Deadly Raid: Difference between revisions

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*Activate by repeated presses of the skill key.
*Activate by repeated presses of the skill key.
*Attack power increases by 5% for 10 seconds. (Total 3 stacks)
*Attack power increases by 5% for 10 seconds. (Total 3 stacks)
*Increase punch count by 1 each overheat stack.
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== Tips and Details ==
== Tips and Details ==
*Overheating will allow you to punch the target 1 more time for each time you overheat.
**Each overheat stack will also proportionally increase the damage to yourself.
*With overheat, the explosion is replaced by the overheat impact. For each stack, the max hits are 4+3+1, 5+3+2, and 6+3+3, respectively.
*With overheat, the explosion is replaced by the overheat impact. For each stack, the max hits are 4+3+1, 5+3+2, and 6+3+3, respectively.
*If Raven has not overheated before activating [[Deadly Raid]], the overheat attack bonus (10% [[Overheat Mode Activated!|or higher]]) begins on the first punch chained with overheat impact. I.e., the fourth punch and onward.
*If Raven has not overheated before activating [[Deadly Raid]], the overheat attack bonus (10% [[Overheat Mode Activated!|or higher]]) begins on the first punch chained with overheat impact. I.e., the fourth punch and onward.

Revision as of 01:32, 25 March 2015

[Special Active] Punches the enemy. Depending on how many overheat stacks you charged, the number of punches will vary.
Overheat
  • Uses HP for additional damage.
  • Activate by repeated presses of the skill key.
  • Attack power increases by 5% for 10 seconds. (Total 3 stacks)


Requirements

Class Master Level Required SP Used Per Level Alternative Skill Requirement
Veteran Commander Lv. 20 45 4 Fatal Wound Level 45 Layer Skill Quest


Skill Information

Skill Level Level Required Damage Max
Overheat
stacks
Max Hits MP Usage Cooldown
Physical Magical Normal (Overheat)
Punch Impact Explosion Overheat
Impact
Punch Impact Explosion Overheat
Impact
1 45 50% 471% 627% 785% 3 3 (4-6) 2 (3) 1 (0) 0 (1-3) 100 MP 11 Seconds
2 52% 492% 655% 820%
3 48 54.5% 513% 683% 856%
4 52 57% 535% 712% 891%
5 56 59% 556% 740% 926%
6 60 61% 572% 768% 962%
7 64 63.5% 598% 796% 997%
8 68 66% 619% 825% 1032%
9 72 68% 641% 853% 1068%
10 76 70% 662% 881% 1103%
11 80 72.5% 683% 909% 1138%
12 84 75% 704% 937% 1174%


Tips and Details

  • Overheating will allow you to punch the target 1 more time for each time you overheat.
    • Each overheat stack will also proportionally increase the damage to yourself.
  • With overheat, the explosion is replaced by the overheat impact. For each stack, the max hits are 4+3+1, 5+3+2, and 6+3+3, respectively.
  • If Raven has not overheated before activating Deadly Raid, the overheat attack bonus (10% or higher) begins on the first punch chained with overheat impact. I.e., the fourth punch and onward.
  • When using the skill without overheating, it is possible to chain with another skill before the opponent is knocked down (such as Revolver Cannon - OP Bomb or Ignition Crow - Napalm).
    • It is also possible to catch with Z when the opponent is pressed against a wall.
  • Because of the increasing overheat penalties for each extra punch, when used at full power, Deadly Raid has the most severe overheat damage of any of Weapon Taker's or Veteran Commander's skills and commands. In return, this skill does an incredible amount of damage for a 100 MP skill, but is risky in situations where you can't heal, like PvP.
  • While very powerful, Deadly Raid can still be mana broken in PvP, unlike Harpoon Spear; therefore, it might be more advantageous in PvE.


Updates

  • 11/07/2013 KR
    • Damage increased.
    • 2nd/3rd stage Overheat recoil damage changed so it's the same as 1st stage.


Alternative Names

Server Name Translation
South Korea ??? Deadly Raid
China (Simplified Chinese) 致命掠夺 Deadly Plunder
Spain Incursión letal Deadly Raid
France Razzia mortelle Mortal Raid


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