Sharp Fall: Difference between revisions
From Elwiki
Luigi2cool (talk | contribs) |
Shironsaki (talk | contribs) No edit summary |
||
Line 27: | Line 27: | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" colspan="2" {{!}} '''Damage (Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" scope="col" rowspan="2" {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} '''Fall'''<br> | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Fall'''<br> | ||
{{!}} '''Shockwave'''<br> | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Shockwave'''<br> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 |
Revision as of 16:02, 15 April 2012
File:SHOCK HO.png |
[Special Active] Rena plummets downwards and stomp on the ground, causing a large radial shock field that Stuns opponents. |
Requirements
Combat Ranger |
Skill Information
NA
Skill Level | Max Hits | Damage (Physical) | MP Usage | Cooldown | |
Fall |
Shockwave | ||||
1 | Fall: ? Shockwave: 1 |
70% | 949% | 200 MP | 10 seconds |
2 | 84% | 1138% | |||
3 | 98% | 1328% | |||
4 | 112% | 1518% | |||
5 (M) | 133% | 2343% | |||
6 | 154% | 2713% | |||
7 | 175% | 3083% |
KR
Skill Lv | Max Hits | ShockField (Physical) | Stun Duration | MP Usage | Cool Down |
1 | Fall: Depends on Opponents Size ShockField: 1 |
3 seconds | 175 MP | 10 seconds | |
2 | |||||
3 | |||||
4 | |||||
5 (M) | 2241% |
Tips and Details
- Sharp Fall is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- This skill can only be activated while airborne.
- Shockwave part has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately two seconds after impact.
- Useful in PvP, but is generally dropping in favor of Crescent Kick in PvE.