Rakshasa Stance 1: Soul Reaping: Difference between revisions
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
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== Skill Information == | == Skill Information == | ||
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! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Spirit Energy !! rowspan=2 | Max Drains !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=3 | Spirit Energy !! rowspan=2 | Max Drains !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
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! Empowered Rakshasa Stance 1: Soul Reaping !! colspan=2 | Light Rakshasa Stance 1: Soul Reaping | ! Empowered Rakshasa Stance 1: Soul Reaping !! colspan=2 | Light Rakshasa Stance 1: Soul Reaping | ||
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=== Total Damage === | === Total Damage === | ||
{{:Hell Gate}} | {{:Hell Gate}} | ||
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! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Hell Gate]] | ! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Hell Gate]] | ||
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=== Miscellaneous === | === Miscellaneous === | ||
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! Affected By Action Speed | ! Affected By Action Speed | ||
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== Updates == | == Updates == | ||
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! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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Revision as of 14:37, 29 August 2022
[Active] Fire a spirit ball forward and then pull it back to deal damage to enemies. (Super Armor during throw) | |
Energy Consumption
Energy Conversion
Energy Drain
Rakshasa Arts
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Little Devil | 30 |
Skill Information
Mode | Damage (Magical) | Spirit Energy | Max Drains | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Throw | Catch | Use | Cancel | Drain | ||||
Normal | ||||||||
PvE | 1141% | 1068% | -2 | +2 | +1 | 3 | 10 MP | 8 Seconds |
PvP | 411% | 385% | ||||||
[Enhanced] | ||||||||
PvE | 1141% | 1068% | -2 | +2 | +1 | 3 | 10 MP | 7 Seconds |
PvP | 411% | 385% |
Skill Traits
Empowered Rakshasa Stance 1: Soul Reaping | Light Rakshasa Stance 1: Soul Reaping | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 50% | 5 MP |
Extra Information
Total Damage
Mode | Base | Hell Gate | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Empowered | Normal | Empowered | |||||
Cancel | Full | Cancel | Full | Cancel | Full | Cancel | Full | |
PvE | 1141% | 2,209% | 1,369.2% | 2,650.8% | 1,597.4% | 3,092.6% | 1,916.88% | 3,711.12% |
PvP | 411% | 796% | 493.2% | 955.2% | 452.1% | 875.6% | 542.52% | 1,050.72% |
Miscellaneous
Affected By Action Speed |
---|
Related Skills
Rakshasa Stance 2: Energy Burst |
Rakshasa Stance 3: Spear Prison |
Rakshasa Stance 4: Soul Escape |
Hell Gate |
Tips and Details
- On a single enemy, you normally need a minimum of 4 energy to be able to continue into Rakshasa Stance 2: Energy Burst, as the skill connecting will provide the 3rd energy required. However, if an enemy is far enough away the moment the skill connects, Energy Burst can not be used despite meeting the requirements.
- The skill will still try to cancel itself however and since it did successfully hit a target, grant you 2 energy for Energy Conversion, despite not actually being cancelled.
- Conversely, if you are close enough to an enemy, the skill will cancel itself before Energy Burst actually gets cast, giving you 1 energy for hitting a target and 2 energy for Energy Conversion, which can then be consumed by Energy Burst.
- When not cancelled, the Catch will knock enemies down.
Trivia
- In the original design, Soul Reaping used to be the third part of Rakshasa Stance.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/13/2013 | 01/28/2014 |
| |
08/22/2013 |
| ||
08/29/2013 |
| ||
07/10/2014 | - |
| |
09/03/2015 | 02/17/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
08/24/2017 | 09/13/2017 |
|
|
01/11/2018 | - |
| |
04/05/2018 | 04/18/2018 |
|
|
06/28/2018 | 07/11/2018 |
|
Alternative Names
Little Devil - Skills