Terror Absorption: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
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! Initial !! Additional | ! Initial !! Additional | ||
|- | |- | ||
| align="left"| 35 || 136% || 40 MP || | | align="left"| 35 || 136% || 40 MP || [[Creeping Terror]] stack x 3 MP<br>(Up to 10 stacks) || 2 || 20 MP || 10 Seconds | ||
|} | |} | ||
<br> | <br> | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Lu/Ciel}} | |Color={{ColorSel|CharLight|Lu/Ciel}} | ||
|KR= 공포 흡수 |KRName= Terror Absorption | |KR= 공포 흡수 |KRName=Terror Absorption | ||
|FR=Absorption de peur |FRName=Fear Absorption | |FR=Absorption de peur |FRName=Fear Absorption | ||
|UK=Nourishing Fear | |UK=Nourishing Fear | ||
|JP=恐怖吸収 |JPName=Terror Absorption | |||
|CN=恐惧吸收 |CNName=Terror Absorption | |||
}} | }} | ||
<br> | |||
{{DlSkills}} | {{DlSkills}} | ||
[[Category: Active Skills]] | [[Category: Active Skills]] |
Revision as of 10:14, 9 March 2016
[Active] Absorb the terror of your enemies and restore your MP. |
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Dreadlord | 35 | 46 | 53 |
Skill Information
Character Level | Terror Absorption (Physical) | MP Restored | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
Initial | Additional | |||||
35 | 136% | 40 MP | Creeping Terror stack x 3 MP (Up to 10 stacks) |
2 | 20 MP | 10 Seconds |
Skill Traits
Powerful Terror Absorption | Evil Terror Absorption | ||||
---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details |
Cooldown | MP Burn | ||||
46 | Super Armor added to the skill Cooldown increased to 140% |
14 Seconds | 53 | Skill will burn 15 MP per hit | -30 MP |
Tips and Details
- The MP gain itself is very lag sensitive, as you might not gain MP even if this active hits the target.
Updates
- 02/26/2015 KR
- Fixed issue where skill would recover too much MP.
- 04/20/2015 KR
- Unable to hit the enemies above the platform.
Alternative Names