Battle Ready: Difference between revisions
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| {{SkillType|P}} | | {{SkillType|P}} Even while resting, always be ready for battler<br>Being at rest for 1 sec. or longer will activate [Battle Ready] buff. Released when moving.<br>[Battle Ready] buff will recover HP and MP per certain duration and decrease cooldown for 1 random skill equipped in the skill slots. (Excluding Hyperactive/Extreme Heavenly Love)<br>After [Battle Ready] buff has been activated for 5 seconds, first command attack does more damage and first skill's MP cost decrease. | ||
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=6 | | ! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! colspan=6 | Battle Ready !! colspan=3 | After Battle Ready | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
! colspan=2 | Standing Still !! rowspan=2 | HP Recovery !! rowspan=2 | MP Recovery !! rowspan=2 | Random Skill Cooldown !! rowspan=2 | Cooldown !! colspan=2 | First Command Hit !! First Skill | ! colspan=2 | Standing Still !! rowspan=2 | HP Recovery !! rowspan=2 | MP Recovery !! rowspan=2 | Random Skill Cooldown !! rowspan=2 | Cooldown !! colspan=2 | First Command Hit !! First Skill |
Revision as of 21:11, 20 December 2017
File:KEPassive2.png | [Passive] Even while resting, always be ready for battler Being at rest for 1 sec. or longer will activate [Battle Ready] buff. Released when moving. [Battle Ready] buff will recover HP and MP per certain duration and decrease cooldown for 1 random skill equipped in the skill slots. (Excluding Hyperactive/Extreme Heavenly Love) After [Battle Ready] buff has been activated for 5 seconds, first command attack does more damage and first skill's MP cost decrease. |
Requirements
Class | Level Required |
---|---|
Knight Emperor | 99 |
Skill Information
PvE
Skill Level | Level Required | Battle Ready | After Battle Ready | |||||||
---|---|---|---|---|---|---|---|---|---|---|
Standing Still | HP Recovery | MP Recovery | Random Skill Cooldown | Cooldown | First Command Hit | First Skill | ||||
Trigger | Interval | Critical Rate | Maximize | MP Cost | ||||||
1 | 99 | 1 Second | 3 Seconds | 3% HP | 3% MP | -5 Seconds | 10 Seconds | 100% | 100% | -20% |
PvP
Skill Level | Level Required | Preparation | ||
---|---|---|---|---|
HP Recovery | MP Recovery | Cooldown | ||
1 | 99 | 1% HP | 1% MP | 30 Seconds |
Updates
- 12/07/2017 KR
- Trigger condition duration decreased.
- PvE HP/MP Recovery increased.
- Preparation Cooldown added.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 전투 준비 | Battle Preparation |