Crazy Shot: Difference between revisions

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== Skill Information ==
== Skill Information (NA) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
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|-
|-
| align="left" | 35 || rowspan=2 | 366% || rowspan=2 | 333% || rowspan=2 | 16 || rowspan=2 | 21 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| align="left" | 35 || rowspan=2 | 366% || rowspan=2 | 333% || rowspan=2 | 16 || rowspan=2 | 21 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
| align="left" | [Enhanced] 88
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakening !! Normal !! Awakening
|-
| align="left" | 35 || rowspan=2 | 264% || rowspan=2 | 208% || rowspan=2 | 16 || rowspan=2 | 21 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
| align="left" | [Enhanced] 88
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakening
|-
| align="left" | 35 || rowspan=2 | 132% || rowspan=2 | 104%
|-
|-
| align="left" | [Enhanced] 88
| align="left" | [Enhanced] 88
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*02/04/2016 KR
*02/04/2016 KR
**Fixed Crazy Shot appearing in other side when Grand Archer has too much attack speed.
**Fixed Crazy Shot appearing in other side when Grand Archer has too much attack speed.
*01/12/2017 KR
**Damage decreased.
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Revision as of 21:03, 15 January 2017

File:Crazy Shot.png [Special Active: Bravery]
Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used in an awakened state.
NF Consumption Skill
  • Uses 3 NF on hit
Final Enhanced Skill
  • Last hit no longer launches.


Requirements

Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Sniping Ranger 35 88 36 44


Skill Information (NA)

Character Level Damage (Magical) Max Hits MP Usage Cooldown
Normal Awakening Normal Awakening
35 366% 333% 16 21 300 MP 21 Seconds
[Enhanced] 88


Skill Information (KR)

PvE

Character Level Damage (Magical) Max Hits MP Usage Cooldown
Normal Awakening Normal Awakening
35 264% 208% 16 21 300 MP 21 Seconds
[Enhanced] 88

PvP

Character Level Damage (Magical)
Normal Awakening
35 132% 104%
[Enhanced] 88


Skill Traits

Useful Crazy Shot Gigantic Crazy Shot
Level Required Attribute Effect Details Level Required Attribute Effect
Damage Max Hit
Normal Awakening Normal Awakening
36 Max Hits increased
Damage decreased to 70%
256.2% 233.1% 25 41 44 Skill size increased to 130%


Tips and Details

Old Icon of Crazy Shot.
  • Targets will be knocked up at the end of the skill.
  • In order to maximize the number of hits on the majority of enemies, it must 'drag' its target along with itself and so must be fired at point-blank.
    • Full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.


Updates

  • 11/07/2013 KR
    • Damage increased.
    • MP cost increased to 300.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • 07/23/2015 KR
    • Range increased when awaken.
    • Max Hits increased when awaken.
  • 02/04/2016 KR
    • Fixed Crazy Shot appearing in other side when Grand Archer has too much attack speed.
  • 01/12/2017 KR
    • Damage decreased.


Alternative Names

Server Name Translation
South Korea 미친 샷 Crazy Shot
Japan クレイジーショット Crazy Shot
China (Simplified Chinese) 疯狂空间 Crazy Space
France Tir démentiel Insane Shot


Template:SRSkills