Awakened Will: Iron Paladin: Difference between revisions

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== Updates  ==
== Updates  ==
*09/29/2016 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Fixed issue where not allowing dash jump x double jump without cannonballs.
|- style="background:{{ColorSel|CharLight|Chung}}"
*10/13/2016 (KR) / 11/23/2016 (NA)
! colspan=2 | Date !! rowspan=2 | Changes
**MP gain increase when hit while in Heavy Stance decreased
|- style="background:{{ColorSel|CharLight|Chung}}"
! KR !! NA
|-
| 09/29/2016 || - || align="left" |
*Fixed issue where not allowing dash jump x double jump without cannonballs.
|-
| 10/13/2016 || 11/23/2016 || align="left" |
{{nerf|MP gain increase when hit while in Heavy Stance decreased.}}
|}
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Revision as of 06:52, 7 February 2019

[Passive]
Increase the amount of MP gain and awakening charge speed while being attacked in Heavy Stance.

In addition, , and Heavy Stance's Counter will not consume Cannonballs.


Requirements

Class Level Required
Iron Paladin : Transcendent 70


Skill Information

Skill Level Level Required During Heavy Stance Movement/Jump
Speed Increase
Mana Gain Increase Awakening Charge Increase
1 70 150% 400% 10%


Affected Combos

Guardian
>>X
>>^X
Heavy Stance X


Updates

Date Changes
KR NA
09/29/2016 -
  • Fixed issue where not allowing dash jump x double jump without cannonballs.
10/13/2016 11/23/2016

MP gain increase when hit while in Heavy Stance decreased.


Alternative Names

Server Name Translation
South Korea 해방된 의지: 아이언 팔라딘 Liberated Will: Iron Paladin
China (Simplified Chinese) 解放的意志:钢铁圣骑士 Liberated Will: Steel Paladin
Brazil Transcender: Paladino Transcend: Paladin