Blazing Dance: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
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== Tips and Details == | == Tips and Details == | ||
*'''Blazing Dance''' can deal up to {{formatnum:{{#expr: | *'''Blazing Dance''' can deal up to {{formatnum:{{#expr: 1264 + 610*7}}}}% ({{formatnum:{{#expr: 375 + 181*7}}}}% in PvP) Magical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: (1264 + 610*7)*1.2}}}}% ({{formatnum:{{#expr: (375 + 181*7)*1.2}}}}% in PvP) Magical Damage. | ||
*You will also teleport to boxes in dungeons. | *You will also teleport to boxes in dungeons. | ||
*The final hit smashes enemies and will knock them down. | *The final hit smashes enemies and will knock them down. | ||
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**PvE damage increased. | **PvE damage increased. | ||
**PvP damage decreased. | **PvP damage decreased. | ||
*06/14/2018 KR | *06/14/2018 (KR) / 06/27/2018 (NA) | ||
**Damage increased. | **Damage increased. | ||
<br> | <br> |
Revision as of 15:55, 30 June 2018
File:ELE14.png | [Special Active: Strength] Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20. |
Annihilation Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Blazing Heart | 45 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | MP Recover per Extra Slash | Cooldown | ||
---|---|---|---|---|---|---|---|
Initial Attack | Flame Dash | Initial Attack | Flame Dash | ||||
45 | 1264% | 610% | 1 | 7 | 200 MP | 20 MP | 15 Seconds |
[Enhanced] |
PvP
Level Required | Damage (Magical) | |
---|---|---|
Initial Attack | Flame Dash | |
45 | 375% | 181% |
[Enhanced] |
Skill Traits
Light Blazing Dance | Empowered Blazing Dance | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
MP Usage | ||
MP Usage decreased to 85% | 170 MP | Damage increased to 120% |
Tips and Details
- Blazing Dance can deal up to 5,534% (1,642% in PvP) Magical Damage. With Empowered, it can deal up to 6,640.8% (1,970.4% in PvP) Magical Damage.
- You will also teleport to boxes in dungeons.
- The final hit smashes enemies and will knock them down.
- The skill ends if there are no more enemies in sight.
- The initial attack applies once to all enemies this skill hits.
Updates
- 06/26/2014 (KR)
- Continuous hit count increased by 2. (PvP modifiers added accordingly)
- Teleport range increased.
- 11/06/2014 (KR)
- Last hit knocks down.
- Damage increased.
- 04/20/2015 (KR)
- Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
- 08/06/2015 (KR)
- Fixed issue where skill wasn't able to hit Ereda Island's tower (Velder/Hamel Guardian Tower or Main Guardian Tower).
- 09/03/2015 (KR)
- Recovers MP depending on amount remaining if the skill is cancelled.
- 09/10/2015 (KR)
- Damage increased.
- First hit additional damage decreased.
- 03/10/2016 (KR)
- Abnormal visual effect fixed.
- 10/20/2016 (KR)
- Fixed issue where the [Enhanced] effect didn't work.
- 04/27/2017 (KR)
- PvE Initial Attack damage increased.
- PvE Flash Dash damage decreased.
- PvP damage decreased.
- 06/01/2017 (KR)
- Fixed issue where will chase the background monsters in 6-3.
- 07/13/2017 (KR) / 07/26/2017 (NA)
- Awakened trait changed to Empowered.
- 02/22/2018 KR
- Initial Attack damage decreased.
- Flame Dash damage increased.
- 04/05/2018 (KR) / 04/18/2018 (NA)
- PvE damage increased.
- PvP damage decreased.
- 06/14/2018 (KR) / 06/27/2018 (NA)
- Damage increased.
Alternative Names