit Break 3/5''' | |Requirement={{*}}Complete the quest '''Limit Break 3/5''' | ||
|Objectives={{*}}Collect '''Symbol of Purpose''' | |Objectives={{*}}Collect '''Symbol of Purpose''' ({{#switch:{{{2|}}} | ||
|#default=Sander, Lanox, Atlas, Elysion dungeons | |||
|Laby=Northern Fluone or Central Fluone dungeons | |||
|Noah=Northen Lanox R dungeons | |||
|Lithia='[[Restored Velder Castle]]', '[[Velder Central Square]]', '[[Society Research Facility]]' | |||
}}) 0/1 | |||
|Description=[Book of Transcendence] - Chapter 3<br>Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.<br>Your single minded focus in showing your purpose will materialize as <font color=blue>Symbol of Purpose</font> and put you closer to transcendence. | |Description=[Book of Transcendence] - Chapter 3<br>Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose.<br>Your single minded focus in showing your purpose will materialize as <font color=blue>Symbol of Purpose</font> and put you closer to transcendence. | ||
}} | }} | ||
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|QuestName=Limit Break 5/5 | |QuestName=Limit Break 5/5 | ||
|Requirement={{*}}Complete the quest '''Limit Break 4/5''' | |Requirement={{*}}Complete the quest '''Limit Break 4/5''' | ||
|Objectives={{*}}Clear | |Objectives={{*}}{{#switch:{{{2|}}} | ||
|#default=Clear 3 dungeons in your level range<br>(excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory) | |||
|Lithia=Talk to [[Rift Inside the Rift]] ('[[Beyond the Rift]]')}} | |||
|Description=[Book of Transcendence] - Chapter 4<br>Those who have faced their limits, now you will face the final trial.<br>Only those who overcome their own limitations are truly worthy of power.<br>You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.<br><font color=blue>Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.</font> | |Description=[Book of Transcendence] - Chapter 4<br>Those who have faced their limits, now you will face the final trial.<br>Only those who overcome their own limitations are truly worthy of power.<br>You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning.<br><font color=blue>Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.</font> | ||
|CImage1=[[File: | |CImage1=[[File:HQ Shop Item 161253.png]] | ||
|CReward1=[Cobo] Transcendence Useful Items Cube | |CReward1=[Cobo] Transcendence Useful Items Cube | ||
}} | }} | ||
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|Metamorphy=Collect Sample of Special Power (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5 | |Metamorphy=Collect Sample of Special Power (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5 | ||
|Code: Sariel=Collect Source of Power (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5 | |Code: Sariel=Collect Source of Power (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5 | ||
|Dominator|Mad Paradox|Genesis|Herrscher | |Dominator|Mad Paradox|Genesis|Herrscher=Defeat Chrysalis ([[Forgotten Elrian Sanctum]]) 0/5 | ||
|Collect Trace of Primordial Chaos (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5 | |Collect Trace of Primordial Chaos (Chrysalis, [[Forgotten Elrian Sanctum]]) 0/5 | ||
}} | }} | ||
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|Requirement={{*}}Complete {{PAGENAME}} 2/5 | |Requirement={{*}}Complete {{PAGENAME}} 2/5 | ||
|Objectives={{*}} {{#switch:{{{3|}}} | |Objectives={{*}} {{#switch:{{{3|}}} | ||
|Metamorphy=Collect Refined Henir | |Metamorphy=Collect Refined Henir Energy (Skin Splitter, Elrianode) 0/20 | ||
|Code: Sariel=Collect Mysterious Circuit (Skin Splitter, Elrianode) 0/20 | |Code: Sariel=Collect Mysterious Circuit (Skin Splitter, Elrianode) 0/20 | ||
|Dominator|Mad Paradox|Genesis|Herrscher|Nyx Pieta=Defeat Skin Splitter (Elrianode) 0/20 | |Dominator|Mad Paradox|Genesis|Nisha Labyrinth|Herrscher|Nyx Pieta|Morpheus=Defeat Skin Splitter (Elrianode) 0/20 | ||
|Collect Grand Compass Pieces (Skin Splitter, Elrianode) 0/20 | |Collect Grand Compass Pieces (Skin Splitter, Elrianode) 0/20 | ||
}} | }} | ||
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|QuestName={{PAGENAME}} 4/5 | |QuestName={{PAGENAME}} 4/5 | ||
|Requirement={{*}}Complete {{PAGENAME}} 3/5 | |Requirement={{*}}Complete {{PAGENAME}} 3/5 | ||
|Objectives={{*}} | |Objectives={{*}}Clear [[Elrianode City]] 3 times 0/3 | ||
|Description={{{7|}}} | |Description={{{7|}}} | ||
}} | }} | ||
