Doom Bringer/Skills: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "DBPassive2.png" to "DoomBringerPassive2.png") |
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DoomBringerHyperActive.png; Plasma Burst Locked-Hyper2; | |||
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PsychicTracerSkill2.png; Quake Buster/Mod ModCube1; | |||
LunaticPsykerSkill3.png; Psychic Storm/Mod ModCube1; | |||
LunaticPsykerSkill4.png; EMP Shock/Mod ModCube1; | |||
PsychicTracerSkill1.png; Dynamo Configuration - Dissolver/Mod ModCube2; | |||
LunaticPsykerSkill1.png; Conqueror/Mod ModCube2; | |||
PsychicTracerSkill3.png; Pulse Cannon/Mod; | |||
PsychicTracerSkill6.png; Stasis Field/Mod; | |||
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DoomBringerPassive1.png; Blood Boil; | |||
DoomBringerPassive2.png; Enhanced Plasma; | |||
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Latest revision as of 15:00, 22 May 2023
Hyper Active
Force Mod Skill
Passive
- In addition to these new skills, Doom Bringer can also learn Force Skills.