Blazing Dance: Difference between revisions

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{{buff|Flame Dash damage increased.}}
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{{nerf|Initial Attack damage decreased.}}
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Revision as of 03:57, 20 February 2020

File:ELE14.png [Special Active: Strength]
Charge and blink to targets with flame attacks. Initial hit does additional damage. If the skill is canceled abruptly, recover MP by "Remaining number of hits" x 20.
Annihilation Skill
  • Consumes Annihilation gauge and acquire Gale gauge
  • Ignore Guard (Guard/Knockdown) and 10% of Enemies Defense when Annihilation is activated
Final Enhanced Skill
  • Range is increased by 1.2 times.


Requirements

Class Level Required
Blazing Heart 45


Skill Information

PvE

Level Required Damage (Magical) Max Hits MP Usage MP Recover per Extra Slash Cooldown
Initial Attack Flame Dash Initial Attack Flame Dash
45 1264% 610% 1 1~7 200 MP 20 MP 15 Seconds
[Enhanced]

PvP

Level Required Damage (Magical)
Initial Attack Flame Dash
45 375% 181%
[Enhanced]


Skill Traits

Light Blazing Dance Empowered Blazing Dance
Attribute Effect Details Attribute Effect
MP Usage
MP Usage decreased to 85% 170 MP Damage increased to 120%


Total Damage

Mode Regular
Normal Empowered
PvE 5,534% 6,640.8%
PvP 1,642% 1,970.4%
  • Damage includes all additional slashes.


Tips and Details

  • The skill has a greater search radius for enemies on the first teleport than any successive ones. If there are no enemies left in range, the skill ends and you will regain the listed MP per remaining slash.
    • The search radius of the skill is a sphere, so it is able to target enemies on a different Z-axis than you as well. It can also teleport to objects such as boxes.
  • The final hit smashes enemies and will knock them down.
  • The initial attack applies once to all enemies this skill hits.
  • While it states that it gives 20 MP for each additional slash, it is actually 1/10th of the MP used to cast it.
    • As a result, lowering the cost of this skill also lowers how much MP is returned for each additional slash.


Updates

Date Changes
KR NA PvE PvP
06/26/2014 -

Continuous hit count increased by 2.

Teleport range increased.

  • None
  • Modifiers added accordingly.
11/06/2014 -

Damage increased.

  • Last hit knocks down.
04/20/2015 -

Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.

08/06/2015 -
  • Fixed issue where skill wasn't able to hit Ereda Island's tower (Velder/Hamel Guardian Tower or Main Guardian Tower).
09/03/2015 -

Recovers MP depending on amount remaining if the skill is cancelled.

09/10/2015 -

Damage increased.

  • First hit additional damage decreased.
03/10/2016 -
  • Abnormal visual effect fixed.
10/20/2016 -
  • Fixed issue where the [Enhanced] effect didn't work.
04/27/2017 -

Initial Attack damage increased.

  • Flash Dash damage decreased.
  • Damage decreased.
06/01/2017 -
  • Fixed issue where will chase the background monsters in 6-3.
07/13/2017 07/26/2017
  • Awakened trait changed to Empowered.
02/22/2018 -

Flame Dash damage increased.

  • Initial Attack damage decreased.
04/05/2018 04/18/2018

Damage increased.

  • Damage decreased.
06/14/2018 06/27/2018

Damage increased.

09/11/2019 09/25/2019

Changed so skill AI acts properly, even when you're not the host.


Alternative Names

Server Name Translation
South Korea 블레이징 댄스 Blazing Dance
Japan ブレイジングダンス Blazing Dance
China (Simplified Chinese) 火焰之舞 Flame Dance
Germany Flammentanz Flame Dance
Spain Baile de las llamas Flame Dance
France Danse des flammes Flame Dance
Italy Danza delle fiamme Flame Dance
Poland Taniec Płomieni Flame Dance
United Kingdom Flame Dance
Brazil Dança das Chamas Flame Dance



Template:BHSkills