Chivalry System: Difference between revisions

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==Basic Information==
==Basic Information==
[[File:ChivalryR.png]]<br>
When playing [[Elesis]], there will be an additional bar below the MP bar called '''Chivalry'''.  This bar has 10 segments that, by default, contain 5 red '''Annihilation''' slots and 5 blue '''Gale''' slots, and depending on your actions, the bar will lean towards one color (from right to left for Annihilation, from left to right for Gale), replacing the other color's slots. As long as a color has at least one slot in the bar filled, you will receive special benefits depending on which color you currently have active. The "Spirit of Annihilation" is selected by default, and you can switch between it and the "Aura of Gale" by using the '''V''' key.
Depending on the type of skill you use, the bar will fill towards the right with blue '''Gale''' slots or towards the left with red '''Annihilation''' slots:
*Flexibility/Tenacity skill: 1 slot
*Strength skill: 2 slots
*Bravery skill: 3 slots
Note that skills fill the slots contrary to their mode: gale-based skills fill the bars with annihilation slots; annihilation-based skills fill the bar with gale slots.
If the bar is filled completely by either color's slots, the other mode will deactivate and you will enter a neutral stance with no benefits when it is toggled on, until at least 1 slot is re-gained for that mode. As such, the bar acts as a balancing mechanic so over-using one mode's skills can prevent that mode from being active.
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==Basic Information (03/27/2025 KR)==
When playing [[Elesis]], there will be an icon called '''Chivalry'''.  Depending on which side is highlighted, you will receive special benefits depending on which aura you currently have active. The "Spirit of Annihilation" is selected by default, and you can switch between it and the "Aura of Gale" by using the '''V''' key.  
When playing [[Elesis]], there will be an icon called '''Chivalry'''.  Depending on which side is highlighted, you will receive special benefits depending on which aura you currently have active. The "Spirit of Annihilation" is selected by default, and you can switch between it and the "Aura of Gale" by using the '''V''' key.  
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*In the past, the '''Chivalry''' system featured a non-segmented resource meter which could fill or deplete based on the amount of damage and number of hits dealt from skills and combos as opposed to purely skill category.
*In the past, the '''Chivalry''' system featured a non-segmented resource meter which could fill or deplete based on the amount of damage and number of hits dealt from skills and combos as opposed to purely skill category.
**The ability to switch between "Knight of Gale" and "Knight of Annihilation" was not present. To enter a particular mode, Elesis must fill the meter with the using the opposing aura's attacks. When it was filled, Elesis would be in that mode until the meter was depleted via the respective aura's attacks. Once the meter was depleted, Elesis would be in a neutral state until she fills the meter back up with one of the auras.
**The ability to switch between "Knight of Gale" and "Knight of Annihilation" was not present. To enter a particular mode, Elesis must fill the meter with the using the opposing aura's attacks. When it was filled, Elesis would be in that mode until the meter was depleted via the respective aura's attacks. Once the meter was depleted, Elesis would be in a neutral state until she fills the meter back up with one of the auras.
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== Gallery ==
<gallery>
File:ChivalryR.png|Previous iteration of System with gauge segments.
</gallery>
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