Swift Kicks: Difference between revisions

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__NOTOC__{{Languages|Swift Kicks}}
__NOTOC__{{Languages|Swift Kicks}}
{{tabs
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|name=Info
|-
|divclass=forceland
| [[Image:Swift_Kicks.png]]
|tab1=NA
| '''[Passive]''' Your kicks become faster and more attentive.<br>Knockdown value of all attacks is decreased, and MP gain of kick-related Active Skills is increased.
|contents1=
|}
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{!}}-
{{!}} [[Image:Swift_Kicks.png]]
{{!}} '''[Passive]''' Decreases the knockdown rate of kick attacks and increases MP gain of certain Active skills.
{{!}}-
{{!}}
{{!}} Skills: [[Rising Falcon]], [[Low Kick]], [[Middle Kick]], [[Back Kick]], [[High Kick]], [[Assault Impact]]
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{!}}-
{{!}} [[Image:Swift_Kicks.png]]
{{!}} '''[Passive]''' Your kicks become faster and more attentive.<br>Knockdown value of all attacks is decreased, and MP gain of kick-related Active Skills is increased.
{{!}}}
}}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|divclass=forceland
|- style="background:{{ColorSel|CharLight|Rena}}"
|name=Req
|tab1=NA
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Class            !! Master !! Level Required !! SP Cost Per Level
{{!}}-
{{!}} [[Combat Ranger]] {{!}}{{!}} Lv. 20 {{!}}{{!}} 25            {{!}}{{!}} 3               
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Class          !! Level Required
! Class          !! Level Required
{{!}}-
|-
{{!}} [[Combat Ranger]] {{!}}{{!}} -
| [[Combat Ranger]] ||
{{!}}}
|}
}}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|divclass=forceland
|- style="background:{{ColorSel|CharLight|Rena}}"
|name=SkillTable
|tab1=NA
|contents1=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Skill Level !! Required Level !! Kick Knockdown Rate Reduction !! Kick Actives MP Gain
{{!}}-
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="2" {{!}} 25 {{!}}{{!}} -6% {{!}}{{!}} rowspan="1" {{!}} 15%
{{!}}-
{{!}} align="left" {{!}} 2 {{!}}{{!}} -7% {{!}}{{!}} 17%
{{!}}-
{{!}} align="left" {{!}} 3 {{!}}{{!}} 26 {{!}}{{!}} -8% {{!}}{{!}} 20%
{{!}}-
{{!}} align="left" {{!}} 4 {{!}}{{!}} 29 {{!}}{{!}} -9% {{!}}{{!}} 22%
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 32 {{!}}{{!}} -10% {{!}}{{!}} 24%
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 35 {{!}}{{!}} -11% {{!}}{{!}} 27%
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 38 {{!}}{{!}} -12% {{!}}{{!}} 29%
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 41 {{!}}{{!}} -13% {{!}}{{!}} 31%
{{!}}-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 44 {{!}}{{!}} -14% {{!}}{{!}} 34%
{{!}}-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 47 {{!}}{{!}} -15% {{!}}{{!}} 36%
{{!}}-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 50 {{!}}{{!}} -16% {{!}}{{!}} 39%
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 53 {{!}}{{!}} -17% {{!}}{{!}} 41%
{{!}}-
{{!}} align="left" {{!}} 13 {{!}}{{!}} 56 {{!}}{{!}} -18% {{!}}{{!}} 43%
{{!}}-
{{!}} align="left" {{!}} 14 {{!}}{{!}} 59 {{!}}{{!}} -19% {{!}}{{!}} 46%
{{!}}-
{{!}} align="left" {{!}} 15 {{!}}{{!}} 62 {{!}}{{!}} -20% {{!}}{{!}} 48%
{{!}}-
{{!}} align="left" {{!}} 16 {{!}}{{!}} 65 {{!}}{{!}} -21% {{!}}{{!}} 50%
{{!}}-
{{!}} align="left" {{!}} 17 {{!}}{{!}} 68 {{!}}{{!}} -22% {{!}}{{!}} 53%
{{!}}-
{{!}} align="left" {{!}} 18 {{!}}{{!}} 71 {{!}}{{!}} -% {{!}}{{!}} %
{{!}}-
{{!}} align="left" {{!}} 19 {{!}}{{!}} 74 {{!}}{{!}} -% {{!}}{{!}} %
{{!}}-
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 77 {{!}}{{!}} -25% {{!}}{{!}} 60%
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Skill Level !! Character Level !! Knockdown Reduction !! MP Gain Increase
! Skill Level !! Character Level !! Knockdown Reduction !! MP Gain Increase
{{!}}-
|-
{{!}} align="left" {{!}} 1 {{!}}{{!}} - {{!}}{{!}} -% {{!}}{{!}} -%  
| align="left" | 1 || 15 || % || %
{{!}}-
|-
{{!}} align="left" {{!}} 2 {{!}}{{!}} - {{!}}{{!}} -% {{!}}{{!}} -%
| align="left" | 2 || 31 || % || %
{{!}}-
|-
{{!}} align="left" {{!}} 3 {{!}}{{!}} - {{!}}{{!}} 15% {{!}}{{!}} 35%
| align="left" | 3 || 39 || 15% || 35%
{{!}}}
|-
}}
| align="left" | 4 || 83 || 20% || 40%
|}
<br>
<br>


== Tips and Details  ==
== Tips and Details  ==
* This will help you lengthen your combos.
* This will help you lengthen your combos.
*The increase in MP regain will affect [[Rising Falcon]], [[Low Kick]], [[Middle Kick]], [[Back Kick]], [[High Kick]], and [[Assault Impact]].
*The increase in MP regain will affect [[Rising Falcon]], [[Low Kick]], [[Back Kick]], and [[Assault Impact]].
<br>
<br>



Revision as of 08:03, 25 December 2015

File:Swift Kicks.png [Passive] Your kicks become faster and more attentive.
Knockdown value of all attacks is decreased, and MP gain of kick-related Active Skills is increased.


Requirements

Class Level Required
Combat Ranger


Skill Information

Skill Level Character Level Knockdown Reduction MP Gain Increase
1 15 % %
2 31 % %
3 39 15% 35%
4 83 20% 40%


Tips and Details


Updates

  • 11/07/2013 KR
    • Added effect that gives added MP gain during kick actives.
  • 02/05/2015 KR
    • Kick Knockdown Rate Reduction decreased.
    • Kick Actives MP Gain decreased.


Alternative Names

Server Name Translation
South Korea ??? Swift Kicks
China (Simplified Chinese) 冲锋步伐 Assault Step
France Habile jeu de jambes Skillful Footwork
United Kingdom Skilled Footwork


Template:CRSkills