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|CImage1=[[File:HQ Shop Item 135666.png]] | |CImage1=[[File:HQ Shop Item 135666.png]] | ||
|CReward1=3rd Job Change Promotion Cube x1 | |CReward1=3rd Job Change Promotion Cube x1 | ||
|CImage2=[[File: | |CImage2=[[File:HQ Shop Item 161253.png]] | ||
|CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 3rd Job Useful Items Cube]] x1 | |CReward2=[[Cubes#Job Advancement Cubes|[Cobo] 3rd Job Useful Items Cube]] x1 | ||
|CImage3=[[File: | |CImage3=[[File:HQ Shop Item 135869.png]] | ||
|CReward3=New Power: Force x1 | |CReward3=New Power: Force x1 | ||
}} | }} | ||
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*Force Passive: [[Illipia's Aura]] | *Force Passive: [[Illipia's Aura]] | ||
*Force Active: [[Hyper Acceleration]] • [[Haunting Spirit]] | *Force Active: [[Hyper Acceleration]] • [[Haunting Spirit]] | ||
*Force | *Force{{Color|#8000FF|[Mod]|b=1}}: [[{{{9|}}}/ModA|{{#if:{{{alt1|}}}|{{{alt1|}}}|{{{9|}}}}}]] • [[{{{10|}}}/ModA|{{#if:{{{alt2|}}}|{{{alt2|}}}|{{{10|}}}}}]] • [[{{{11|}}}/ModA|{{#if:{{{alt3|}}}|{{{alt3|}}}|{{{11|}}}}}]] | ||
You can advance into Master Class upon reaching [[Rigomor]]. | You can advance into Master Class upon reaching [[Rigomor]]. | ||
| Elsword= | | Elsword= | ||
[[Elsword]] is required to be Lv.15 to begin his first class advancement. | [[Elsword]] is required to be Lv.15 to begin his first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=SKJC1.png | |image-up=SKJC1.png | ||
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|link=Sword Knight#First Class Advancement | |link=Sword Knight#First Class Advancement | ||
|title=Sword Knight | |title=Sword Knight | ||
}}|A swordsman specialized in aggressive close-combat sword techniques. | }}|Sword Knight<hr>A swordsman specialized in aggressive close-combat sword techniques. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Magic Knight#First Class Advancement | |link=Magic Knight#First Class Advancement | ||
|title=Magic Knight | |title=Magic Knight | ||
}}|A magic swordsman who uses rune magic along with his sword. | }}|Magic Knight<hr>A magic swordsman who uses rune magic along with his sword. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Sheath Knight#First Class Advancement | |link=Sheath Knight#First Class Advancement | ||
|title=Sheath Knight | |title=Sheath Knight | ||
}}|A swordsman that wields two swords in a high-speed combat. | }}|Shealth Knight<hr>A swordsman that wields two swords in a high-speed combat. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Root Knight#First Class Advancement | |link=Root Knight#First Class Advancement | ||
|title=Root Knight | |title=Root Knight | ||
}}|A class that imbues the power of El to the Way of the Sword by resonating with the El and brings judgement to the enemies. | }}|Root Knight<hr>A class that imbues the power of El to the Way of the Sword by resonating with the El and brings judgement to the enemies. | ||
|line=false | |line=false | ||
}} | }} | ||
| Aisha= | | Aisha= | ||
[[Aisha]] is required to be Lv.15 to begin her first class advancement. | [[Aisha]] is required to be Lv.15 to begin her first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=HMJC1.png | |image-up=HMJC1.png | ||
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|link=High Magician#First Class Advancement | |link=High Magician#First Class Advancement | ||
|title=High Magician | |title=High Magician | ||
}}|A magician specializing in long-range elemental magic to subdue enemies with status effects or pure explosive power. | }}|High Magician<hr>A magician specializing in long-range elemental magic to subdue enemies with status effects or pure explosive power. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Dark Magician#First Class Advancement | |link=Dark Magician#First Class Advancement | ||
|title=Dark Magician | |title=Dark Magician | ||
}}|A dark magician that easily subdues enemies by utlizing both dark summons and destructive magic. | }}|Dark Magician<hr>A dark magician that easily subdues enemies by utlizing both dark summons and destructive magic. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Battle Magician#First Class Advancement | |link=Battle Magician#First Class Advancement | ||
|title=Battle Magician | |title=Battle Magician | ||
