Chain Fireball: Difference between revisions
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! rowspan="2" | Character Level !! colspan=" | ! rowspan="2" | Character Level !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! | ! Small Fireball !! Big Fireball !! Small Fireball !! Big Fireball | ||
|- | |- | ||
| align="left" | 1 | | | align="left" | 1 || 426% || 438% || rowspan="2" | 2 || rowspan="2" | 1 || 100 MP || rowspan="2" | 6 Seconds | ||
|- | |- | ||
| align="left" | [Enhanced] 71 | | | align="left" | [Enhanced] 71 || 469% || 482% || 90 MP | ||
|} | |} | ||
<br> | <br> | ||
== | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! | ! colspan=4 | Chain Fireball - Empowered !! colspan=5 | Chain Fireball - Enhanced | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! | ! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=2 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details | ||
| | |||
| | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! colspan= | ! colspan=2 | Damage !! colspan=2 | Damage !! rowspan="2" | Critical Rate | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! | ! Small Fireball !! Big Fireball !! Small Fireball !! Big Fireball | ||
| | |- | ||
| 11 || rowspan="2" | {{SkillText|Empowered|120}} || 511.2% || 525.6% || 17 || rowspan="2" | {{SkillText|Enhanced|100|80}} || 340.8% || 350.4% || rowspan="2" | 100% | |||
|- | |- | ||
| | | [Enhanced] 71 || 562.8% || 578.4% || [Enhanced] 71 || 375.2% || 385.6% | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*'''Chain Fireball''' is a decent crowd skill early on due to the piercing effect. | *'''Chain Fireball''' is a decent crowd skill early on due to the piercing effect. | ||
<br> | <br> | ||
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**Active → Special Active. | **Active → Special Active. | ||
**Projectile and skill motion speed increased. | **Projectile and skill motion speed increased. | ||
**No longer affected by [[Fireball Mastery]]. | |||
<br> | <br> | ||
Revision as of 07:45, 17 January 2016
[Special Active] Fire 2 small fireballs and end with a big fireball. Enemies hit will be burned for 10 seconds. | |
Final Enhanced Skill
| |
Available for Memorize
|
Requirements
Class | Level Required | [Enhanced] Level | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|---|
Magician | 1 | 71 | 11 | 17 |
Skill Information
Character Level | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Small Fireball | Big Fireball | Small Fireball | Big Fireball | |||
1 | 426% | 438% | 2 | 1 | 100 MP | 6 Seconds |
[Enhanced] 71 | 469% | 482% | 90 MP |
Skill Traits
Chain Fireball - Empowered | Chain Fireball - Enhanced | |||||||
---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |||
Damage | Damage | Critical Rate | ||||||
Small Fireball | Big Fireball | Small Fireball | Big Fireball | |||||
11 | Damage increased to 120% | 511.2% | 525.6% | 17 | Critical Hit Rate increased to 100% Damage decreased to 100% |
340.8% | 350.4% | 100% |
[Enhanced] 71 | 562.8% | 578.4% | [Enhanced] 71 | 375.2% | 385.6% |
Tips and Details
- Chain Fireball is a decent crowd skill early on due to the piercing effect.
Updates
- 06/27/2013 KR
- Special Active → Active
- 11/07/2013 KR
- MP Cost decreased to 80 from 100.
- Now affected by Fireball Mastery (MP consumption only reduce half of passive)
- If you learn Freezing Point Investigation, this skill now converted to ice balls and damage increased depended of what level of passive.
- 05/15/2014 KR
- 3rd Fireball will no longer knock down.
- Damage increased.
- 06/08/2015 KR
- Active → Special Active.
- Projectile and skill motion speed increased.
- No longer affected by Fireball Mastery.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 체인 파이어볼 | Chain Fireball |
Japan | チェーンファイアーボール | Chain Fireball |
Germany | Kettenfeuerball | Chain Fireball |
France | Boules de feu en chaîne | Chain Fireballs |