Crazy Shot: Difference between revisions
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! colspan= | ! colspan=3 | Useful Crazy Shot !! Gigantic Crazy Shot | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | Attribute Effect | ! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits !! rowspan=2 | Attribute Effect | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Normal !! Awakening | ! Normal !! Awakening | ||
|- | |- | ||
| | | {{SkillText|Useful|70}} || 25 || 41 || {{SkillText|Gigantic|130}} | ||
|} | |} | ||
<br> | <br> |
Revision as of 16:36, 24 February 2018
File:Crazy Shot.png | [Special Active: Bravery] Fire a sphere that fires magical arrows. Its hits and size is increased by 30% if used in an awakened state. |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Sniping Ranger | 35 |
Skill Information
PvE
Level Required | Sphere of Light (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Normal | Awakening | Normal | Awakening | |||
35 | 344% | 272% | 16 | 21 | 300 MP | 21 Seconds |
[Enhanced] |
PvP
Level Required | Sphere of Light (Magical) | |
---|---|---|
Normal | Awakening | |
35 | 137% | 108% |
[Enhanced] |
Skill Traits
Useful Crazy Shot | Gigantic Crazy Shot | ||
---|---|---|---|
Attribute Effect | Max Hits | Attribute Effect | |
Normal | Awakening | ||
Max Hits increased Damage decreased to 70% |
25 | 41 | Skill size increased to 130% |
Tips and Details
- Without [Enhanced], targets will be knocked up at the end of the skill.
- The skill drags enemies towards its center and since the hits start as the projectile leaves Rena's bow, enemies must be relatively close to receive full hits of the skill.
- This is mitigated a lot by the Gigantic trait and by being in awakening as the size increases make this initial point of contact much larger
- Due to the skill originating near Rena, the hitbox actually starts quite far behind her, as the entire Sphere of Light travels forward to its eventual location.
- Crazy Shot can deal 5,504% (2,192% in PvP) Magical Damage. When awakened, it can deal 5,712% (2,268% in PvP) Magical Damage.
- With Useful, it can deal 6,020% (2,397.5% in PvP) Magical Damage. When awakened, it can deal 7,806.4% (3,099.6% in PvP) Magical Damage.
Updates
- 11/07/2013 KR
- Damage increased.
- MP cost increased to 300.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 07/23/2015 KR
- Range increased when awaken.
- Max Hits increased when awaken.
- 02/04/2016 KR
- Fixed Crazy Shot appearing in other side when Grand Archer has too much attack speed.
- 01/12/2017 KR
- Damage decreased.
- 04/27/2017 KR
- PvE damage increased.
- PvP damage decreased.
- 11/02/2017 (KR) / 11/15/2017 (NA)
- Damage increased.
- 12/14/2017 KR
- Tooltip error in [Enhanced] level fixed.
Alternative Names