Chaos Cannon

From Elwiki

[Special Active] Fuse Disfrozen with the cannon and fire from both ends. Reload 1 cannonball while becoming a Heavy Stance status. Fires cannonballs for a specific duration/when stance is activated/with X key. Duration is shortened when using X to fire faster.

Cannonball Consumption

  • Uses 1 cannonball
  • Can use 2 additional cannonballs to fire once more (up to twice)


Requirements

Class Master Level Required SP Cost per Level Alternative
Shelling Guardian Lv. 20 40 3 Carpet Bombing


Skill Information

Skill Level Required Level Damage Duration Max Shots Ammo Usage MP Usage Cooldown
Shell
(Physical)
Explosion
(Magical)
Default Extra Counter Default Extra
1 40 86% 1093% 10 Seconds 8 0-2 - 1 2-4 250 MP 20 Seconds
2 89% 1129%
3 41 92% 1164%
4 44 94% 1200%
5 47 97% 1235%
6 50 100% 1271%
7 53 103% 1306%
8 56 106% 1342%
9 59 108% 1377%
10 62 111% 1413%
11 65 114% 1448%
12 68 117% 1484%
13 71 120% 1519%
14 74 122% 1555%
15 77 125% 1590%


Skill Note

Name: Enhanced Gun Barrel / 포신 강화

Description: Cooldown decreased by 2 seconds.

Tips and Details

  • Affected by Modified Warhead.
  • You can manually fire at a faster rate by repeatedly pressing the X key. This reduces Chaos Mode's duration by about 30%.
  • After the default shots, up to 2 extra shots can be fired using cannonballs. Each shot uses a pair of cannonballs; red cannonballs boost the damage of these shots.
  • Chaos Mode is a special heavy stance that reduces damage by 80% instead of the usual 67%.
    • Whenever Chung gets hit during this skill, he will fire a shot. These counterattacks are separate from the default shots.
    • Incapacitating status effects such as petrification prevent Chung from firing, but Chaos Cannon's duration continues.
    • Immediately after the skill, Chung is momentarily in regular heavy stance.
  • Chung is able to slowly move around in Chaos Mode.
    • If Chung jumps around, he momentarily stops shooting. No shots are fired if he keeps jumping, but the duration still decreases.
  • This skill does not knockdown and flinches mobs for a longer period of time on impact than a normal hit.
    • This can make Magmanta unable to retreat.
  • In Henir's Time and Space, Chaos Cannon's explosions are large enough to hit multiple bosses very close to Chung if the skill is used between them. This method can be used in other areas with similarly powerful foes as well.
    • Party members can facilitate this by pushing mobs together.
    • This method has the additional benefit of being independent of mob size, allowing high damage to be done even on human-sized foes like both Ran in Henir.
  • Both rockets can hit a single foe if its hitbox is wide enough. Dark Nephilim is vulnerable to this when it is lying on the ground after hitting a trap as long as both sides of the Destroyer overlap with its head.
  • If the foe is above Chung (on a platform, jumping, etc.), the shots won't hit. This is a good way to avoid this skill in PvP if you can't get out of its range.


Updates

  • 03/29/2012 KR
    • MP cost decreased from 300 MP to 250 MP.
    • Cooldown decreased from 60 seconds to 45 seconds.
    • Damage increased.
  • 11/07/2013 KR
    • Can manually fire the default nine shots at a faster rate by pressing the X key. Manual fire decreases Chaos Mode's duration.
  • 07/10/2014 KR
    • Requires 1 blue cannonball.
    • Damage increased.
    • Default shots reduced from 9 to 8.
    • Fires additional rockets if more cannonballs are used.
  • 11/06/2014 KR
    • Changed so target cannot get hit by both side cannons.
  • 08/20/2015 KR
    • MP Usage increased.
    • Damage increased.


Alternative Names

Server Name Translation
South Korea 카오스 캐논 Chaos Cannon
Japan カオスキャノン Chaos Cannon
Spain Cañon del Caos Chaos Cannon
France Canon chaotique Chaotic Cannon
Brazil Canhão do Caos Chaos Cannon



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