Shooting Star

From Elwiki

[Special Active: Bravery]
Shoot multiple missiles, which tracks down enemies.
Cannonball Consumption
  • Uses 3 cannonballs
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Deadly Chaser 35


Skill Information

PvE

Level Required Damage Number of Missiles Max Hits Ammo Usage MP Usage Cooldown
Homing Bullet
Attack (Physical)
Homing Bullet
Explosion (Magical)
Normal Awakening Normal Awakening
Attack Explosion Attack Explosion
35 16% 526% 12 15 12 12 15 15 3 300 MP 22 Seconds
[Enhanced] 19% 631%

PvP

Level Required Damage
Homing Bullet
Attack (Physical)
Homing Bullet
Explosion (Magical)
35 6% 147%
[Enhanced] 7% 176%


Skill Information (KR)

PvE

Level Required Damage Number of Missiles Max Hits Ammo Usage MP Usage Cooldown
Homing Bullet
Attack (Physical)
Homing Bullet
Explosion (Magical)
Normal Awakening Normal Awakening
Attack Explosion Attack Explosion
35 52% 371% 12 15 12 12 15 15 3 300 MP 22 Seconds
[Enhanced] 62% 445%

PvP

Level Required Damage
Homing Bullet
Attack (Physical)
Homing Bullet
Explosion (Magical)
35 17% 125%
[Enhanced] 20% 150%


Skill Traits

Evil Shooting Star Heavy Shooting Star
Attribute Effect Attribute Effect Details
Cooldown
Skill will burn 2 MP per hit Damage increased to 144%
Cooldown increased to 120%
33 Seconds


Tips and Details

  • [Enhanced] Shooting Star can deal up to 7,572% (2,112% in PvP) Magical Damage. When awakened it can deal up to 9,465% (2,640% in PvP) Magical Damage.
    • If the passive Endless Chase is learned, three additional missiles will be fired, regardless of Awakening. The skill does an additional 1,893% (528% in PvP) Magical Damage.
    • With Heavy, it can deal up to 10,600.8% (2,956.8% in PvP) Magical Damage. When awakened, it can deal up to 13,251% (3,696% in PvP) Magical Damage. Endless Chase will add an additional 2,650.2% (739.2% in PvP) Magical Damage.
  • The shell's damage is separate from the user's combo/technique score.
  • In a situation where there are more than one target, the missiles do not attack the nearest foe. Instead, they will home in on random targets.
    • However, more missiles will usually be directed to closer targets.
  • This skill cannot be Mana Broken.


Updates

  • 06/30/2011 (KR)
  • 07/28/2011 (KR)
    • Slightly increased MP regeneration rate.
  • 07/10/2014 (KR)
    • Damage increased
  • 08/20/2015 (KR)
  • 08/27/2015 (KR)
    • Fixed Transcend attribute not being affected by Intense Showtime's cooldown reduction effect.
  • 02/04/2016 (KR) / 03/16/2016 (NA)
    • Doesn't lock on to targets that are certain distance away in PvP.
  • 12/01/2016 (KR)
    • Damage error fixed.
  • 04/27/2017 (KR)
    • Homing Bullet Attack damage decreased.
    • PvE Explosion damage increased.
    • PvP Explosion damage decreased.
  • 07/13/2017 (KR) / 07/26/2017 (NA)
    • Awakened trait changed to Heavy.
  • 07/27/2017 KR
    • PvE damage decreased.
    • Explosion radius increased.
    • Mana Break cancel added.
    • Light trait changed to Evil.
  • 02/22/2018 KR
    • Attack damage increased.
    • Explosion damage decreased.


Alternative Names

Server Name Translation
South Korea 슈팅 스타 Shooting Star
Japan シューティングスター Shooting Star
China (Simplified Chinese) 流星炮击 Meteor Shelling
Germany Sternschnuppen Shooting Stars
Spain Lluvia de meteoritos Meteor Shower
France Étoile filante Shooting Star
Italy Stelle Cadenti Shooting Stars
Poland Spadające Gwiazdy Shooting Stars
Brazil Estrelas Cadentes Shooting Stars


Template:DCSkills