7 July 2011 1 August 2012 8 August 2012 22 August 2012
Trans. Release Date
28 July 2016 28 September 2016 28 September 2016 28 September 2016 28 September 2016 14 December 2016
Statistics
Speed
Average
Range
Short
Difficulty
Easy
Physical
“
I will make sure that those who invade Hamel meet a fitting end.
”
Iron Paladin
[A guardian who protects his allies while destroying his enemies.]
Background
In-game Version
Nexon Version
A guardian who protects his allies but destroys his enemies.
Chung's wish to protect everyone causes the Guardian Stone to react, granting him new powers.
Stronger in both mind and body from his journey, Chung becomes a protector of iron will.
With his new Freitunier, Chung can easily retaliate with his Destroyer without feeling the impact of his enemies' attack.
Korean
Translation
하멜의 병사들과 같은 자리에서 싸워오던 청은 고전을 면치 못하는 지금의 상황을 파훼할 방법이 필요하다고 생각한다.
어쩌면 막아내는 것만이 해결책이 아닌지도 모른다. 아버지가 안 계신 지금, 비워두었던 아버지의 자리를 채울 사람이 필요하다.
자신은 세이커 가문의 후계자이자 하멜의 수호자. 아버지를 대신해 이 자리에 선 이상, 절대 쓰러질 수 없다.
모두를 지켜내고자 하는 염원이 프라이터니어와 융화하여 더욱 굳건한 수호자로 각성한 청은 상대의 공격을 막아내는 것 뿐만 아니라 눈앞의 적에게 버틸 수 없는 강력한 심판을 내리기에 이른다.
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Second Class Advancement
Completing the following advancement quest or using the Item Mall item: Paladin's Oath will change your job to Iron Paladin.
The situation was getting worse. Chung felt himself getting more exhausted as he faced more enemies. Perhaps it's the weight on his shoulders. But he is the successor of the Seiker family. He may fall, but he cannot back down.
He kept fighting to protect. He believed that was the duty of a Guardian. That belief hasn't changed, but enemies kept coming and he cannot protect everyone on the battlefield by himself. Perhaps blocking isn't the best solution. There were a lot of things to think about, but first, he must take care of the enemies in front of him.
Enter 'Feita Village' (Right-click from World Map (Press M Key) to see the location.)
Description
Until now, he fought in one location with Hamel's soldiers. They stopped enemies and helped those who were standing next to each other. But that wasn't enough to protect the soldiers from fear. Chung realizes that there was a place that he left empty, thinking it was his father's place.
The front. It's not a place an artilleryman would occupy, but he was not an ordinary artilleryman. He was the successor of the Seiker family and the Guardian of Hamel. He cannot fall as long as he is standing here where his father should have been. Chung taking down enemies one by one as he charged forward was a solid presence to his allies. It's time to fight back.
Take down enemies to protect allies. As the battle continued, Chung's desire to protect everyone affected the Guardian Stone. As he felt the energy from the Guardian Stone becoming stronger, Chung rushed towards his enemies. It's time to end those who dared to invade Hamel.
Completing the following advancement quest or using the Item Mall item: Book of Transcendence: God's Will will advance to your Transcendent 2nd job.
Iron Paladin - Transcendence
Limit Break 1/5
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Quest Acceptance Prerequisites
Objectives
Achieve level 70
Complete your Second Job Advancement
Clear 2 dungeons in your level range (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description
[Book of Transcendence] - Intro Many seek power, but it's not easy to acquire one. Among those that seek power, the El Masters have achieved theirs in a unique way. Each El Master has overcome their limits using their innate abilities. This book, specifically, will be narrating the power of transcendence, a power that was developed and used by the Earth Master. Power of Transcendence is given to those that overcome their limits, no matter their origin. First, one should prove their worth.
Collect Symbol of Resolve (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description
[Book of Transcendence] - Chapter 1 Those who seek power must first look and see if they are properly prepared. A powerful body obtained through regular training is important, one's resolve to face difficult trials is more important. Your firm resolve and belief in yourself will materialize Symbol of Resolve.