}}|A magician specializing in close-combat.<br>She can transform to amplify her magical power and better control spatial magic. | }}|Battle Magician<hr>A magician specializing in close-combat.<br>She can transform to amplify her magical power and better control spatial magic. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Wiz Magician#First Class Advancement | |link=Wiz Magician#First Class Advancement | ||
|title=Wiz Magician | |title=Wiz Magician | ||
}}|An alchemist who uses alchemy to create new elements.<br>Create homunculi or use flask explosives for flashy battle. | }}|Wiz Magician<hr>An alchemist who uses alchemy to create new elements.<br>Create homunculi or use flask explosives for flashy battle. | ||
|line=false | |line=false | ||
}} | }} | ||
| Rena= | | Rena= | ||
[[Rena]] is required to be Lv15 to begin her first class advancement. | [[Rena]] is required to be Lv15 to begin her first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=CRJC1.png | |image-up=CRJC1.png | ||
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|link=Combat Ranger#First Class Advancement | |link=Combat Ranger#First Class Advancement | ||
|title=Combat Ranger | |title=Combat Ranger | ||
}}|Well-versed in close-combat, an elven warrior that delivers quick kicks from the air and on the ground. | }}|Combat Ranger<hr>Well-versed in close-combat, an elven warrior that delivers quick kicks from the air and on the ground. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Sniping Ranger#First Class Advancement | |link=Sniping Ranger#First Class Advancement | ||
|title=Sniping Ranger | |title=Sniping Ranger | ||
}}|Specializing in bow and arrow, this path has the ability to expose enemies' weakness and restrain their mobility with her shots. | }}|Sniping Ranger<hr>Specializing in bow and arrow, this path has the ability to expose enemies' weakness and restrain their mobility with her shots. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Trapping Ranger#First Class Advancement | |link=Trapping Ranger#First Class Advancement | ||
|title=Trapping Ranger | |title=Trapping Ranger | ||
}}|Uses strategic battle style, trapping enemies within a wide attack range and using various other techniques available. | }}|Trapping Ranger<hr>Uses strategic battle style, trapping enemies within a wide attack range and using various other techniques available. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Poetic Ranger#First Class Advancement | |link=Poetic Ranger#First Class Advancement | ||
|title=Poetic Ranger | |title=Poetic Ranger | ||
}}|A class that communicates with spirits to utilize and combine their power to help out those in need and guide them with wisdom. | }}|Poetic Ranger<hr>A class that communicates with spirits to utilize and combine their power to help out those in need and guide them with wisdom. | ||
|line=false | |line=false | ||
}} | }} | ||
| Raven= | | Raven= | ||
[[Raven]] is required to be Lv15 to begin his first class advancement. | [[Raven]] is required to be Lv15 to begin his first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=STJC1.png | |image-up=STJC1.png | ||
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|link=Sword Taker#First Class Advancement | |link=Sword Taker#First Class Advancement | ||
|title=Sword Taker | |title=Sword Taker | ||
}}|Specializes in high-speed sword technique which displays an afterimage of him after striking with immense speed. | }}|Sword Taker<hr>Specializes in high-speed sword technique which displays an afterimage of him after striking with immense speed. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Over Taker#First Class Advancement | |link=Over Taker#First Class Advancement | ||
|title=Over Taker | |title=Over Taker | ||
}}|Specializes in using his Nasod Arm, this path utilize pure destructive power from controlling his Nasod Arm. | }}|Over Taker<hr>Specializes in using his Nasod Arm, this path utilize pure destructive power from controlling his Nasod Arm. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Weapon Taker#First Class Advancement | |link=Weapon Taker#First Class Advancement | ||
|title=Weapon Taker | |title=Weapon Taker | ||
}}|This job path maximizes his destructive power utilizing the Overheat system, using close to mid-range style with ballistic firepower. | }}|Weapon Taker<hr>This job path maximizes his destructive power utilizing the Overheat system, using close to mid-range style with ballistic firepower. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Venom Taker#First Class Advancement | |link=Venom Taker#First Class Advancement | ||
|title=Venom Taker | |title=Venom Taker | ||
