Heavy Railgun: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative !! Skill Requirement | ||
|- | |- | ||
| [[Shooting Guardian]] || Lv. 20 || 30 || 3 || [[Dual Buster]] ||[[Skill Quest/After Skill Reorganization#Level 30 Layer Skill (Level Requirement:30)|'''Level 30 Layer Skill Quest''']] | | [[Shooting Guardian]] || Lv. 20 || 30 || 3 || [[Dual Buster]] ||[[Skill Quest/After Skill Reorganization#Level 30 Layer Skill (Level Requirement:30)|'''Level 30 Layer Skill Quest''']] | ||
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KR= | KR= | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! colspan=2 | Max hits !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- style="background:#99CCFF" | |||
! Shell<br>(Physical) !!Explosions<br>(Magical) !! Shell !! Explosion | |||
|- | |- | ||
| align="left" | 1 || rowspan="2"| 30 || 838% || 967% || rowspan=" | | align="left" | 1 || rowspan="2"| 30 || 838% || 967% || rowspan="17"| 1 || rowspan="17"| 2 || rowspan="17"| 1 || rowspan="17"| 200 || rowspan="17"| 15 Seconds | ||
|- | |- | ||
| align="left" | 2 || 865% || 998% | | align="left" | 2 || 865% || 998% | ||
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|} | |} | ||
</tabber> | </tabber> | ||
<br> | |||
== [[Skill Note]] == | == [[Skill Note]] == | ||
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'''Description:''' The Shell Speed decreased by 33%. Targets will be Launched upwards. This makes it far easier to get all hits from the skill. | '''Description:''' The Shell Speed decreased by 33%. Targets will be Launched upwards. This makes it far easier to get all hits from the skill. | ||
<br> | <br> | ||
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*The recoil from the shot will push Chung backwards 100 range. | *The recoil from the shot will push Chung backwards 100 range. | ||
*There will be a second explosion at the end of its range. Hitting with it requires the right minimum distance and using it will allow the skill to do a total of 3 hits on a single enemy. This is way easier with the note, as it decreases the speed and by that also the range. | *There will be a second explosion at the end of its range. Hitting with it requires the right minimum distance and using it will allow the skill to do a total of 3 hits on a single enemy. This is way easier with the note, as it decreases the speed and by that also the range. | ||
<br> | |||
== Updates == | == Updates == | ||
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** Removed speed decrease from skill note. | ** Removed speed decrease from skill note. | ||
** Chung will step back before firing. | ** Chung will step back before firing. | ||
<br> | |||
<tabber> | <tabber> | ||
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Revision as of 05:29, 17 September 2013
[Special Active] Chung loads his cannon, and fires a super fast cannonball that pierces through all targets in a linear fashion. |
Requirements
- NA
Shooting Guardian |
|-| KR=
Class | Master | Level Required | SP Cost per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Shooting Guardian | Lv. 20 | 30 | 3 | Dual Buster | Level 30 Layer Skill Quest |
Skill Information
- NA
KR=
Skill Level |
Damage | Max hit | Ammo Usage | MP Usage | Cooldown | ||
Shell (Physical) |
Explosions (Magical) |
Shell | Explosion | ||||
1 | 624% | 617% | 1 | 2 | 1 | 175 MP | 10 Seconds |
2 | 748% | 741% | |||||
3 | 873% | 864% | |||||
4 | 998% | 988% | |||||
5 (M) | 1185% | 1173% |
Skill Level | Level Required | Damage | Max hits | Ammo Usage | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Shell (Physical) |
Explosions (Magical) |
Shell | Explosion | |||||
1 | 30 | 838% | 967% | 1 | 2 | 1 | 200 | 15 Seconds |
2 | 865% | 998% | ||||||
3 | 31 | 892% | 1030% | |||||
4 | 34 | 920% | 1061% | |||||
5 | 37 | 947% | 1093% | |||||
6 | 40 | 974% | 1124% | |||||
7 | 43 | 1001% | 1156% | |||||
8 | 46 | 1029% | 1187% | |||||
9 | 49 | 1056% | 1218% | |||||
10 | 52 | 1083% | 1250% | |||||
11 | 55 | 1110% | 1281% | |||||
12 | 58 | 1138% | 1313% | |||||
13 | 61 | 1165% | 1344% | |||||
14 | 64 | 1192% | 1376% | |||||
15 | 67 | 1219% | 1407% | |||||
16 | 70 | 1247% | 1438% | |||||
17 | 73 | 1274% | 1470% |
Skill Note
Name: Autosensing Shot - (자동감응탄)
Description: The Shell Speed decreased by 33%. Targets will be Launched upwards. This makes it far easier to get all hits from the skill.
Tips and Details
- The cannonball will pierces through all enemies in its path.
- Any enemies that survive the initial hit will be hit by a secondary hit from the trajectory of the initial shot, dealing less damage and launching targets into the air. The secondary explosions can hit any target within range, so this skill is the most effective when groups are huddled close together.
- The shot does NOT travel across the entire map.
- Using Heavy Railgun at point blank range will result in either a single hit or no hits at all if the target is same size or smaller than Chung.
- The recoil from the shot will push Chung backwards 100 range.
- There will be a second explosion at the end of its range. Hitting with it requires the right minimum distance and using it will allow the skill to do a total of 3 hits on a single enemy. This is way easier with the note, as it decreases the speed and by that also the range.
Updates
- 7/28/2011
- Reduced ammo consumption, 3 → 1.
- Decreased damage output.
- Decreased blast radius.
- 3/29/2012
- Increased damage output.
- Decreased MP consumption, 200 MP → 175 MP.
- 2/14/2013
- Removed speed decrease from skill note.
- Chung will step back before firing.
- |-| NA
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