Sharp Fall: Difference between revisions
From Elwiki
m (Text replacement - "07/23/2015 || -" to "07/23/2015 || 12/16/2015") |
Gameboy224 (talk | contribs) |
||
Line 29: | Line 29: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! rowspan=2 | | ! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Shockwave Damage Increase<br>(During awakening) !! colspan=2 | [[Status Effects|Faint]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
! Fall !! Shock Wave !! Normal !! Awaken | ! Fall !! Shock Wave !! Normal !! Awaken | ||
|- | |||
! colspan=8 | Normal | |||
|- | |- | ||
| | | '''{{PvE}}''' || 650% || 2559% || rowspan=2 | +35% (Est.) || rowspan=2 | 2 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 230% || 905% | ||
|- | |||
! colspan=8 | [Enhanced] | |||
| | |||
|- | |- | ||
| | | '''{{PvE}}''' || 650% || 2559% → 4514% || rowspan=2 | +35% (Est.) || rowspan=2 | 2 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | '''{{PvP}}''' || 230% || 905% → 1597% | ||
|} | |} | ||
<br> | <br> |
Revision as of 18:17, 10 September 2020
File:SHOCK HO.png | [Special Active: Strength] Quickly fall down from the air to create a shockwave. The target inflicted with shockwave is stunned for 2 sec. Damage of shockwave increased and duration of stun increased by 1 sec. while awakened. (Can only be activated in midair) |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Wind Sneaker | 45 | Advanced Training Skill Quest |
Skill Information
Mode | Damage (Physical) | Shockwave Damage Increase (During awakening) |
Faint Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Fall | Shock Wave | Normal | Awaken | ||||
Normal | |||||||
PvE | 650% | 2559% | +35% (Est.) | 2 Seconds | 3 Seconds | 200 MP | 13 Seconds |
PvP | 230% | 905% | |||||
[Enhanced] | |||||||
PvE | 650% | 2559% → 4514% | +35% (Est.) | 2 Seconds | 3 Seconds | 200 MP | 13 Seconds |
PvP | 230% | 905% → 1597% |
Skill Traits
Empowered Sharp Fall | Light Sharp Fall | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 80% | 160 MP |
Total Damage
Mode | Regular | |||
---|---|---|---|---|
Normal | Awakened | |||
Normal | Empowered | Normal | Empowered | |
PvE | 3,209% → 5,164% | 3,850.8% → 6,196.8% | 4,104.65% → 6,743.9% | 4,925.58% → 8,092.68% |
PvP | 1,135% → 1,827% | 1,362% → 2,192.4% | 1,451.75% → 2,385.95% | 1,742.1% → 2,863.14% |
Tips and Details
- The shockwave damage increase amount during awakening is not listed anywhere on the skill, but is calculated to be around 35%.
- With [Enhanced], the height required to do maximum damage is equal to just under the apex of your standard double jump, and thus attainable in every situation.
- The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
- This skill is extremely useful as a method of disabling super armored targets in both PvE and PvP.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/06/2009 | 05/04/2011 |
| |
04/20/2015 | - |
| |
07/23/2015 | 12/16/2015 |
| |
07/30/2015 | - |
| |
01/14/2016 | - |
| |
04/27/2017 | - |
| |
02/22/2018 | - |
| |
02/23/2018 | - |
| |
04/05/2018 | 04/18/2018 |
|
|
Alternative Names