}}|A class that plants Valasia inside enemies and grow them to corrupt the enemy from within and dead even more critical damage. | }}|Venom Taker<hr>A class that plants Valasia inside enemies and grow them to corrupt the enemy from within and dead even more critical damage. | ||
|line=false | |line=false | ||
}} | }} | ||
| Eve= | | Eve= | ||
[[Eve]] is required to be Lv15 to begin her first class advancement. | [[Eve]] is required to be Lv15 to begin her first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=CEJC1.png | |image-up=CEJC1.png | ||
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|link=Code: Exotic#First Class Advancement | |link=Code: Exotic#First Class Advancement | ||
|title=Code: Exotic | |title=Code: Exotic | ||
}}|The ultimate battle type who summons deadly Nasod weapons, unleashing full battle capabilities as a Nasod. | }}|Code: Exotic<hr>The ultimate battle type who summons deadly Nasod weapons, unleashing full battle capabilities as a Nasod. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Code: Architecture#First Class Advancement | |link=Code: Architecture#First Class Advancement | ||
|title=Code: Architecture | |title=Code: Architecture | ||
}}|A summoner type that calls upon her Nasod guardians to fight alongside her. | }}|Code: Architecture<hr>A summoner type that calls upon her Nasod guardians to fight alongside her. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Code: Electra#First Class Advancement | |link=Code: Electra#First Class Advancement | ||
|title=Code: Electra | |title=Code: Electra | ||
}}|With piercing lasers and stronger electron beams, she can annihilate her enemies from afar. | }}|Code: Electra<hr>With piercing lasers and stronger electron beams, she can annihilate her enemies from afar. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Code: Unknown#First Class Advancement | |link=Code: Unknown#First Class Advancement | ||
|title=Code: Unknown | |title=Code: Unknown | ||
}}|A class that rebuilt the lost Aerial Movement, allowing her to move unlike any other job paths in the battlefield. | }}|Code: Unknown<hr>A class that rebuilt the lost Aerial Movement, allowing her to move unlike any other job paths in the battlefield. | ||
|line=false | |line=false | ||
}} | }} | ||
| Chung= | | Chung= | ||
'''Chung''' is required to be Lv 15 to begin his first class advancement. | '''Chung''' is required to be Lv 15 to begin his first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=FGJC1.png | |image-up=FGJC1.png | ||
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|link=Fury Guardian#First Class Advancement | |link=Fury Guardian#First Class Advancement | ||
|title=Fury Guardian | |title=Fury Guardian | ||
}}|Enhanced defense and Heavy Stance allows Chung to charge ahead without fear. | }}|Fury Guardian<hr>Enhanced defense and Heavy Stance allows Chung to charge ahead without fear. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Shooting Guardian#First Class Advancement | |link=Shooting Guardian#First Class Advancement | ||
|title=Shooting Guardian | |title=Shooting Guardian | ||
}}|With fast magical bullets from Sliver Shooter, the path uses quick long range combo attacks. | }}|Shooting Guardian<hr>With fast magical bullets from Sliver Shooter, the path uses quick long range combo attacks. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Shelling Guardian#First Class Advancement | |link=Shelling Guardian#First Class Advancement | ||
|title=Shelling Guardian | |title=Shelling Guardian | ||
}}|Specialize in strategic battle style utilizing artillery and bombs. | }}|Shelling Guardian<hr>Specialize in strategic battle style utilizing artillery and bombs. | ||
|line=false | |||
}} | |||
{{tt|align=center|{{ImageHoverTable | |||
|image-up=CGJC1.png | |||
|image-down=CGJC2.png | |||
|width=125px | |||
|link=Cor Guardian#First Class Advancement | |||
|title=Cor Guardian | |||
}}|Cor Guardian<hr>A class that uses lighter Freitunier for mobility and supports allies with the power of the holy Guardian Stone. | |||
|line=false | |line=false | ||
}} | }} | ||
| Ara= | | Ara= | ||
Ara is required to be Lv 15 to begin her first class advancement. | Ara is required to be Lv 15 to begin her first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=LHJC1.png | |image-up=LHJC1.png | ||
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|width=125px | |width=125px | ||
