Flying Kite
From Elwiki
[Special Active: Bravery] Blink and attack targets with enormous speed. | |
Energy Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Sakra Devanam | 45 | Advanced Training Skill Quest |
Skill Information
PvE
Level Required | Damage (Physical) | Blink Distance (PvP) | Spirit Energy Usage | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|
Initial Hit | Damage per Spirit Energy | Horizontal | Vertical | Initial | Additional | |||
45 | 2884% | 734% | 700 (350) | 1200 (700) | -10 | -∞ | 0 MP | 24 Seconds |
[Enhanced] |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Initial Hit | Damage per Spirit Energy | |
45 | 732% | 187% |
[Enhanced] |
Skill Traits
Heavy Flying Kite | Evil Flying Kite | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
Cooldown | ||
Damage increased to 144% Cooldown increased to 120% |
28.8 Seconds | Skill will burn 3 MP per hit |
Tips and Details
- Flying Kite can deal up to 10,958% (2,789% in PvP) Physical Damage on a single target. With Heavy, it can deal up to 15,779.52% (4,016.16% in PvP) Physical Damage.
- Every slash is classified as a knockdown move, thus reducing knockdown by 10 for each slash.
- This skill is best used when the target is airborne, since you can catch your target after this skill, due to it being able to reset knockdown limit.
- The "Initial Strike" only applies once per target so this skill is useful for field cleaning.
- Every hit will inflict heavy hitstun, preventing charging MP for Mana Break.
- If used on a mob that nearly reach its Stoic Threshold, the Super Armor effect will only apply after this skill's animation ends.
- If there are no targets when you use 'Flying Kite', only 1 Orb will be consumed.
- As shown in the video to the right, if you are in Celestial Fox mode and you get an orb by killing an enemy, Flying Kite will continue. This makes it possible to do more than 10 slashes.
- The best way to utilize the maximum number of hits does is to activate this skill where a lot of targets are around while in Celestial Fox mode. (Like 8-3 or at Boss in 8-6)
- Each slash also hits in an area (like a normal attack would) which means you could maximize the damage of the skill when mobs are grouped real close.
- There's a bug with this skill. When used at the same time against Add when he enters Dynamo Configuration, the skill will continue with the animation but it does not deal initial damage.
- When used against Chung while he's in Heavy Stance, he will be able to receive all the hits from the skill without exceeding the hit limit. Also, Chung won't be able to use counterattack for the whole duration.
Updates
- 07/07/2013 KR
- A minimum number of 6 orbs is now required to activate Flying Kite.
- 07/10/2014 KR
- Changed skill structure to do additional damage on the first strike.
- Damage Increased.
- 07/17/2014 KR
- All cancel zones removed.
- Skill cast damage error fixed.
- 11/06/2014 KR
- A minimum number of 10 orbs is now required to activate Flying Kite.
- Horizontal Reach range decreased by 50%.
- Last hit will knockdown.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
- 08/06/2015 KR
- Fixed issue where skill wasn't able to hit Ereda Island's tower (Velder/Hamel Guardian Tower or Main Guardian Tower).
- 10/29/2015 (KR) / 03/16/2016 (NA)
- "Enhanced" attribute changed to "Evil".
- 04/21/2016 (KR) / 05/18/2016 (NA)
- PvP modifiers decreased.
- Damage increased.
- Tracking AI revamped. (Range becomes Unlimited only in PvE)
- 12/01/2016 KR
- Final hit damage error fixed.
- 02/09/2017 KR
- Fixed issue where cannot "fly" in mid-air after using Celestial Master Astronomical Object.
- 04/27/2017 KR
- PvE Initial Hit damage decreased.
- PvE Damage per Spirit Energy increased.
- PvP damage decreased.
- 07/27/2017 KR
- Damage per Spirit Energy increased.
- 02/22/2018 KR
- PvE Initial Hit damage decreased.
- PvE Hit damage increased.
- PvP damage increased.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- PvE damage increased.
- PvP damage decreased.
- 06/14/2018 (KR) / 06/27/2018 (NA)
- Damage increased.
- 06/28/2018 (KR) / 07/11/2018 (NA)
- PvP damage decreased.
- 11/01/2018 (KR)
- Additional hits will only activate when consuming energy gained from Celestial Fox Form.
Alternative Names