Collect Symbols of Determination (Sander, Lanox, Atlas, Elysion dungeons) 0/2
Description
[Book of Transcendence] - Chapter 2 Transcendence is the power to overcome your limits. You must undergo trials in order to find the key to do so. Though a proven method is to throw yourself in danger, you need the determination to turn those dangerous situations into an opportunity. Your unshaken determination will materialize as Symbol of Determination.
Collect Symbol of Purpose (Sander, Lanox, Atlas, Elysion dungeons) 0/1
Description
[Book of Transcendence] - Chapter 3 Those seeking the power of transcendence will face many trials. When you lose yourself in face of these trials, you must remember your goal, your purpose. Your single minded focus in showing your purpose will materialize as Symbol of Purpose and put you closer to transcendence.
Clear 3 dungeons in your level range (excluding Ruben/Event Dungeon/Guild Mini Game/Guild Expedition/Ereda Island/Dimension of Sinister Intent/Twisted Time and Space - Fahrmann's Peak/Henir's Time and Space/Gate of Darkness/Add's Energy Fusion Theory)
Description
[Book of Transcendence] - Chapter 4 Those who have faced their limits, now you will face the final trial. Only those who overcome their own limitations are truly worthy of power. You will now face transcendence, but remember, those who found the end, will soon find themselves a new beginning. Overcome your limits and prove your worth. Then, the power of transcendence will reside in you.
: All damage values for new and preexisting commands receive a 1.1x multiplier during 2nd job.
Combo
Description
Damage
After doing or using Leap Attack, swing up the Destroyer and then fire a cannonblast from the back-end of the Destroyer in Heavy Stance which launches targets away.
combo is reworked; the explosion does hitstun instead of blasting enemies away. After that, turn around and charge into them while in Heavy Stance, finishing by either launching them into the air with , or smacks them with a heavy overhead swing with which knocks them down.
physical strike still launches.
184% Phy. Damage + 175% Mag. Damage 293% Phy. Damage 78% x 5 Phy. Damage EITHER 281% Phy. Damage OR 342% Phy. Damage
After doing the standard combo, furiously swing the Destroyer in Heavy Stance, doing 3 hits and knocks enemies away.
Iron Paladin's Berserk Mode Transcendence Skill Cut-in.
Full body Item Mall Custom Skill Cut-in
Unused Cash Shop Berserk mode Skill Cut-in
Chibi artwork.
Iron Paladin's Transcendence Awakening Cut-in. (Current)
Iron Paladin's Transcendence Awakening Cut-in (Berserk Mode).
Iron Paladin's Transcendence Awakening Cut-in (Old)
Miscellaneous
Idle pose and Promo avatar
Ready animation.
Berserk Mode.
Animated Item Mall Custom Skill Cut-in.
Trivia
Like Fury Guardian, Iron Paladin also retains traits which refer him as 'White Wolf'. This resemblance to wolves can also be seen in his skills, such as Iron Howling.
Another possible trait of that nickname could be his shoes. His feet position when wearing heels is the same as how a wolf's hind feet are positioned when standing.
Late stage concept art shown for Iron Paladin show that his armor was supposed to have different shoulder guards with fur coming out of it, and the armor around the neck and gauntlets were also different.
Unlike other jobs, Iron Paladin's interface(the face shot at the top left side) shows his Skill Cut-in face shot instead of the standard portrait face shot.
Iron Paladin's promotional shoes feature prominent heels, which is a reference to heels being a symbol of upper-class males from the 10th to 17th century, primarily worn by cavalry. It is also a play on Iron Paladin's more feminine appearance.
The animation for his greatly mirrors that of the skill Gigantic Impact which was removed in the same patch the combo extension was added.
When Iron Paladin was released, there was an error at the hand that was holding the cannon; it was too low and often looked weird with sleeves. This was fixed a few months later on.