|link=Little Hsien#First Class Advancement | |link=Little Hsien#First Class Advancement | ||
|title=Little Hsien | |title=Little Hsien | ||
}}|A martial artist that specializes in swifter and faster spear arts. | }}|Little Hsien<hr>A martial artist that specializes in swifter and faster spear arts. | ||
|line=false | |line=false | ||
}} | }} | ||
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|width=125px | |width=125px | ||
|link=Little Devil#First Class Advancement | |link=Little Devil#First Class Advancement | ||
|title=Little Devil | |title=Little Devil | ||
}}|A martial artist who controls the flow of Qi, utilizing a technique using energy that is strong at mid-range. | }}|Little Devil<hr>A martial artist who controls the flow of Qi, utilizing a technique using energy that is strong at mid-range. | ||
|line=false | |line=false | ||
}} | }} | ||
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|width=125px | |width=125px | ||
|link=Little Specter#First Class Advancement | |link=Little Specter#First Class Advancement | ||
|title=Little Specter | |title=Little Specter | ||
}}|A martial artist that specializes in the illusive shadow techniques borrowed from the Millennium Fox Eun. | }}|Little Specter<hr>A martial artist that specializes in the illusive shadow techniques borrowed from the Millennium Fox Eun. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Little Helper#First Class Advancement | |link=Little Helper#First Class Advancement | ||
|title=Little Helper | |title=Little Helper | ||
}}|A class that connects with the holy beasts to utilize their various powers to attack enemies or support allies. | }}|Little Helper<hr>A class that connects with the holy beasts to utilize their various powers to attack enemies or support allies. | ||
|line=false | |line=false | ||
}} | }} | ||
| Elesis= | | Elesis= | ||
'''Elesis''' is required to be Lv15 to begin her first class advancement. | '''Elesis''' is required to be Lv15 to begin her first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=SaKJC1.png | |image-up=SaKJC1.png | ||
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|link=Saber Knight#First Class Advancement | |link=Saber Knight#First Class Advancement | ||
|title=Saber Knight | |title=Saber Knight | ||
}}|A skillful swordsman specially trained for powerful melee type combat. | }}|Saber Knight<hr>A skillful swordsman specially trained for powerful melee type combat. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Pyro Knight#First Class Advancement | |link=Pyro Knight#First Class Advancement | ||
|title=Pyro Knight | |title=Pyro Knight | ||
}}|A magical swordsman with enhanced power of fire. | }}|Pyro Knight<hr>A magical swordsman with enhanced power of fire. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Dark Knight#First Class Advancement | |link=Dark Knight#First Class Advancement | ||
|title=Dark Knight | |title=Dark Knight | ||
}}|A avenger of blood who pulverize her enemies. | }}|Dark Knight<hr>A avenger of blood who pulverize her enemies. | ||
|line=false | |||
}} | |||
{{tt|align=center|{{ImageHoverTable | |||
|image-up=SoKJC1.png | |||
|image-down=SoKJC2.png | |||
|width=125px | |||
|link=Soar Knight#First Class Advancement | |||
|title=Soar Knight | |||
}}|Soar Knight<hr>A class that utilizes the holy weapon, Divine Manus, to lead the battlefield to victory with a versatile battle style. | |||
|line=false | |line=false | ||
}} | }} | ||
| Add= | | Add= | ||
'''Add''' is required to be Lv15 to begin his first class advancement. | '''Add''' is required to be Lv15 to begin his first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=PTJC1.png | |image-up=PTJC1.png | ||
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|link=Psychic Tracer#First Class Advancement | |link=Psychic Tracer#First Class Advancement | ||
|title=Psychic Tracer | |title=Psychic Tracer | ||
}}|A job class that executes powerful combos followed by a series of additional Nasod Armor combo attacks. | }}|Psychic Tracer<hr>A job class that executes powerful combos followed by a series of additional Nasod Armor combo attacks. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Arc Tracer#First Class Advancement | |link=Arc Tracer#First Class Advancement | ||
|title=Arc Tracer | |title=Arc Tracer | ||
}}|A strategic job class that utilizes Dynamo Factory Mode to perform various type of skills. | }}|Arc Tracer<hr>A strategic job class that utilizes Dynamo Factory Mode to perform various type of skills. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Time Tracer#First Class Advancement | |link=Time Tracer#First Class Advancement | ||
