Mortar: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) |
mNo edit summary |
||
Line 96: | Line 96: | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Chung}} | |Color={{ColorSel|CharLight|Chung}} | ||
|KR= | |KR=박격포 |KRName=Automatic Mortar | ||
|NA=Mortar Fire (before the Skill Tree Revamp) | |NA=Mortar Fire (before the Skill Tree Revamp) | ||
|FR=Mortier automatique |FRName=Automatic Mortar | |FR=Mortier automatique |FRName=Automatic Mortar |
Revision as of 20:08, 29 March 2018
[Active] Deploy a mortar which bombs enemies in an area. (Max 2 mortars in PvP and mortars are invincible in dungeons) | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Tactical Trooper | 50 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Mortar | Bullet | Mortar | Bullet | |||
50 | 173% | 310% | 1 | 8 | 30 MP | 8 Seconds |
[Enhanced] | 5 Seconds |
PvP
Level Required | Damage (Magical) | Max Hits | ||
---|---|---|---|---|
Mortar | Bullet | Mortar | Bullet | |
50 | 69% | 111% | 1 | 4 |
[Enhanced] |
Skill Traits
Empowered Mortar | Persistent Mortar |
---|---|
Attribute Effect | Attribute Effect |
Damage increased to 130% | Skill will reduce 10 KD per hit |
Tips and Details
- The mortar is considered an entity rather than an object, so mobs will target it.
- This may cause mobs to stop attacking you and target the mortar instead.
- The mortar appears to be black on the enemy team to prevent confusion.
- The distance between the mortar and the target does not matter.
- Mortar can deal up to 2,653% (513% in PvP) Magical Damage.
Trivia
- The marking beacon represents Echo's head.
- The shaft of the mortar has the same design as the top half of Tactical Trooper's Destroyer.
Updates
- 11/07/2013 KR
- Bomb count increased by 1 and doubled in dungeons and fields.
- 07/10/2014 KR
- Multiple mortars can be set in PvP.
- Changed to be invincible in dungeons.
- Damage increased.
- 04/20/2015 KR
- Mortar Installation is unable to hit the enemies below the platform.
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 02/18/2016 KR
- Fixed Skill Ring effect not working after first hits.
- 07/28/2016 KR
- Skill Trait error fixed.
- 12/01/2016 KR
- Fixed issue where cannot proc Elements.
- 04/27/2017 KR
- Damage decreased.
Alternative Names