Clementine: Difference between revisions

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== Skill Information ==
== Skill Information ==
{{Tabber
|NA=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Unstable Melody !! rowspan=2 | R Sign !! colspan=2 | Unstable Melody !! rowspan=2 | R Sign<br>(Per Unstable Melody Hit)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Per Melody !! Melody Count
|-
! colspan=8 | Normal
|-
| '''{{PvE}}''' || 227% || 47% || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
| '''{{PvP}}''' || 86% || 18%
|-
! colspan=8 | [Enhanced]
|-
| '''{{PvE}}''' || 227% || 47% || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
| '''{{PvP}}''' || 86% || 18%
|}
<dfn>}}</dfn>
|KR (04/28/2022)=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
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| '''{{PvP}}''' || 86% || 18%
| '''{{PvP}}''' || 86% || 18%
|}
|}
<dfn>}}</dfn>
}}
<br>
<br>


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== Total Damage ==
== Total Damage ==
{{Tabber
|NA=<dfn>{{</dfn>
{{Damage
|dmg=227, 47
|pvp_dmg=86, 18
|hits=3, {{#expr:15*3}}
|count=4
|passive1=Snowball Code
|heavy=true
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Snowball Code]]
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Eve}}"
! Per Melody !! Total !! Per Melody !! Total !! Per Melody !! Total !! Per Melody !! Total
|-
! {{PvE}}
| {{#var: each_damage}}
| {{#var: total_damage}}
| {{#var: each_damage_heavy}}
| {{#var: total_damage_heavy}}
| {{#var: each_damage_passive1}}
| {{#var: total_damage_passive1}}
| {{#var: each_damage_heavy_passive1}}
| {{#var: total_damage_heavy_passive1}}
|-
! {{PvP}}
| {{#var: each_damage_pvp}}
| {{#var: total_damage_pvp}}
| {{#var: each_damage_heavy_pvp}}
| {{#var: total_damage_heavy_pvp}}
| {{#var: each_damage_passive1_pvp}}
| {{#var: total_damage_passive1_pvp}}
| {{#var: each_damage_heavy_passive1_pvp}}
| {{#var: total_damage_heavy_passive1_pvp}}
|}
*Does not account for multiple enemies.
<dfn>}}</dfn>
|KR (04/28/2022)=<dfn>{{</dfn>
{{Damage
{{Damage
|dmg=227, 47
|dmg=227, 47
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|}
|}
*Does not account for multiple enemies.
*Does not account for multiple enemies.
<dfn>}}</dfn>
}}
<br>
<br>



Revision as of 07:10, 27 May 2022

  • English
[Special Active: Strength]
[Moby Access]
Create a melody composed of incomplete code. Strange mysterious things will be formed from the melody to attack enemies. (Can be used mid air)
Core Activation Skill
  • Successful attack made during Awakening will activate the Core Attack.


Requirements

Class Level Required
Code: Failess 45


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
Unstable Melody R Sign Unstable Melody R Sign
(Per Unstable Melody Hit)
Per Melody Melody Count
Normal
PvE 227% 47% 3 5 15 200 MP 15 Seconds
PvP 86% 18%
[Enhanced]
PvE 227% 47% 3 5 15 200 MP 15 Seconds
PvP 86% 18%


Skill Traits

Light Clementine Heavy Clementine
Attribute Effect MP Usage Attribute Effect Cooldown
MP Usage decreased to 80% 160 MP Damage increased to 144%
Cooldown increased to 120%
18 Seconds


Total Damage

Mode Base Snowball Code
Normal Heavy Normal Heavy
Per Melody Total Per Melody Total Per Melody Total Per Melody Total
PvE 2,796% 13,980% 4,026.24% 20,131.2% 3,215.4% 16,077% 4,630.18% 23,150.88%
PvP 1,068% 5,340% 1,537.92% 7,689.6% 1,148.1% 5,740.5% 1,653.26% 8,266.32%
  • Does not account for multiple enemies.


Tips and Details

  • Since 1 R Sign is created on every hit dealt by the Unstable Melody, the skill can deal vastly more damage on larger targets that can be hit by multiple melodies.
    • Additionally, it will also spawn one R Sign per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other.
  • If used on multiple targets, this skill can make your frame rate drop drastically, in rare cases even crash your game client.
    • It is also affected by the Lanox Lava PvP map bug, where skills that are supposed to move forward get stuck in one of the corners. In this case, only a few consecutive casts of this skill that hit some enemy are enough to crash the game.
  • Bug: R Sign is invisible when Unstable Melody hits Berthe (Altar of Dedication).


Trivia

  • Clementine is a popular open source music player.
  • The R in R Sign stands for Remy, which is portrayed inside the signs.


Updates

Date Changes
KR NA PvE PvP
09/02/2021 09/29/2021
  • Clementine added.
09/09/2021
  • Unstable Melody max hits and count reduced.
02/03/2022 03/02/2022
  • Unstable Melody count reduced.
04/28/2022 05/25/2022
  • Unstable Melody count increased by 1.


Alternative Names

Server Name Translation
South Korea 클레멘타인 Clementine



Template:CFSkills