Crazy Shot: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! colspan=2 | Sphere of Light (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakening !! Normal !! Awakening
! Normal !! Awakening !! Normal !! Awakening
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical)
! rowspan=2 | Character Level !! colspan=2 | Sphere of Light (Magical)
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakening
! Normal !! Awakening
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! rowspan=3 | Attribute Effect !! colspan=4 | Details !! rowspan=3 | Attribute Effect
! rowspan=3 | Attribute Effect !! colspan=4 | Details !! rowspan=3 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Damage !! colspan=2 | Max Hit
! colspan=2 | Sphere of Light !! colspan=2 | Max Hit
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakening !! Normal !! Awakening
! Normal !! Awakening !! Normal !! Awakening
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! colspan=2 | Details
! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Damage
! colspan=2 | Sphere of Light
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Normal !! Awakening
! Normal !! Awakening
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*In order to maximize the number of hits on the majority of enemies, it must 'drag' its target along with itself and so must be fired at point-blank.   
*In order to maximize the number of hits on the majority of enemies, it must 'drag' its target along with itself and so must be fired at point-blank.   
**Full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
**Full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
*'''Crazy Shot''' can deal 5,264% (2,096% in PvP) Magical Damage. When awakened it can deal 5,439% (2,163% in PvP) Magical Damage.
*'''Crazy Shot''' can deal 5,264% (2,096% in PvP) Magical Damage. When awakened, it can deal 5,439% (2,163% in PvP) Magical Damage.
**With '''Useful''' it can deal 5,757.5% (2292.5% in PvP) Magical Damage. When awakened it can deal 7,421% (2,956.1% in PvP) Magical Damage.
**With '''Useful''', it can deal 5,757.5% (2292.5% in PvP) Magical Damage. When awakened, it can deal 7,421% (2,956.1% in PvP) Magical Damage.
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Revision as of 02:03, 13 August 2017

File:Crazy Shot.png [Special Active: Bravery]
Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used in an awakened state.
NF Consumption Skill
  • Uses 3 NF on hit
Final Enhanced Skill
  • Last hit no longer launches.


Requirements

Class Level Required
Sniping Ranger 35


Skill Information

PvE

Character Level Sphere of Light (Magical) Max Hits MP Usage Cooldown
Normal Awakening Normal Awakening
35 329% 259% 16 21 300 MP 21 Seconds
[Enhanced]

PvP

Character Level Sphere of Light (Magical)
Normal Awakening
35 131% 103%
[Enhanced]


Skill Traits

PvE

Useful Crazy Shot Gigantic Crazy Shot
Attribute Effect Details Attribute Effect
Sphere of Light Max Hit
Normal Awakening Normal Awakening
Max Hits increased
Damage decreased to 70%
230.3% 181.3% 25 41 Skill size increased to 130%


PvP

Useful Crazy Shot
Details
Sphere of Light
Normal Awakening
91.7% 72.1%


Tips and Details

Old Icon of Crazy Shot.
  • Targets will be knocked up at the end of the skill.
  • In order to maximize the number of hits on the majority of enemies, it must 'drag' its target along with itself and so must be fired at point-blank.
    • Full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
  • Crazy Shot can deal 5,264% (2,096% in PvP) Magical Damage. When awakened, it can deal 5,439% (2,163% in PvP) Magical Damage.
    • With Useful, it can deal 5,757.5% (2292.5% in PvP) Magical Damage. When awakened, it can deal 7,421% (2,956.1% in PvP) Magical Damage.


Trivia

  • When using the skill, Rena's NA voice actor will sometimes say "Infinite Arrow" instead of the skill name.
    • Her KR voice actor will say it in Korean.

Updates

  • 11/07/2013 KR
    • Damage increased.
    • MP cost increased to 300.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • 07/23/2015 KR
    • Range increased when awaken.
    • Max Hits increased when awaken.
  • 02/04/2016 KR
    • Fixed Crazy Shot appearing in other side when Grand Archer has too much attack speed.
  • 01/12/2017 KR
    • Damage decreased.
  • 04/27/2017 KR
    • PvE damage increased.
    • PvP damage decreased.


Alternative Names

Server Name Translation
South Korea 미친 샷 Crazy Shot
Japan クレイジーショット Crazy Shot
China (Simplified Chinese) 疯狂空间 Crazy Space
France Tir démentiel Insane Shot


Template:SRSkills