Energy Drain: Difference between revisions
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| {{SkillText|Powerful|150}} || 15 Seconds || {{SkillText|Persistent|35}} | | {{SkillText|Powerful|150}} || 15 Seconds || {{SkillText|Persistent|35}} | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |||
! Mode !! Regular | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: 504 + 468}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: 126 + 117}}}}% | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* The amount of HP absorbed | *The amount of HP absorbed from a target is based directly on how much damage was dealt, so anything that increases or decreases your damage will also affect the HP absorbed. | ||
*You can only absorb HP/MP from 1 target at a time. | |||
* | |||
<br> | <br> | ||
Revision as of 09:39, 25 July 2019
[Active] Drains HP and MP from the nearest enemy. HP/MP will be drained 2 times the damage. Damaged target will be drained additional MP. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Battle Magician | 35 |
Skill Information
PvE
Level Required | Damage (Physical) | MP absorb | Recovery from absorption | Range | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Energy | Absorb | HP | MP | Total Range | Frontal Area | ||||
35 | 504% | 468% | 20 MP | 2x | 700 | 80º | 40 MP | 10 Seconds | |
[Enhanced] | 900 |
PvP
Level Required | Damage (Physical) | Range | |
---|---|---|---|
Energy | Absorb | Total Range | |
35 | 126% | 117% | 500 |
[Enhanced] | 650 |
Skill Traits
Powerful Energy Drain | Persistent Energy Drain | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
Cooldown | ||
Super Armor added to the skill Cooldown increased to 150% |
15 Seconds | Skill will reduce 35 KD per hit |
Total Damage
Mode | Regular |
---|---|
PvE | 972% |
PvP | 243% |
Tips and Details
- The amount of HP absorbed from a target is based directly on how much damage was dealt, so anything that increases or decreases your damage will also affect the HP absorbed.
- You can only absorb HP/MP from 1 target at a time.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
07/04/2013 | - |
▼ Cooldown increased. | |
05/15/2014 | - |
| |
12/18/2014 | - |
▼ Frontal Area lowered. | |
|
▼ Range lowered. | ||
02/05/2015 | - |
▲ MP Absorb increased. ▼ HP & MP Recovery from absorption decreased. | |
04/21/2016 | 05/18/2016 |
▲ Initial hit added. ▲ MP Recovery increased. ▼ MP Absorb decreased. | |
06/30/2016 | 07/13/2016 |
▲ Frontal Area increased. ▲ Persistent effect increased.
| |
01/12/2017 | - |
▲ Damage increased. | |
04/27/2017 | - |
▲ Damage increased. ▼ MP Usage increased. | |
04/05/2018 | 04/18/2018 |
▼ Damage decreased. |
Alternative Names