Crazy Shot

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Revision as of 23:02, 27 July 2015 by Eyomi (talk | contribs)
File:Crazy Shot.png [Special Active] Shoot a concentrated spherical arrow blast that explodes in a wide radius.
NF Consumption Skill
  • Uses 3 NF on hit


Requirements

Class Master Level Required SP Cost per Level Alternative
Sniping Ranger Lv. 20 40 3 Gungnir


Skill Information

Skill Level Required Level Damage (Magical) Max Hits MP Usage Cooldown
1 40 311% 15 300 MP 21 seconds
2 321%
3 41 331%
4 44 341%
5 47 351%
6 50 362%
7 53 372%
8 56 382%
9 59 392%
10 62 402%
11 65 412%
12 68 422%
13 71 432%
14 74 442%
15 77 453%
16 80 463%
17 83 473%
18 86 483%
19 89 493%
20 (M) 92 503%
21 -* 513%


Other Information

PvP Damage Modifier MP per hit Invincibility Interval
PvP PvE
0.75 2.08 MP ?? ?? Seconds


Skill Note

Name: Magic Ball's Attack Power (마탄의 구체)

Description: Crazy Shot's damage decreased by 15% but area increased by 10% and fires 3 bursts of arrows that track the nearest targets.

Tips and Details

Old Icon of Crazy Shot.
  • Crazy Shot has an AoE of 400 range.
  • Targets will be knocked down at the end of the skill.
  • In order to maximize the number of hits on the majority of enemies, it must 'drag' its target along with itself and so must be fired at point-blank.
    • Full hits may not be possible on targets that cannot be perfectly dragged along with the attack due to size or weight issues.
    • However, with the Skill Note, a target does not need to be dragged to take all 15 hits from the skill.
  • Gungnir can overpower this skill on most non-human bosses, however this skill is much less conditional. Therefore, it is a decent skill for clearing mobs or to be used on smaller bosses, especially when using its Skill Note.
  • Each burst of arrows created by the Skill Note sends out 3 tracking arrows that aim for nearby targets. These arrows do not pierce.
    • The damage of each arrow at level 16 is about 392%. When fired at point blank on a single target, all 9 arrows will be able to do damage to that target. However, it is very likely the target would be knocked down from the initial skill damage, so it best used on Super Armor/frozen/petrified targets.


Updates

  • 11/07/2013 KR
    • Damage increased.
    • MP cost increased to 300.
  • 04/20/2015 KR
    • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • 07/23/2015 KR
    • Range increased when awaken.
    • Max Hits increased when awaken.


Alternative Names

Server Name Translation
South Korea 미친 샷 Crazy Shot
France Tir démentiel Insane Shot


Template:SRSkills