Gun Dance: Difference between revisions
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== Skill Information | == Skill Information == | ||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan="2" | Character Level !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Character Level !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! | ! Random Fire !! Evasive Shooting !! Random Fire !! Evasive Shooting | ||
|- | |- | ||
| align="left" | 35 || 205% || 536% || rowspan=2 | 19 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | | align="left" | 35 || 205% || 536% || rowspan=2 | 19 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | ||
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== | === {{PvP}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! rowspan="2" | Character Level !! colspan=2 | Damage (Physical) | ! rowspan="2" | Character Level !! colspan=2 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! | ! Random Fire !! Evasive Shooting | ||
|- | |- | ||
| align="left" | 35 || 102% || 268% | | align="left" | 35 || 102% || 268% | ||
|- | |- | ||
| align="left" | [Enhanced] 88 || 122% || 322% | | align="left" | [Enhanced] 88 || 122% || 322% | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
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! rowspan=2 | MP Cost !! colspan=2 | Damage !! rowspan=2 | Cooldown | ! rowspan=2 | MP Cost !! colspan=2 | Damage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rose}}" | |- style="background:{{ColorSel|CharLight|Rose}}" | ||
! | ! Random Fire !! Evasive Shooting | ||
|- | |||
| rowspan=2 | 36 || rowspan=2 | {{SkillText|Light |80}} || rowspan=2 | 240 MP || 44 || rowspan=2 | {{SkillText|Heavy|140|150}} || 287% || 750.4% || rowspan=2 | 31.5 Seconds | |||
|- | |||
| [Enhanced] 88 || 344.4% || 900.2% | |||
|} | |||
=== {{PvP}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! colspan=5 | Heavy Gun Dance | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! colspan=2 | Damage !! rowspan=2 | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Rose}}" | |||
! Random Fire !! Evasive Shooting | |||
|- | |- | ||
| 44 || rowspan=2 | {{SkillText|Heavy|140|150}} || 142.8% || 375.2% || rowspan=2 | 31.5 Seconds | |||
|- | |- | ||
| [Enhanced] 88 || | | [Enhanced] 88 || 170.8% || 450.8% | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Without using '''Evasive | *Without using '''Evasive Shooting''', '''Heavy [Enhanced] Gun Dance''' can deal a total of 6543.6% Physical Damage. If used in '''Over Strike''' Mode, it can go up to 8506.68% Physical Damage. | ||
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Revision as of 16:19, 3 February 2017
[Special Active: Bravery] Go on an indiscriminate rampage with the revolvers on all nearby. | |
Chain Revolver/Blade Skill
| |
Weapon Switch
| |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Bloodia | 35 | 88 | 36 | 44 |
Skill Information
PvE
Character Level | Damage (Physical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Random Fire | Evasive Shooting | Random Fire | Evasive Shooting | |||
35 | 205% | 536% | 19 | 1 | 300 MP | 21 Seconds |
[Enhanced] 88 | 246% | 643% |
PvP
Character Level | Damage (Physical) | |
---|---|---|
Random Fire | Evasive Shooting | |
35 | 102% | 268% |
[Enhanced] 88 | 122% | 322% |
Skill Traits
PvE
Light Gun Dance | Heavy Gun Dance | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
MP Cost | Damage | Cooldown | |||||
Random Fire | Evasive Shooting | ||||||
36 | MP Usage decreased to 80% | 240 MP | 44 | Damage increased to 144% Cooldown increased to 120% |
287% | 750.4% | 31.5 Seconds |
[Enhanced] 88 | 344.4% | 900.2% |
PvP
Heavy Gun Dance | ||||
---|---|---|---|---|
Level Required | Attribute Effect | Details | ||
Damage | Cooldown | |||
Random Fire | Evasive Shooting | |||
44 | Damage increased to 144% Cooldown increased to 120% |
142.8% | 375.2% | 31.5 Seconds |
[Enhanced] 88 | 170.8% | 450.8% |
Tips and Details
- Without using Evasive Shooting, Heavy [Enhanced] Gun Dance can deal a total of 6543.6% Physical Damage. If used in Over Strike Mode, it can go up to 8506.68% Physical Damage.
Updates
- 04/21/2016 KR
- Ready Motion changed to be faster.
- Casting Speed increased.
- Damage increased.
- 01/12/2017 KR
- Rampage damage decreased.
- Evasion Shot damage increased.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 권총의 춤 | Dance of Gun |
France | Danse du pistolet | Gun Dance |
Brazil | Dança Selvagem | Wild Dance |