Blazing Dance: Difference between revisions
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| {{SkillText|Annihilation}} | | {{SkillText|Annihilation}} | ||
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| {{SkillText|True|Range|1.5}} | |||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level | ! Class !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level | ||
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| [[Blazing Heart]] || 45 || 52 || 61 | | [[Blazing Heart]] || 45 || 94 || 52 || 61 | ||
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! Initial Attack !! Flame Dash !! Initial Attack !! Flame Dash | ! Initial Attack !! Flame Dash !! Initial Attack !! Flame Dash | ||
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| align="left" | 45 || 1505% || 301% || 1 || 7 || 200 MP || 20 MP || 15 Seconds | | align="left" | 45 || rowspan=2 | 1505% || rowspan=2 | 301% || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 200 MP || rowspan=2 | 20 MP || rowspan=2 | 15 Seconds | ||
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| align="left" | [Enhanced] 94 | |||
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Revision as of 02:09, 15 October 2016
File:ELE14.png | [Special Active: Strength] Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20. |
Annihilation Skill
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Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Blazing Heart | 45 | 94 | 52 | 61 |
Skill Information
Level Required | Damage (Magical) | Max Hits | MP Usage | MP Recover per Extra Slash | Cooldown | ||
---|---|---|---|---|---|---|---|
Initial Attack | Flame Dash | Initial Attack | Flame Dash | ||||
45 | 1505% | 301% | 1 | 7 | 200 MP | 20 MP | 15 Seconds |
[Enhanced] 94 |
Skill Traits
Light Blazing Dance | Awakened Blazing Dance | |||
---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect |
MP Usage | ||||
52 | MP Usage decreased to 85% | 170 MP | 61 | Skill changed to be Blazing Dance - Endless |
Tips and Details
- You will also teleport to boxes in dungeons.
- The final hit smashes enemies and will knock them down.
- The skill ends if there are no more enemies in sight.
- The initial attack applies once to all enemies this skill hits.
Updates
- 06/26/2014 KR
- Continuous hit count increased by 2. (PvP modifiers added accordingly)
- Teleport range increased.
- 11/06/2014 KR
- Last hit knocks down.
- Damage increased.
- 04/20/2015 KR
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 08/06/2015 KR
- Fixed issue where skill wasn't able to hit Ereda Island's tower (Velder/Hamel Guardian Tower or Main Guardian Tower).
- 09/03/2015 KR
- Recovers MP depending on amount remaining if the skill is cancelled.
- 09/10/2015 KR
- Damage increased.
- First hit additional damage decreased.
- 03/10/2016 KR
- Abnormal visual effect fixed.
Alternative Names