Sharp Wound: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}") |
(Change Total Damage to use template. It did not like the columns.) |
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| {{SkillText| | | {{SkillText|ObsidianDarkness}}<br>The shadow throws a shadow boomerang from the other side. | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | ||
|- | |- | ||
! rowspan=3 | Mode !! rowspan=3 | Sharp Wound (Physical) !! colspan=2 | Max Hits !! colspan=3 | {{SkillText| | ! rowspan=3 | Mode !! rowspan=3 | Sharp Wound (Physical) !! colspan=2 | Max Hits !! colspan=3 | {{SkillText|ObsidianDarkness}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! rowspan=2 | Per Thorn || rowspan=2 | Thorn Count !! rowspan=2 | Shadow Wound (Physical) !! colspan=2 | Max Hits | ! rowspan=2 | Per Thorn || rowspan=2 | Thorn Count !! rowspan=2 | Shadow Wound (Physical) !! colspan=2 | Max Hits | ||
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== Total Damage == | == Total Damage == | ||
{{ | === Normal === | ||
{{Damage|true|Noah | |||
|dmg=623 | |||
|pvp_dmg=224 | |||
|hits=7 | |||
|count=3 | |||
|count_name=Thorn | |||
|heavy=true | |||
}} | |||
=== [[Obsidian Moon|{{SkillText|ObsidianDarkness}}]] === | |||
{{Damage | |||
|dmg=623 | |||
|pvp_dmg=224 | |||
|hits=7 | |||
|count=3 | |||
|count_name=Thorn | |||
|heavy=true | |||
|passive1=Memory's End | |||
|prefix=thorn | |||
}} | |||
{{Damage | |||
|dmg=32 | |||
|pvp_dmg=12 | |||
|hits=9 | |||
|count=2 | |||
|count_name=Shadow Thorn | |||
|heavy=true | |||
|passive1=Memory's End | |||
|prefix=shadow | |||
}} | |||
{{Damage | |||
|dmg=623, 32 | |||
|pvp_dmg=224, 12 | |||
|hits=7*3, 9*2 | |||
|heavy=true | |||
|passive1=Memory's End | |||
|prefix=both | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | ||
|- | |- | ||
! rowspan=3 | Mode !! colspan= | ! rowspan=3 | Mode !! colspan=6 | {{SkillText|ObsidianDarkness}} | ||
|- | |- | ||
! colspan=3 | Normal !! colspan=3 | Heavy | |||
|- | |- | ||
! Per Thorn !! Per Shadow Thorn !! Max !! Per Thorn !! Per Shadow Thorn !! Max | |||
|- | |- | ||
| {{PvE}} | | {{PvE}} | ||
| | | {{#var: thorn_total_damage_passive1}} | ||
| | | {{#var: shadow_total_damage_passive1}} | ||
| | | {{#var: both_total_damage_passive1}} | ||
| {{#var: thorn_total_damage_heavy_passive1}} | |||
| | | {{#var: shadow_total_damage_heavy_passive1}} | ||
| {{#var: both_total_damage_heavy_passive1}} | |||
|- | |- | ||
| {{PvP}} | | {{PvP}} | ||
| | | {{#var: thorn_total_damage_passive1_pvp}} | ||
| | | {{#var: shadow_total_damage_passive1_pvp}} | ||
| | | {{#var: both_total_damage_passive1_pvp}} | ||
| {{#var: thorn_total_damage_heavy_passive1_pvp}} | |||
| | | {{#var: shadow_total_damage_heavy_passive1_pvp}} | ||
| {{#var: both_total_damage_heavy_passive1_pvp}} | |||
|} | |} | ||
<br> | <br> | ||
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**With proper spacing and at least one thorn connecting, any given target can be hit at least 7 times, or 9 times by the shadow thorns from [Obsidian Darkness]. | **With proper spacing and at least one thorn connecting, any given target can be hit at least 7 times, or 9 times by the shadow thorns from [Obsidian Darkness]. | ||
*The hitbox of the thorns being thrown out/retracted is a bit larger than their hitbox while spinning in place. It is entirely possible to only hit the throw/retract hit of a thorn, yet not have the spinning connect. | *The hitbox of the thorns being thrown out/retracted is a bit larger than their hitbox while spinning in place. It is entirely possible to only hit the throw/retract hit of a thorn, yet not have the spinning connect. | ||
**Curiously, the normal | **Curiously, the normal thorns have a slightly easier time hitting enemies while spinning while [Obsidian Darkness] is active, allowing the skill to sometimes land 2 thorns fully even when in those same conditions only one would have normally. | ||
<br> | <br> | ||
Revision as of 01:11, 21 July 2023
- English
Requirements
Class | Level Required |
---|---|
Silent Shadow | 40 |
Skill Information
Mode | Sharp Wound (Physical) | Max Hits | [Obsidian Darkness] | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Per Thorn | Thorn Count | Shadow Wound (Physical) | Max Hits | |||||
Per Shadow Thorn | Shadow Thorn Count | |||||||
Normal | ||||||||
PvE | 623% | 7 | 3 | 32% | 9 | 2 | 200 MP | 15 Seconds |
PvP | 224% | 12% | ||||||
[Enhanced] | ||||||||
PvE | 623% | 7 | 3 | 32% | 9 | 2 | 160 MP | 15 Seconds |
PvP | 224% | 12% |
Skill Traits
Heavy Sharp Wound | Regenerating (2) Sharp Wound | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Damage increased to 144% Cooldown increased to 120% | 18 Seconds | 50% chance of lowering cooldown to 60% | 9 Seconds |
Total Damage
Normal
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Per Thorn | Max | Per Thorn | Max | |
PvE | 4,361% | 13,083% | 6,279.84% | 18,839.52% |
PvP | 1,568% | 4,704% | 2,257.92% | 6,773.76% |
[Obsidian Darkness]
Mode | [Obsidian Darkness] | |||||
---|---|---|---|---|---|---|
Normal | Heavy | |||||
Per Thorn | Per Shadow Thorn | Max | Per Thorn | Per Shadow Thorn | Max | |
PvE | 15,045.45% | 662.4% | 15,707.85% | 21,665.45% | 953.86% | 22,619.3% |
PvP | 5,056.8% | 232.2% | 5,289% | 7,281.79% | 334.37% | 7,616.16% |
Related Skills
Tips and Details
- As the thorns spread out vertically, only tall enough enemies can be hit fully by the spinning part of the skill.
- With proper spacing and at least one thorn connecting, any given target can be hit at least 7 times, or 9 times by the shadow thorns from [Obsidian Darkness].
- The hitbox of the thorns being thrown out/retracted is a bit larger than their hitbox while spinning in place. It is entirely possible to only hit the throw/retract hit of a thorn, yet not have the spinning connect.
- Curiously, the normal thorns have a slightly easier time hitting enemies while spinning while [Obsidian Darkness] is active, allowing the skill to sometimes land 2 thorns fully even when in those same conditions only one would have normally.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/17/2020 | 01/13/2021 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 날카로운 상처 | Sharp Wound |
France | Plaie profonde | Deep Wound |
Poland | Głębokie Rany | Deep Wounds |
Brazil | Ferimento Lacerante | Sharp Wound |
Silent Shadow - Skills