|title=Time Tracer | |title=Time Tracer | ||
}}|A job class that uses various debuffs to control opponents and command the irregular powers of time and space over the battlefield. | }}|Time Tracer<hr>A job class that uses various debuffs to control opponents and command the irregular powers of time and space over the battlefield. | ||
|line=false | |||
}} | |||
{{tt|align=center|{{ImageHoverTable | |||
|image-up=AfTJC1.png | |||
|image-down=AfTJC2.png | |||
|width=125px | |||
|link=Affect Tracer#First Class Advancement | |||
|title=Affect Tracer | |||
}}|Affect Tracer<hr>A class that supports allies in the field and battle effciently with collected data. | |||
|line=false | |line=false | ||
}} | }} | ||
| LuCiel= | | LuCiel= | ||
[[Lu/Ciel]] are required to be Lv.15 to begin their first class advancement. | [[Lu/Ciel]] are required to be Lv.15 to begin their first class advancement. You can decide between the following: <br> | ||
'''Please be aware that only Lu or Ciel will be able to advance while the other will remain as their base job until 2nd job at Lv. 35.''' | '''Please be aware that only Lu or Ciel will be able to advance while the other will remain as their base job until 2nd job at Lv. 35.''' | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=ChAJC1.png | |image-up=ChAJC1.png | ||
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|link=Chiliarch#First Class Advancement | |link=Chiliarch#First Class Advancement | ||
|title=Chiliarch | |title=Chiliarch | ||
}}|A job class that instill fear into your opponents as the Lords of Terror.<br>Attack from behind the enemies to deal more damage. | }}|Chiliarch<hr>A job class that instill fear into your opponents as the Lords of Terror.<br>Attack from behind the enemies to deal more damage. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Royal Guard#First Class Advancement | |link=Royal Guard#First Class Advancement | ||
|title=Royal Guard | |title=Royal Guard | ||
}}|Use massive fire power to fire various ranged attacks to overpower your enemies. | }}|Royal Guard<hr>Use massive fire power to fire various ranged attacks to overpower your enemies. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Diabla#First Class Advancement | |link=Diabla#First Class Advancement | ||
|title=Diabla | |title=Diabla | ||
}}|A job class that utilize explosive power of Demon Form and various debuffs to dominate the battlefield. | }}|Diabla<hr>A job class that utilize explosive power of Demon Form and various debuffs to dominate the battlefield. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Emptiness#First Class Advancement | |link=Emptiness#First Class Advancement | ||
|title=Emptiness | |title=Emptiness | ||
}}|A class that can choose a different role using the power of ID and | }}|Emptiness<hr>A class that can choose a different role using the power of ID and EGO from the Abyss. | ||
|line=false | |line=false | ||
}} | }} | ||
| Rose= | | Rose= | ||
[[Rose]] is required to be Lv.15 to begin her first class advancement. | [[Rose]] is required to be Lv.15 to begin her first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=HBJC1.png | |image-up=HBJC1.png | ||
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|link=Heavy Barrel#First Class Advancement | |link=Heavy Barrel#First Class Advancement | ||
|title=Heavy Barrel | |title=Heavy Barrel | ||
}}|A heavy arms specialist that dominates the battlefield with absolute power. | }}|Heavy Barrel<hr>A heavy arms specialist that dominates the battlefield with absolute power. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Bloodia#First Class Advancement | |link=Bloodia#First Class Advancement | ||
|title=Bloodia | |title=Bloodia | ||
}}|A assassin who uses her chain revovler and her blade to bind and even bleed her enemies to death. | }}|Bloodia<hr>A assassin who uses her chain revovler and her blade to bind and even bleed her enemies to death. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Valkyrie#First Class Advancement | |link=Valkyrie#First Class Advancement | ||
|title=Valkyrie | |title=Valkyrie | ||
}}|A soldier who utilizes elemental bullets and grenades coupled with high mobility to ambush her enemies. | }}|Valkyrie<hr>A soldier who utilizes elemental bullets and grenades coupled with high mobility to ambush her enemies. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Metal Heart#First Class Advancement | |link=Metal Heart#First Class Advancement | ||
