- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Gun Guard: Difference between revisions
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| {{color|#FFCC00|Gun Guard|b=1}} | | {{color|#FFCC00|Gun Guard|b=1}} | ||
*Hold [Skill Key] to consume 10 ECP and maintain Gun Guard. | *Hold [Skill Key] to consume 10 ECP and maintain Gun Guard. | ||
*During Gun Guard, damage taken from common attacks and active skills | *During Gun Guard, enter Super Armor state and reduce damage taken from common attacks and active skills. | ||
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Latest revision as of 14:56, 8 June 2025
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[Active] Blocks incoming attacks and reduces damage received. At a certain chance, retaliate attacks coming from the back. |
Gun Guard
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Back Counter
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ECP Using Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Bloodia | 25 |
Skill Information
Mode | Received Damage Decrease | Upon Being Hit from Behind | ECP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|
Chance | Counterattack (Physical) | Max Hits | Reactivation Cooldown | Initial | Additional per Second | |||
Normal | ||||||||
PvE | 75% | 50% | 411% | 3 | 10 Seconds | 35 ECP | 10 ECP | 5 Seconds |
PvP | 163% | |||||||
[Enhanced] | ||||||||
PvE | 75% | 100% | 411% | 3 | 10 Seconds | 35 ECP | 10 ECP | 5 Seconds |
PvP | 163% |
Skill Traits
Light Gun Guard | Haste Gun Guard | ||
---|---|---|---|
Attribute Effect | ECP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 28 ECP | Cooldown decreased to 50% | 2.5 Seconds |
Total Damage
Mode | Base |
---|---|
PvE | 1,233% |
PvP | 489% |
- Damage calculations only account for Counterattack.
Related Skills
Tips and Details
- While being a way to counter enemies in PvP, the ECP consuming hold function can be used to enter Over Strike Mode, though it will be most likely slower than just using 2 ECP using skills.
- Thanks to Frenzy, when used in Over Strike Mode, you can consume the entire ECP acquired again, despite still being in Over Strike Mode, refreshing the
Over Strike ModeOver Strike Mode buff duration.
- As long as you have ECP, this skill's key can be held down infinitely.
- This skill can be used as a panic button in certain cases (where invincibility does not save you from taking damage) due to providing high amounts of Received Damage Decrease.
Trivia
- The skill is based on DFO's shared Ranger skill Gun Guard, which does not feature a counterattack when hit from behind and simply reduces damage the same way as being hit from the front.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
01/28/2016 | 06/29/2016 |
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04/21/2016 |
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07/28/2016 | - |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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04/05/2018 | 04/18/2018 |
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08/01/2019 | 08/28/2019 |
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08/14/2019 |
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Alternative Names
Server | Name | Translation |
---|---|---|
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건 가드 | Gun Guard |
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枪械格挡 | Gun Guard |
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Schützende Pistolen | Protective Pistols |
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Pistolas protectoras | Protective Pistols |
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Pistolets protecteurs | Protective Pistols |
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Pistole protettive | Protective Pistols |
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Obronne Pistolety | Protective Pistols |
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Protective Pistols | |
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Revólver Escudo | Revolver Shield |
Bloodia - Skills
Special Active
Active
Buff
Passive