Chaos Cannon: Difference between revisions

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<br>
== Requirements  ==
== Requirements  ==
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<br>
== Skill Information  ==
== Skill Information  ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF;"
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level'''  
{{!}} '''Skill Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Shell Damage (Physical)'''
{{!}} '''Shell Damage<br>(Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion Damage (Magical)'''
{{!}} '''Explosion Damage<br>(Magical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Number of Hits'''
{{!}} '''Number of Hits'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Reduction'''
{{!}} '''Damage Reduction'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Mp Usage'''
{{!}} '''Mp Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown'''
{{!}} '''Cooldown'''
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} align="left" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 91%
{{!}} 91%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 819%
{{!}} 819%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 36~72
{{!}} rowspan="7" {{!}} 36~72
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 80%
{{!}} rowspan="7" {{!}} 80%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 250 MP
{{!}} rowspan="7" {{!}} 250 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 45 Seconds
{{!}} rowspan="7" {{!}} 45 Seconds
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} align="left" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 109%
{{!}} 109%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 983%  
{{!}} 983%  
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} align="left" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 127%
{{!}} 127%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1147%  
{{!}} 1147%  
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} align="left" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 146%  
{{!}} 146%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1310%
{{!}} 1310%
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M)
{{!}} align="left" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 173%  
{{!}} 173%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1556%
{{!}} 1556%
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} align="left" {{!}} 6
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200%  
{{!}} 200%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1802%
{{!}} 1802%
{{!}}-
{{!}}- align="center"
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
{{!}} align="left" {{!}} 7
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 228%  
{{!}} 228%  
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2048%
{{!}} 2048%
{{!}}}
{{!}}}


<br>
== Tip and Details  ==
== Tip and Details  ==
*While shooting, [[Chung]] is able to slowly move around.
*While in '''Chaos Cannon''' stance, Chung is able to slowly move around.
*You will be in heavy stance throughout the entire duration of this skill.
**If Chung jumps around during '''Chaos Cannon''' stance, he is able to momentarily cancel the shooting. Meaning if Chung just keep jumping around, no shots will be fired.
**Whenever you get hit during the skill, you will fire a shot.
*He will be in heavy stance throughout the entire duration of this skill.
**Whenever he gets hit during the skill, he will fire a shot.
 
<br>
== Trivia ==
*Without getting any extra shots it can be fired a total of nine times over its duration.
*Without getting any extra shots it can be fired a total of nine times over its duration.
**It is possible to fire it up to 18 times.
**It is possible to fire it up to 18 times.
**This is extremely effective on bosses that can be hit by both shots such as [[5-6#Boss:_Dark_Nephilim|Dark Nephilim]].
**This is extremely effective on bosses that can be hit by both shots such as [[5-6#Boss:_Dark_Nephilim|Dark Nephilim]].
*You can jump around to cancel the skill.
*Total outputted damage at level 5 is 31,122%~62,244% (37,346%~74,693% in Awakening).
*Total outputted damage at level 5 is 31,122%~62,244% (37,346%~74,693% in Awakening).
**In that case; this skill is stronger than [[Carpet Bombing]]
**In that case; this skill is stronger than [[Carpet Bombing]]


 
<br>
{{ShgSkills}}
{{ShgSkills}}

Revision as of 15:59, 12 April 2013


[Special Active] Chung puts a grenade into his Destroyer, and for a set time, he will fire strong cannon shots from both sides of the Destroyer.


Requirements

Class Master SP Requirement
Shelling Guardian
Lv5
65 SP


Skill Information

Skill Level Shell Damage
(Physical)
Explosion Damage
(Magical)
Number of Hits Damage Reduction Mp Usage Cooldown
1 91% 819% 36~72 80% 250 MP 45 Seconds
2 109% 983%
3 127% 1147%
4 146% 1310%
5 (M) 173% 1556%
6 200% 1802%
7 228% 2048%


Tip and Details

  • While in Chaos Cannon stance, Chung is able to slowly move around.
    • If Chung jumps around during Chaos Cannon stance, he is able to momentarily cancel the shooting. Meaning if Chung just keep jumping around, no shots will be fired.
  • He will be in heavy stance throughout the entire duration of this skill.
    • Whenever he gets hit during the skill, he will fire a shot.


Trivia

  • Without getting any extra shots it can be fired a total of nine times over its duration.
    • It is possible to fire it up to 18 times.
    • This is extremely effective on bosses that can be hit by both shots such as Dark Nephilim.
  • Total outputted damage at level 5 is 31,122%~62,244% (37,346%~74,693% in Awakening).


Template:ShgSkills