Crazy Shot: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
[[Image:CrazyShotOld.png|thumb|right|Old Icon of '''Crazy Shot'''.]]
*'''Crazy Shot''' has an AoE of 400 range.
*'''Crazy Shot''' has an AoE of 400 range.
*Targets will be knocked down at the end of the skill.
*Targets will be knocked down at the end of the skill.

Revision as of 10:28, 19 February 2015

File:Crazy Shot.png [Special Active] Rena charges and shoots a concentrated magic spark that will detonate itself, dealing magic damage continuously within a large radius.

Crazy Shot can be boosted with the aid of 3 Nature Bars.


Requirements

Class Master Level Required SP Cost per Level Alternative
Sniping Ranger Lv. 20 40 3 Gungnir


Skill Information

Skill Level Required Level Damage (Magical) Max Hits MP Usage Cooldown
1 40 311% 14 300 MP 21 seconds
2 321%
3 41 331%
4 44 341%
5 47 351%
6 50 362%
7 53 372%
8 56 382%
9 59 392%
10 62 402%
11 65 412%
12 68 422%
13 71 432%


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.75 2.08 MP ?? ?? Seconds


Skill Note

Name: Magic Ball's Attack Power (마탄의 구체)

Description: Crazy Shot's damage decreased by 15% but area increased by 10% and fires extra 3 arrows that tracks closest targets.

Tips and Details

Old Icon of Crazy Shot.
  • Crazy Shot has an AoE of 400 range.
  • Targets will be knocked down at the end of the skill.
  • In order to maximize the number of hits on the majority of enemies it must 'drag' its target along with itself and so must be fired at point-blank.
    • Also full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
  • Gungnir can easily overpower it, however this skill is less conditional. Therefore it is a decent skill for clearing mobs or to be used on small size bosses.


Updates

  • 11/07/2013 KR
    • Damage increased.
    • MP cost increased to 300.


Alternative Names

Server Name Translation
France Tir démentiel Insane Shot


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