|title=Metal Heart | |title=Metal Heart | ||
}}|Uses various robots using Nasod technology in a unique battle style. | }}|Metal Heart<hr>Uses various robots using Nasod technology in a unique battle style. | ||
|line=false | |line=false | ||
}} | }} | ||
| Ain= | | Ain= | ||
[[Ain]] is required to be Lv.15 to begin his first class advancement. | [[Ain]] is required to be Lv.15 to begin his first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=LEJC1.png | |image-up=LEJC1.png | ||
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|link=Lofty: Executor#First Class Advancement | |link=Lofty: Executor#First Class Advancement | ||
|title=Lofty: Executor | |title=Lofty: Executor | ||
}}|A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style. | }}|Lofty: Executor<hr>A job class specializing in creation mode, using enhanced projection magic to allow quick, efficient, yet flashy fighting style. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Lofty: Anpassen#First Class Advancement | |link=Lofty: Anpassen#First Class Advancement | ||
|title=Lofty: Anpassen | |title=Lofty: Anpassen | ||
}}|A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics. | }}|Lofty: Anpassen<hr>A job class that specializes in cycle mode and Eid, leading unconventional fighting style based on different tactics. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Lofty: Wanderer#First Class Advancement | |link=Lofty: Wanderer#First Class Advancement | ||
|title=Lofty: Wanderer | |title=Lofty: Wanderer | ||
}}|A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects. | }}|Lofty: Wanderer<hr>A job class that enables an even more destructive play style utilizing the growth stages of the Seed of Chaos, using awakening enhancements and special skill effects. | ||
|line=false | |||
}} | |||
{{tt|align=center|{{ImageHoverTable | |||
|image-up=LSchJC1.png | |||
|image-down=LSchJC2.png | |||
|width=125px | |||
|link=Lofty: Schreier#First Class Advancement | |||
|title=Lofty: Schreier | |||
}}|Lofty: Schreier<hr>A class that utilizes the El energy in a new form, Art, to activate additional effects and battle more efficiently. | |||
|line=false | |line=false | ||
}} | }} | ||
| Laby= | | Laby= | ||
[[Laby]] is required to be Lv.15 to begin her first class advancement. | [[Laby]] is required to be Lv.15 to begin her first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=SCJC1.png | |image-up=SCJC1.png | ||
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|link=Sparky Child#First Class Advancement | |link=Sparky Child#First Class Advancement | ||
|title=Sparky Child | |title=Sparky Child | ||
}}|Use Sentimental Points and command activated skills for intense burst damage.<br>Requires strategy depending on battle style. | }}|Sparky Child<hr>Use Sentimental Points and command activated skills for intense burst damage.<br>Requires strategy depending on battle style. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Twinkle Child#First Class Advancement | |link=Twinkle Child#First Class Advancement | ||
|title=Twinkle Child | |title=Twinkle Child | ||
}}|A job path that combines power with Nisha.<br>Use versatile skills that change forms to attack effectively. | }}|Twinkle Child<hr>A job path that combines power with Nisha.<br>Use versatile skills that change forms to attack effectively. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Rusty Child#First Class Advancement | |link=Rusty Child#First Class Advancement | ||
|title=Rusty Child | |title=Rusty Child | ||
}}|A class that utilize the correct summon depending on the situation for strategic play. | }}|Rusty Child<hr>A class that utilize the correct summon depending on the situation for strategic play. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Rough Child#First Class Advancement | |link=Rough Child#First Class Advancement | ||
|title=Rough Child | |title=Rough Child | ||
}}| | }}|Rough Child<hr>A class that has fun pranking with Nisha and allows you to play more tricks the more you collect Black Aura. | ||
|line=false | |line=false | ||
}} | }} | ||
| Noah= | | Noah= | ||
[[Noah]] is required to be Lv.15 to begin his first class advancement. | [[Noah]] is required to be Lv.15 to begin his first class advancement. You can decide between the following: | ||
