Chaos Cannon: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) No edit summary |
Gameboy224 (talk | contribs) No edit summary |
||
Line 47: | Line 47: | ||
|- | |- | ||
| align="left" | [Enhanced] 89 || 109% || 1094% | | align="left" | [Enhanced] 89 || 109% || 1094% | ||
|} | |||
<br> | |||
== Skill Information == | |||
=== {{PvE}} === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan="2" | Character Level !! colspan="2" | Damage !! rowspan="2" | Duration !! colspan="2" | Max Shots !! colspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Shell<br>(Physical) !! Explosion<br>(Magical) !! Default !! Extra !! Default !! Extra | |||
|- | |||
| align="left" | 35 || 229% || 2280% || rowspan=2 | 10 Seconds || rowspan=2 | 8 || rowspan=2 | 0 ~ 2 || rowspan=2 | 1 || rowspan=2 | 2 ~ 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds | |||
|- | |||
| align="left" | [Enhanced] 89 || 275% || 2736% | |||
|} | |} | ||
<br> | <br> | ||
Line 115: | Line 128: | ||
**Shell damage increased. | **Shell damage increased. | ||
**Explosion damage decreased. | **Explosion damage decreased. | ||
*04/27/2017 KR | |||
**PvE damage increased. | |||
<br> | <br> | ||
Revision as of 22:25, 28 April 2017
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Shelling Guardian | 35 | 89 | 36 | 44 |
Skill Information
PvE
Character Level | Damage | Duration | Max Shots | Ammo Usage | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Shell (Physical) |
Explosion (Magical) |
Default | Extra | Default | Extra | ||||
35 | 183% | 1824% | 10 Seconds | 8 | 0 ~ 2 | 1 | 2 ~ 4 | 300 MP | 21 Seconds |
[Enhanced] 89 | 220% | 2189% |
PvP
Character Level | Damage | |
---|---|---|
Shell (Physical) |
Explosion (Magical) | |
35 | 91% | 912% |
[Enhanced] 89 | 109% | 1094% |
Skill Information
PvE
Character Level | Damage | Duration | Max Shots | Ammo Usage | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Shell (Physical) |
Explosion (Magical) |
Default | Extra | Default | Extra | ||||
35 | 229% | 2280% | 10 Seconds | 8 | 0 ~ 2 | 1 | 2 ~ 4 | 300 MP | 21 Seconds |
[Enhanced] 89 | 275% | 2736% |
Skill Traits
PvE
Light Chaos Cannon | Heavy Chaos Cannon | ||||||
---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | ||
MP Cost | Damage | Cooldown | |||||
36 | MP Usage decreased to 80% | 240 MP | 44 | Damage increased to 144% Cooldown increased to 120% |
256.2% | 2553.6% | 31.5 Seconds |
[Enhanced] 89 | 308% | 3064.6% |
PvP
Heavy Chaos Cannon | ||
---|---|---|
Level Required | Details | |
Damage | ||
44 | 127.4% | 1276.8% |
[Enhanced] 89 | 152.6% | 1531.6% |
Tips and Details
- You can manually fire at a faster rate by repeatedly pressing the key. This reduces Chaos Mode's duration by about 30%.
- After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; red cannonballs boost the damage of these shots.
- Chaos Mode is a special heavy stance that reduces damage by 80% instead of the usual 67%.
- Incapacitating status effects such as petrification prevent Chung from firing, but Chaos Cannon's duration continues.
- Immediately after the skill, Chung is momentarily in regular heavy stance.
- Chung is able to slowly move around in Chaos Mode.
- If Chung jumps around, he momentarily stops shooting. No shots are fired if he keeps jumping, but the duration still decreases.
- This skill flinches mobs for a longer period of time on impact than a normal hit.
- This can make Magmanta unable to retreat.
- If the foe is above Chung (on a platform, jumping, etc.), the shots won't hit. This is a good way to avoid this skill in PvP if you can't get out of its range.
Updates
- 03/29/2012 KR
- MP cost decreased from 300 MP to 250 MP.
- Cooldown decreased from 60 seconds to 45 seconds.
- Damage increased.
- 11/07/2013 KR
- Can manually fire the default nine shots at a faster rate by pressing the X key. Manual fire decreases Chaos Mode's duration.
- 07/10/2014 KR
- Requires 1 blue cannonball.
- Damage increased.
- Default shots reduced from 9 to 8.
- Fires additional rockets if more cannonballs are used.
- 11/06/2014 KR
- Changed so target cannot get hit by both side cannons.
- 08/20/2015 KR
- MP Usage increased.
- Damage increased.
- 06/30/2016 KR
- Reversed attribute changed to be Light.
- 01/12/2017 KR
- Shell damage increased.
- Explosion damage decreased.
- 04/27/2017 KR
- PvE damage increased.
Alternative Names