Demonic Rush/ModA
From Elwiki
[Special Active: Strength] [Mod] | |
Switching Skill (Lu)
|
Requirements
Class | Level Required | Base Skill |
---|---|---|
Diangelion | 99 | Demonic Rush |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | CP Gain | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Enrage | Magic Orb Explosion | Enrage | Magic Orb Explosion | ||||
99 | 2145% | 941% | 1 | 4 | 4 CP | 200 MP | 17 Seconds |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Enrage | Magic Orb Explosion | |
99 | 733% | 321% |
Skill Traits
Critical Demonic Rush | Heavy Demonic Rush | |||
---|---|---|---|---|
Level Required | Attribute Effect | MP Usage | Attribute Effect | Cooldown |
99 | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
240 MP | Damage increased to 144% Cooldown increased to 120% |
25.5 Seconds |
Tips and Details
- The skill can hit enemies past obstacles and walls even if you cannot move there yourself, though the Magic Orb Explosion will occur at your current location.
- When the skill comes into contact with a slope during the 'bounce' animation (where Lu rebounds off the floor), the skill will travel forward less than usual.
- This version trades in damage for more clearing potential, condensing the Enrage portion into a single hit while travelling forward a significant amount.
- Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage.
- [Mod] Demonic Rush can deal up to 5,909% (2,017% in PvP) Physical Damage.
- With Heavy trait, it can deal up to 8,272.6% (2,823.8% in PvP) Physical Damage.
- This version does not retain the [Enhanced] effect of Demonic Rush and thus costs 200 MP instead of 160 MP.