{{tt|align=center|{{ImageHoverTable | {{tt|align=center|{{ImageHoverTable | ||
|image-up=SeRJC1.png | |image-up=SeRJC1.png | ||
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|link=Second Revenger#First Class Advancement | |link=Second Revenger#First Class Advancement | ||
|title=Second Revenger | |title=Second Revenger | ||
}}|Use the power of Shadow with Obsidian.<br>New Moon Awakening is stronger and can deal critical damage to enemies. | }}|Second Revenger<hr>Use the power of Shadow with Obsidian.<br>New Moon Awakening is stronger and can deal critical damage to enemies. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Second Selection#First Class Advancement | |link=Second Selection#First Class Advancement | ||
|title=Second Selection | |title=Second Selection | ||
}}|A class that utilize cards with the Circulation system and fulfill various roles depending on the activated cards. | }}|Second Selection<hr>A class that utilize cards with the Circulation system and fulfill various roles depending on the activated cards. | ||
|line=false | |line=false | ||
}} | }} | ||
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|link=Second Grief#First Class Advancement | |link=Second Grief#First Class Advancement | ||
|title=Second Grief | |title=Second Grief | ||
}}|A class that uses Relic of Confession and Rest, and moonstones with the power of the moon to protect your allies. | }}|Second Grief<hr>A class that uses Relic of Confession and Rest, and moonstones with the power of the moon to protect your allies. | ||
|line=false | |||
}} | |||
{{tt|align=center|{{ImageHoverTable | |||
|image-up=SeDJC1.png | |||
|image-down=SeDJC2.png | |||
|width=125px | |||
|link=Second Dejection#First Class Advancement | |||
|title=Second Dejection | |||
}}|Second Dejection<hr>A class that dreams of a Blood Moon and pull out fragments of twisted memory to compelete his revenge. | |||
|line=false | |||
}} | |||
| Lithia= | |||
[[Lithia]] is required to be Lv.15 to begin her first class advancement. You can decide between the following: | |||
{{tt|align=center|{{ImageHoverTable | |||
|image-up=PFJC1.png | |||
|image-down=PFJC2.png | |||
|width=125px | |||
|link=Poten Finder#First Class Advancement | |||
|title=Poten Finder | |||
}}|Poten Finder<hr>A class that ultilizes the power of ores and combine magic items with relics to deal greater damage. | |||
|line=false | |||
}} | |||
{{tt|align=center|{{ImageHoverTable | |||
|image-up=FFJC1.png | |||
|image-down=FFJC2.png | |||
|width=125px | |||
|link=Fortune Finder#First Class Advancement | |||
|title=Fortune Finder | |||
}}|Fortune Finder<hr>A job class that ultilizes golden gems and the power of will to amplify mana to support allies and give special benefits to Vowers. | |||
|line=false | |||
}} | |||
{{tt|align=center|{{ImageHoverTable | |||
|image-up=PaFJC1.png | |||
|image-down=PaFJC2.png | |||
|width=125px | |||
|link=Path Finder#First Class Advancement | |||
|title=Path Finder | |||
}}|Path Finder<hr>A job class that calls upon beings from beyond the Rift and amplify the power with ores to deal widespread damage. | |||
|line=false | |||
}} | |||
{{tt|align=center|{{ImageHoverTable | |||
|image-up=TFJC1.png | |||
|image-down=TFJC2.png | |||
|width=125px | |||
|link=Trick Finder#First Class Advancement | |||
|title=Trick Finder | |||
}}|Trick Finder<hr>A class that utilizes and advances demon maigc. Devastates and brutalize enemies with magic that looks like magic tricks. | |||
|line=false | |line=false | ||
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| Master= | | Master= | ||
Complete the following advancement quest or using the Item Mall item: '''Mark of Awakening ({{ROOTPAGENAME}})''' [[File:Job Change - {{#replace:{{ROOTPAGENAME}}|Code: |Code }} (Master).png|30px]] to advance to [[Master Class]]. | |||
#Clear any [[Rigomor]] dungeon 5 times. | #Clear any [[Rigomor]] dungeon 5 times. | ||
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#Collect 10 '''Origin Artifacts''' from any [[Master Road]] dungeon (Normal/Hell). | #Collect 10 '''Origin Artifacts''' from any [[Master Road]] dungeon (Normal/Hell). | ||
#Clear any [[Master Road]] dungeon (Normal/Hell) 5 times. | #Clear any [[Master Road]] dungeon (Normal/Hell) 5 times. | ||
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[[Artifact System]] will be unlocked after achieving Master Class. | |||
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