Doom Bringer/Skills: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) m (Text replacement - "AddSkill13.png" to "PsychicTracerSkill6.png") |
Shironsaki (talk | contribs) m (Text replacement - "AddSkill15.png" to "LunaticPsykerSkill1.png") |
||
Line 18: | Line 18: | ||
AddSkill11.png; EMP Shock/Mod ModCube1; | AddSkill11.png; EMP Shock/Mod ModCube1; | ||
PsychicTracerSkill1.png; Dynamo Configuration - Dissolver/Mod ModCube2; | PsychicTracerSkill1.png; Dynamo Configuration - Dissolver/Mod ModCube2; | ||
LunaticPsykerSkill1.png; Conqueror/Mod ModCube2; | |||
PsychicTracerSkill3.png; Pulse Cannon/Mod; | PsychicTracerSkill3.png; Pulse Cannon/Mod; | ||
PsychicTracerSkill6.png; Stasis Field/Mod; | PsychicTracerSkill6.png; Stasis Field/Mod; |
Revision as of 18:28, 17 May 2023
Hyper Active
Force Mod Skill
Passive
- In addition to these new skills, Doom Bringer can also learn Force Skills.